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Author Topic: Games too short?  (Read 1990 times)

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Games too short?
« on: February 22, 2001, 03:00:52 PM »
I\'m under the impression...I could be wrong...that the games cost too much compared to what they offer. I mean look at Ominusha, Bouncer, and Starfighter. From what I heard they\'re VERY short albeit great games. With the probabilty that another super game (MGS2) will be on the short side of things don\'t you think $40-50 is too much for a game?

If you buy The Bouncer and Ominusha you\'d prob have max 15hrs gaming and it\'ll cost you approx $80! Isn\'t that too much? PC games tend to be a bit longer and more value for money....

Offline Mr. Kennedy
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Games too short?
« Reply #1 on: February 22, 2001, 03:05:17 PM »
Final Fantasy IX was really long and that cost $40.  When you buy a 12 pac of coke for let\'s say $4, that\'s $.33 a can, but when you buy it from a soda machine it usually cost $.75 - $1.00, and your only gonna drink that once!  Is that fair?  Life\'s tough, if you think $50 for a game is unfair, you got a tough road ahead of you, deal with it...
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Games too short?
« Reply #2 on: February 22, 2001, 03:13:48 PM »
aha erm oooook...

anyway what I meant isn\'t the general pricing of games. I was referring to the price of certain games you can complete in a mere 3 hrs of gameplay!! If you\'re that rich to spendd $80 on 2 games you play for 10hrs then go on....

Offline AjT004
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Games too short?
« Reply #3 on: February 22, 2001, 03:26:04 PM »
Yeah you do have a point but you know what?  I don\'t mind them being short just as long as their not too short.  Look at Mario Bro 3 on NES. I know we\'re way ahead now, but I knew how to beat the game in just about an hour and 15 minutes.  Or you could go through every part of the game and beat it in 3 hours.  I still think it is one of the greatest games of all time even up to now, but it was way short.  What I\'m trying to say is I don\'t mind short games at all just as long as they have \'replayability\'.  Without that key factor and the game being short then it is a rip off and totally not worth it.

Offline Lavan
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Games too short?
« Reply #4 on: February 22, 2001, 04:20:42 PM »
Trongu,
In Canada PS2 games are around 74.99 + tax EACH, and N64 games are even more expensive!
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Offline Sublimesjg
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Games too short?
« Reply #5 on: February 22, 2001, 05:56:40 PM »
yea i think that the prices of PS2 games are pretty decent considering the fact that i have seen PS games cost more and that they are new

but i do wish some games could be longer - but the replayability comes from playing the game to its fullest and unlocking every secret - this can take some time if you have the patientence
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Offline Ryu
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Games too short?
« Reply #6 on: February 22, 2001, 08:36:07 PM »
Just try getting all gold medals in StarFighter and then come back and tell me it took you a mere 15 hours or so and I will call you a bald faced liar.  Getting all gold medals in StarFighter is VERY tough, we\'re talking nearly impossible, but then try and do it on HARD... man, 15 hours... more like 15 weeks!  (okay, maybe not that long, but it will still take a long time.)

Anyways, games nowadays have all been the same amount of length for all time.  FF6 (3) was about 30-40 hours long, and it retailed for 54.99, Chrono Trigger took about 15 hours and it too was 54.99, the original Metal Gear took about 20 hours to beat (I cant remember how much it was at retail), and classic beat em ups took about 3 hours (double dragon or Final Fight anyone?) and people thought those were some of the greatest games ever and they never EVER b*tched about game length.  I could easily breeze through StarFox on the SNES in 2 hours and that game cost 65 bucks when it first came out!

What is it with people and the phrase \'bang for your buck\' these days?  People completely b*tched about the PS2 being 299 yet it\'s predecessor, the PSX, with half the capabilities of its sequel cost the same price yet no one b*tched about that (except maybe my mom when she bought it for me :)).  Then of course we can always look at the Saturn\'s 399 launch price and be thankful that the PS2 was such a bargain when it released especially with the economies boom a mere five years later (which, oddly enough, now seems to be heading into a recession).  It just baffles me that people are getting more then they ever did before, yet complain more now about costs that are cheaper then what they were when the economy was Extremely less inflated.  Ugh, what is the deal here?

Sorry, that\'s my rant for the day. :)
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Offline Mr. Kennedy
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Games too short?
« Reply #7 on: February 22, 2001, 08:50:26 PM »
Quote
Originally posted by Ryu
Just try getting all gold medals in StarFighter and then come back and tell me it took you a mere 15 hours or so and I will call you a bald faced liar.  Getting all gold medals in StarFighter is VERY tough, we\'re talking nearly impossible, but then try and do it on HARD... man, 15 hours... more like 15 weeks!  (okay, maybe not that long, but it will still take a long time.)

Anyways, games nowadays have all been the same amount of length for all time.  FF6 (3) was about 30-40 hours long, and it retailed for 54.99, Chrono Trigger took about 15 hours and it too was 54.99, the original Metal Gear took about 20 hours to beat (I cant remember how much it was at retail), and classic beat em ups took about 3 hours (double dragon or Final Fight anyone?) and people thought those were some of the greatest games ever and they never EVER b*tched about game length.  I could easily breeze through StarFox on the SNES in 2 hours and that game cost 65 bucks when it first came out!

