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Author Topic: DVD\'s are fine for this generation  (Read 13717 times)

Offline Titan

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DVD\'s are fine for this generation
« Reply #150 on: June 18, 2006, 04:42:51 PM »
Quote from: Riku
won\'t prove anything.  with 25+ gigs the developers won\'t be pressed to optimize their code and strive for the best compression possible.

the only thing that will prove whether DVD\'s are okay for this generation is how many 360 games end up on one DVD.  so far, each of them are on one dvd, and none of them have come close to the 8.5 gig limit.


They\'re all on DVD because that\'s all they can put their games on. They pretty much have to compress as much as they can.
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Offline Riku
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DVD\'s are fine for this generation
« Reply #151 on: June 19, 2006, 04:23:11 AM »
Quote from: Unicron!
Any link?


why do you need a link?  It just makes sense.  Why would a developer spend the effort to optimally compress when they don\'t need to?

as far as game sizes, go search beyond3d forums for their thread about this.  in it you\'ll find several game sizes.  I could be wrong, but I don\'t think any of them went over 6 gigs.  the most recent example they had, and arguably the best, was Oblivion which came in around 4.x gigs.  if you know anything about that game, then you\'d see how silly this whole arguement is  (think 200+ hour rpg, every NPC has a voice over, hours of music, etc).

I don\'t see why you are arguing this so much.  Fact is right now that all 360 games are on one DVD, and there have been some pretty sweet hi-res, next gen experiences thus far.
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Offline Unicron!
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« Reply #152 on: June 19, 2006, 04:48:33 AM »
Quote from: Riku
why do you need a link?  It just makes sense.  Why would a developer spend the effort to optimally compress when they don\'t need to?

as far as game sizes, go search beyond3d forums for their thread about this.  in it you\'ll find several game sizes.  I could be wrong, but I don\'t think any of them went over 6 gigs.  the most recent example they had, and arguably the best, was Oblivion which came in around 4.x gigs.  if you know anything about that game, then you\'d see how silly this whole arguement is  (think 200+ hour rpg, every NPC has a voice over, hours of music, etc).

I don\'t see why you are arguing this so much.  Fact is right now that all 360 games are on one DVD, and there have been some pretty sweet hi-res, next gen experiences thus far.


 I ment link containing how many GBs 360 games take

Offline Riku
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« Reply #153 on: June 19, 2006, 06:34:18 AM »
Quote from: Unicron!
I ment link containing how many GBs 360 games take


and I answered.  go to beyond3d forums.  there, you can also read their take on this tripe discussion.
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Offline Titan

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DVD\'s are fine for this generation
« Reply #154 on: June 19, 2006, 09:05:42 AM »
Maybe if it was on a bigger disk, Waspman wouldn\'t have had been disappointed with Oblivion :p

http://www.psx2central.com/forums/showthread.php?t=38585
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Offline THX
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DVD\'s are fine for this generation
« Reply #155 on: June 19, 2006, 09:15:53 AM »
Dayum all the way to page 7 on this topic?

Anyway games such as UT2007 are hitting the 6 gig mark IIRC.  If first gen games are up to that point I think it\'s wise to be open to the possibility of games needing more than 9gigs in the next 5 years.

I\'m willing to pay a premium to have a next-generation optical technology but I understand not many people will share the same sentiment, especially thrifty console gamers.

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Offline Riku
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« Reply #156 on: June 19, 2006, 10:54:10 AM »
Quote from: Titan
Maybe if it was on a bigger disk, Waspman wouldn\'t have had been disappointed with Oblivion :p

http://www.psx2central.com/forums/showthread.php?t=38585


I don\'t follow how DVD capacity has anything to do with frame rate.  Oblivion didn\'t take up even half of a DVD9.
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Offline Titan

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DVD\'s are fine for this generation
« Reply #157 on: June 19, 2006, 11:01:37 AM »
Quote from: Riku
I don\'t follow how DVD capacity has anything to do with frame rate.  Oblivion didn\'t take up even half of a DVD9.


*sigh* Apparently someone can\'t take a fucking joke.
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Offline Riku
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« Reply #158 on: June 19, 2006, 11:11:14 AM »
Quote from: Titan
*sigh* Apparently someone can\'t take a fucking joke.


only the funny ones.
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Offline clowd
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DVD\'s are fine for this generation
« Reply #159 on: June 19, 2006, 12:55:33 PM »
Quote from: Riku
I don\'t follow how DVD capacity has anything to do with frame rate.  Oblivion didn\'t take up even half of a DVD9.


Flightsimulator 98 was on 1 CD and modeled the entire world

Don\'t use games with large land areas as examples for games they need alot of space

Offline Eiksirf
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« Reply #160 on: June 19, 2006, 01:03:37 PM »
CGI will fill the disc. This has always been the case. Nothing has changed except that hi-def is a larger file size. Hence, larger disc space.

Nothing like a couple new consoles to bring out the warm fuzzy feeling around here, eh?
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Offline Unicron!
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« Reply #161 on: June 19, 2006, 02:44:40 PM »
Quote from: Riku
and I answered.  go to beyond3d forums.  there, you can also read their take on this tripe discussion.

There are lots of pages some saying a bigger format will be needed and others saying it wont. Which is what we are doing here too :p
 I only want to see a link containing information on the size 360 games take from the disc.

Offline Riku
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« Reply #162 on: June 19, 2006, 03:16:27 PM »
Quote from: Unicron!
There are lots of pages some saying a bigger format will be needed and others saying it wont. Which is what we are doing here too :p
 I only want to see a link containing information on the size 360 games take from the disc.


I don\'t remember the title of the thread, but I know it\'s there.  If I feel up to it then I\'ll go searching and link it here for you.
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Offline Riku
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« Reply #163 on: June 19, 2006, 03:19:56 PM »
Fucking hell, it had been so long since I posted in this thread...the file sizes of some of the 360 games are in the original post of this very thread (the article which I grabbed from beyond3d).
« Last Edit: June 19, 2006, 03:21:40 PM by Riku »
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Offline Living-In-Clip

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DVD\'s are fine for this generation
« Reply #164 on: June 19, 2006, 06:38:04 PM »
Quote from: Eiksirf
CGI will fill the disc. This has always been the case. Nothing has changed except that hi-def is a larger file size. Hence, larger disc space.

Nothing like a couple new consoles to bring out the warm fuzzy feeling around here, eh?


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