It all differs per game. Say, racing game A at 30 f/ps plays very well, while racing game B plays crap at 30 f/ps. I think more factors than given framerate of the engine, determine how well a game plays.
Feeling of controls, quality of the animation or mo-cap data,
v-sync or not, some pop up or none, visual reference points etc.
Some example which i find to play very smoothly at 30 f/ps :
- PGR2
- Splinter Cell 1
- Ico
- Silent Hill 2
On the other hand EA\'s F1 games play like total cr@p. I don\'t care if EA says it\'s 30 or 60 ; their F1 games are imo just cranked up choppy slideshows. Sure, the screenshots look pretty nice....but that\'s all these games have going for it.
MGS3 is rumoured to run 30 as well, but going by the ingame footage i\'ve seen it looks incredibly smooth at 30 f/ps. Now..the Killzone demo I played was OK concerning framerate, not superduper smooth but far from horrendous.
:thepimp: