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Author Topic: Official HALO 2 thread  (Read 15876 times)

Offline §ôµÏG®ïñD

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Halo 2: The Official Thread
« Reply #165 on: November 14, 2004, 09:57:30 PM »
its pretty funny, mm thinks it offends us :laughing:
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Offline mm
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Halo 2: The Official Thread
« Reply #166 on: November 15, 2004, 04:34:07 AM »
come on now, i wouldnt deliberatly try to offfend someone
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline Ashford
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Halo 2: The Official Thread
« Reply #167 on: November 15, 2004, 11:11:30 AM »
Code Veronica is more of a sequel than Nemesis is...
July 2002: If you had bought $1000.00 worth of Nortel stock one year ago, it would now be worth $49.00. Enron, $16.50 left. Worldcom, $5.00 left. If you had bought $1,000.00 worth of Budweiser beer one year ago, drank it all and turned in the cans for the 10 cent deposit, you would have $214.00. Based on the above, my current investment advice is to drink heavily and recycle.

Offline Ginko
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Halo 2: The Official Thread
« Reply #168 on: November 15, 2004, 03:19:36 PM »
My new dvd drive came in! woo-hoo!!  

I\'ve only played the first level so far but I\'m really enjoying it.  The gameplay is what I expected, much like the first game but it feels even better, imo.  

The graphics are a mixed bag as of right now, the enemies look really nice but the environments, the first level anyway, is just so-so.  The cut scenes are sloppy with the frame rate dips, draw-in, and the LOD is a bit slow.  Odd considering I have yet to see any of that while playing...

Offline Evi

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Halo 2: The Official Thread
« Reply #169 on: November 15, 2004, 03:34:43 PM »
Quote
Originally posted by §ôµÏG®ïñD
you have friends :shocked:
Yeah...that threw me in a loop as well...:D

Offline Ginko
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Halo 2: The Official Thread
« Reply #170 on: November 15, 2004, 07:21:44 PM »
[SPOILERS AHEAD, I\'M WARNING YOU]

I\'m four levels in now...wow.  The city level is amazing, I know I\'ll be going through that one numerous times.  I like the ghost vehicle even more now, the boost is cool.  

I now know what people were saying about getting lost in a level, the arbiter stage was a bit confusing.  I enjoyed fighting along side the covenant though, that was cool, as was the banshee fight.  The energy sword owns:D

The cinematics are getting very entertaining.  

My only gripe, and even more so since it was axed, is that there isn\'t a sprint.  The levels are MASSIVE and it would have helped traverse them a little faster.

Perhaps I missed it, and I can\'t seem to find it in the instruction booklet, how do you jack a ghost while it\'s moving?

Offline Ryu
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Halo 2: The Official Thread
« Reply #171 on: November 15, 2004, 08:08:25 PM »
At a certain point when the Ghost is ahead of you or to the side of you, you can press X and the MC will leap up and steal it.  You can steal any vehicle actually.
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Offline Living-In-Clip

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Halo 2: The Official Thread
« Reply #172 on: November 15, 2004, 09:21:45 PM »
Dorks. Half-Life 2 is now officaly out and you guy\'s are talking about Halo 2.
Dorks.

Offline Ginko
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Halo 2: The Official Thread
« Reply #173 on: November 15, 2004, 09:26:37 PM »
Thanks Ryu, I will try it out tomorrow.

licky,
gamespot gave Half-Life 2 a 9.2...

Halo 2 > Half-Life 2 :p

Offline THX
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Halo 2: The Official Thread
« Reply #174 on: November 15, 2004, 09:45:18 PM »
haha I was thinking the same thing.  IGN gave HL2 a tenth of a point less than Halo 2.  I guess hype preceeds gameplay. ;)

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Offline Ginko
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Halo 2: The Official Thread
« Reply #175 on: November 15, 2004, 09:51:29 PM »
If you read the Half-Life 2 reviews it\'s not an end all, be all experience either.  Gamespot knocked it for the story and apparently the A.I. is really good, but not the greatest.
« Last Edit: November 15, 2004, 10:07:51 PM by Ginko »

Offline Living-In-Clip

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Halo 2: The Official Thread
« Reply #176 on: November 15, 2004, 10:31:56 PM »
I will get my copy first thing tommorw, as Wal-Mart did not put them out at midnight. Will also get a copy of Vampire. Tommorw is Source Day!

Offline Ryu
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Halo 2: The Official Thread
« Reply #177 on: November 15, 2004, 10:49:36 PM »
My copy of HL2 is on its way via next day air from gamestop.  Thankfully they honored my 49.99 pre-order as opposed to the new 54.99 price that all stores seem to be selling it at.  Also, I wouldn\'t put too much stock in Gamespot\'s review.  Ign\'s review said the AI was absolutely stunning and Gamespot was the only site yet, including magazine publications, to knock it for the AI.  I was reading about AI on GAF from people who have played it and reviewed it and they had the following information to feed us regarding the AI including an excerpt form one of the reviews he wrote:

Quote
"I ran for cover; they rushed me as I tried to reload. I ducked into an apartment expecting to unload my shotgun as they approached the doorway; the first guy ate lead, but his boys backed off and lobbed in a grenade. I fired a missile at a gunship; its crafty pilot contorted his flying fortress and shot down my salvo, forcing me to launch another into the sky behind him before laser-guiding it back into his blind spot. And, in what must amount to the mother of all that-did-not-just-happen moments, a strider, high on its tripod of telephone-pole-tall legs and unable to flush me out on the ground floor, planted its feet in the walls on either side of the alley and lowered itself to eye level."

Other examples of its allegedly lame A.I.: Helicopters hunt you through warehouses, open up as you pass windows, and blast the roofs bits to get a bead on you. In one section where you\'re massively outgunned you must set up remote sentries to stage an Alamo-style holdout. Placement is essential, almost an engineering challenge, as a few Combine will find ways to distract one turret while another moves in from behind to overturn it. Likewise they\'ll use grenades to knock \'em over. As you use the sentries to cover each other\'s blindspots, you\'ll see the Combine adapt accordingly, always finding gaps to exploit unless you settle on an ingenious defense plan.


I\'d also like to point out that the game does, from all that I\'ve heard, end on a dry note similar to the first Half-Life, but the actual end-game feels like just that -- unlike Halo 2 so that\'s no problem for me.  I don\'t play Half-Life for its story anyhow, that\'s what Halo 2 was supposed to be for.  Half-Life 2 is just going to be balls out f-cking awesome regardless though.  I can\'t wait to play with the gravity gun.
Don\'t you ever touch my cape.
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Offline Bobs_Hardware

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Halo 2: The Official Thread
« Reply #178 on: November 16, 2004, 12:14:06 AM »
...

God damn I want HL2. :(

Offline mm
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Halo 2: The Official Thread
« Reply #179 on: November 16, 2004, 04:43:34 AM »
Quote
Alamo-style holdout. Placement is essential, almost an engineering challenge


now this excites me, as space hulk:vengeance of the blood angels is still my all time favorite game
\"Leave the gun. Take the cannoli.\" - Clemenza

 

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