What is it with people and the phrase \'bang for your buck\' these days?  People completely b*tched about the PS2 being 299 yet it\'s predecessor, the PSX, with half the capabilities of its sequel cost the same price yet no one b*tched about that (except maybe my mom when she bought it for me :)).  Then of course we can always look at the Saturn\'s 399 launch price and be thankful that the PS2 was such a bargain when it released especially with the economies boom a mere five years later (which, oddly enough, now seems to be heading into a recession).  It just baffles me that people are getting more then they ever did before, yet complain more now about costs that are cheaper then what they were when the economy was Extremely less inflated.  Ugh, what is the deal here?

Sorry, that\'s my rant for the day. :)


BTW, Final Fantasy VI is on anthology, which I am playing now, first V(don\'t know where I am), then I\'ll move on to six, which i have heard excellent reviews.  See... anthology was pretty cheap, and it packs two great games... V which had the best RPG system(give person job i.e. Knight, Ninja, Mage, Dancer, etc.) and learn your abilities from that.  It may be a couple generations back but it was a great game... did people care if it costed $20, $40, or even $100, true gamers would have bought the game because that\'s the kind of game it was... if long is what you want play tetris for 3 days straight... wouldn\'t you get board of it?  Besides... you have to leave room for sequels and prequels!
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Offline Ryu
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Games too short?
« Reply #8 on: February 22, 2001, 08:55:34 PM »
I was complaining about the people who complain about the "high" price of consoles and games... I am euphoric about the price nowadays and am glad Sony entered the console industry to make sure those who wanted a monopoly had to beat a price and a standard that Sony now continues to hold.  Price shmice, it\'s all the same to me as long as the game kicks ass from start to finish.
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Offline Mr. Kennedy
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Games too short?
« Reply #9 on: February 22, 2001, 08:58:13 PM »
Quote
Originally posted by Ryu
I was complaining about the people who complain about the "high" price of consoles and games... I am euphoric about the price nowadays and am glad Sony entered the console industry to make sure those who wanted a monopoly had to beat a price and a standard that Sony now continues to hold.  Price shmice, it\'s all the same to me as long as the game kicks ass from start to finish.


Sorry Ryu, that was directed at Trongu... who can\'t spend a dime... j/k, BTW, I was agreeing with what you said.
\"In the last 12 months 100,000 private sector jobs have been lost and yet you\'ve created 30,000 public sector jobs. Prime Minister, you cannot carry on forever squeezing the productive bit of the economy in order to fund an unprecidented engorgement of the unproductive bit. You cannot spend your way out of recession or borrow your way out of debt.\" - Daniel Hannan

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Offline Ryu
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Games too short?
« Reply #10 on: February 22, 2001, 09:00:06 PM »
No need for apologies, it\'s all good... Anyways, back to StarFighter :P
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Games too short?
« Reply #11 on: February 22, 2001, 09:04:47 PM »
"I was complaining about the people who complain about the "high" price of consoles and games..." - Ryu

I know, I feel the same way. People who complain about today\'s game prices obviously don\'t remember the "Golden Age" of gaming very well. I was flipping though a few old magazines the other day, and the average price of PC games was around 50-60 dollars, and console games could easily be more expencive depending on demand. Many of those games, while fun, were very short in actuallity. Streets of Rage2 retailed at 50 bucks when it first came out, and it only has about an hour and a half of gameplay to it.

I rejoyce that at any given time, I can walk into Wal-Mart or Babbages and buy Sony, Nintendo, Sega, and PC games for around 50 to 20 bucks... sometimes even down around five bucks a game if they weren\'t selling well. It was never like this before Sony entered the market and began their "price wars". I\'m just glad other game companies have learned from the example and lowered their prices too. There were times I wanted to retch after seeing the price tag of a N64 game when it was first released.
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Games too short?
« Reply #12 on: February 22, 2001, 11:05:31 PM »
I agree with Ryu and SonyFan here.

I have never complained about the longetivity, except I always hope a game to be long. But, Metal Gear Solid for example, was quite short. BUT it was pure enjoyment every minute. If it had been longer, it might have become dull and lacked in ideas. It\'s a short package full of perfectness, and that is just enough for me :)

Glad you mentioned Starfox, Ryu. You could complete it in merely few hours, but it is very hard game. Don\'t come and tell me that you waved it trough the first go. No no no. It takes months to play it trough ( or at least it took me :) ).

Final Fantasy IX is long. I know it. And it isn\'t so hard; I mean, so impossible you\'d be stuck in one part for long. Still, I think it\'s a classic. It\'s about the freedom in the game. You can stretch the game-play hours to 100+ if you want. Just try to level up in collector status and hunt all the treasures with Chocobo.

I once played Super Mario Kart to death. Yes, I played it trough. So what? The game was full of replayability. You could race it trough in about 1 hour, but something still kept you playing. Even if you were perfect in the game and won all the time. This magic is what I\'m searching from the games, not the longetivity of one go.
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Games too short?
« Reply #13 on: February 23, 2001, 12:05:43 AM »
Fair enough.  Third run through on Star Fox was the shortest, but it took about 3-4 hours MAX on my first try.  I\'m not saying it\'s short, just by todays "standards," supposedly, it is.  However, the value of a title lies within its fun and its replay value.  I find that if a game is short, a\'la Star Fox, yet makes you want to experience it again the next day after beating it, the buy was more then worth it.  People spend 40 dollars on fat DVD special editions of movies that you are only supposed to watch once... I guess people are spending the money for more then one view :)
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Games too short?
« Reply #14 on: February 23, 2001, 01:05:35 AM »
If people are complaining about PS2\'s very reasonable $299 price tag wait until they get a look at the $400 Xbox with no broadband or DVD out of the box. Are they really going to charge that much just because of the HDD?
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