You have to take in account that both Half Life 2 and Doom 3 are two games that using top of the line engines, engines that take advantage of the newest generation of videocards. Not only that, but Half Life 2 and Doom 3 also task the CPU to a limit, Half Life 2 with it\'s AI and Doom 3 with it\'s host based sound engine.
Originally posted by EviscerationX
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Yeah...upgrading can be a bey@tch...and expensive. I\'d like to see it on the PS2 as well. They already made the first one on it...don\'t know why it\'d be so difficult for the second.
No offense, but that is fairly ignorant. When Half life came out the PS2 was not even out yet and buy the time it was ported over to the PS2, it was a few years ago. It wasn\'t the newest technology.
On the flip side of all this, with a console a developer knows what they are developing for. You have one set standard of hardware, which means a lot of cuts and optimizations can be made. While I am a hundred percent positive that the console versions of Doom 3 and Half Life 2 will not look near as good as the PC, it will allow the developer some slack when porting over.