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Author Topic: What it takes to run a game like World of Warcraft  (Read 1087 times)

Offline Joker
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What it takes to run a game like World of Warcraft
« on: September 18, 2009, 08:02:55 AM »
• 20,000 computer systems
• 13,250 server blades
• 75,000 CPU cores
• 1.3 petabytes of storage
• 4,600 staffers

Thats to just keep the game up and running. I don\'t know if that includes people who work on expansions, new content etc

7,650 quests, 70,000 spells, 40,000 NPCs, 1.5 million game assets, and 5.5 million lines of code. QA\'s swatted some 180,000 bugs. And the playing community has unlocked 4,449,680,399 rewards.

http://kotaku.com/5362009/the-numbers-of-warcraft

Interesting little read. Also I didn\'t know what a petabyte was so I Wiki\'d it.

A petabyte (derived from the SI prefix peta- ) is a unit of information or computer storage equal to one quadrillion bytes (short scale), or 1000 terabytes, or 1,000,000 gigabytes. It is abbreviated PB. The prefix peta- (P) indicates a power of 1000:
1 PB = 1,000,000,000,000,000 B = 10005 B = 1015 bytes.
The term "pebibyte", using the binary prefix pebi- (Pi), is used for 10245 bytes.
1 PiB = 1,125,899,906,842,624 B.
« Last Edit: September 18, 2009, 08:05:05 AM by Joker »
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Offline Paul2

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What it takes to run a game like World of Warcraft
« Reply #1 on: September 18, 2009, 03:25:45 PM »
wow.  that\'s huge numbers there.

 

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