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Author Topic: Seriously, How many Floating points does PS3 really have?  (Read 1623 times)

Offline Paul2

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Seriously, How many Floating points does PS3 really have?
« on: November 08, 2005, 11:29:47 PM »
I read that PS3 can do 256 GFLOPs (billion of floating points per sec), 1.8 TFLOPs (trillion of floating points per sec), and even 2 TFLOPs.

So, which is it?

How many is that compare to PS2 which I believe PS2 does only 6.2 GFLOPs...

Offline Avatarr
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Seriously, How many Floating points does PS3 really have?
« Reply #1 on: November 09, 2005, 03:51:43 AM »
how many floating points? toss it in a pool and see how much of it stays above water. ^_^ if you\'re saying "how many floating points", chances are you don\'t know enough for it to have any  meaning to you. don\'t worry about it.

Offline Knotter8
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Seriously, How many Floating points does PS3 really have?
« Reply #2 on: November 09, 2005, 04:58:56 AM »
So many tech questions....which none of them give really usefull insight.

I wanna know things like ;

- vertex fillrate to gauge how many polygons and curved surfaces it\'ll do within a realtime game engine.

- how many lightsources it can use ingame and what shadowtechniques can be used.

- what programmed/scripted shaders and deformers can be used ingame.

raw numbers say very little...
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Offline Jumpman

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Seriously, How many Floating points does PS3 really have?
« Reply #3 on: November 09, 2005, 05:22:45 AM »
im going to say...67
Who is this anamoly we call Jumpman? How is he able to do what he does and still survive after years of torment? It seems he feeds on the hate, growing with an intense passion to put unassuming members in their place.

Offline Blade
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Seriously, How many Floating points does PS3 really have?
« Reply #4 on: November 09, 2005, 05:52:20 AM »
Paul: You might be getting confused because PS3 uses a scaling architecture.



There\'s your answer. The PS3 itself will top out at 2TFLOPS total (RSX + 1 Cell) but Cell workstations and processing farms may contain upwards of 100-1000 Cells. I\'d suspect that future supercomputers may take advantage.
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Offline GmanJoe

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Seriously, How many Floating points does PS3 really have?
« Reply #5 on: November 09, 2005, 06:21:38 AM »
Quote
Originally posted by Blade



 


Is that a salami hanging above that graphic?
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Offline Knotter8
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Seriously, How many Floating points does PS3 really have?
« Reply #6 on: November 09, 2005, 06:36:15 AM »
Yeah, better eat it up quickly before some dude pops it into....
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Offline fastson
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Seriously, How many Floating points does PS3 really have?
« Reply #7 on: November 09, 2005, 12:02:29 PM »
They should have had a PS3 in the Titanic.
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Offline Knotter8
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Seriously, How many Floating points does PS3 really have?
« Reply #8 on: November 09, 2005, 12:06:43 PM »
The movie ? :rolleyes:
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Offline Evi

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Seriously, How many Floating points does PS3 really have?
« Reply #9 on: November 09, 2005, 01:38:34 PM »
The read that the CELL chip can do around 256 GFLOPS...everything else seems like inflated bullsh^t.

Offline THX
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Seriously, How many Floating points does PS3 really have?
« Reply #10 on: November 09, 2005, 02:03:31 PM »
Yea but the PS3 is backwards compatible with PS2 and PS1 so if you add all that up it\'s 2TFlops

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Offline GmanJoe

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Seriously, How many Floating points does PS3 really have?
« Reply #11 on: November 09, 2005, 02:07:03 PM »
2TFlops sounds like titty flops. I think the PS3 needs a good bra.
\"Gee,  I dunno.  If I was a chick, I\'d probably want a kiss (or more) from Durst, too.\"--SineSwiper 9/23/03 (from another forum)
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Offline Paul2

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Seriously, How many Floating points does PS3 really have?
« Reply #12 on: November 09, 2005, 09:47:10 PM »
Quote
Originally posted by Avatarr
how many floating points? toss it in a pool and see how much of it stays above water. ^_^

LOL.

Offline Unicron!
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Seriously, How many Floating points does PS3 really have?
« Reply #13 on: November 10, 2005, 05:23:09 AM »
FLOPS=floating operations if I am not mistaken?

Offline Blade
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Seriously, How many Floating points does PS3 really have?
« Reply #14 on: November 10, 2005, 05:28:15 AM »
FLoating Point Operations Per Second.

(I knew that. Remind me not to post directly after I get up.)
« Last Edit: November 10, 2005, 12:29:56 PM by Blade »
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