« on: February 05, 2011, 07:12:51 AM »
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SSX: Deadly Descents[/size]
New gameplay details
The battle against the elements in SSX: Deadly Descents will take players across a number of dangerous real-world locations and will introduce a number of unfamiliar new gameplay mechanics.
However, fans of the series can look forward to some of the series\' defining features making a return in SSX: Deadly Descent.
In the latest issue of PSM3 EA reveals that the Deadly Descents introduces a new win condition to the game; survival.
According to the mag the game is based on the "concept of of nine deadly deadly descents", which are describe as boss battle-esque and take nine real life mountains and pits the player against the unique challenges posed by these locations.
For example "in New Zealand you need to battle the wind and ride on a skinny ridge. In Siberia, it\'s about ice - you use ice axes to climb out of crevasses, or act as an emergency break. Alaska is about snow, and avalanches which will use real physics and be displayed in an innovative way".
The feature goes on to detail scripted moments "a bit like the scenery destruction in Split/Second" but are given unpredictability since they are driven and triggered by physics. A Prince of Persia style rewind mechanic is also mentioned.
Trailerhttp://www.gametrailers.com/video/vga-10-ssx-deadly/708356
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He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!