could be cool if they implemented it right. and to do it right might not be worth the time since a cutscene\'s purpose is to guide you through a part, so to let you roam in the cutscene there\'d have to be some kind of limit
assassins creed tried it in the first game and it was pretty lame. If you got into character it was kind of cool to lurk around a crowd as the cutscene was going on, but eventually it just turned into either me standing in the same place or just moving around because i could
I\'ve wanted to try heavy rain for a while, but whenever people are trying to innovate im all for it. might start a change of having mix of an engaging story and a fps for a change