I\'m talking about the traditional paper & pencil version of D&D published by Wizards of the Coast.
Yes, I\'m a geek. I\'m not afraid to admit it because this stuff is so cool. You get everything out of it that you would enjoy from a high quality computer RPG game, but you also get to meet with friends and have some social interaction instead of sitting by yourself in front of a computer monitor.
I\'m currently playing in a campaign set in the frozen environment described in the "Frostburn" book. My character is a 7th level Neanderthal Barbarian / Fighter. I have developed him as a two-weapon fighter (two 20 lb Mauls) but I\'m not sure if that was the best way to go. He is very tank-like in some respects, but also very dexterous. It seems that this is one of the main attractions of D&D, as well as many computer RPGs. Specifically, I mean improving and equipping your character to achieve their maximum potential. My last character was a hopeless disaster, so I have much higher expectations for this fellow.
Prior to this, my experience with traditional RPGs was limited to a few games OTHER than D&D. I ran a long campaign of a now out-of-print game called Twilight:2000 back in the late 80\'s. Following that, I ran a hybrid Call of Cthulhu game based on a story of my own creation. Soon I will be running another Lovecraftian RPG based on the d20 Modern ruleset. This should begin in January.
If anyone wants to discuss RPGs, post it here.