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Author Topic: I NEED HELP NOW!!!(reward involved)  (Read 1336 times)

Jumpman
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I NEED HELP NOW!!!(reward involved)
« on: April 10, 2001, 08:13:41 PM »
Its all up to you guys now...

Listen up members, I\'m in some serious doo doo right now and I need your help. It has to do with completing some school stuff and I\'m really stumped right now since it\'s 1:15 am and this assignment is due tommorow and I haven\'t started(yes I\'m that dumb and lazy). All I need is an idea cuz I have been trying to find one for the last 2 hours and haven\'t found ****!

I have to do a science experiment which envolves both science and math(bare with me people). So I have to do an experiment and record all the results mathmatically( hence the science and math bit). So I do an experiment and than get all the results(graphs, data tables, you know what I mean).

I have to do a 2 page proposal on how I\'m going to do it and it\'s due tommorow and if its not in than I get 0 on the overall project which is 30% of both my math mark and science mark(my two best subjects too) so this is a big ****ig deal to me.

ALL I NEED IS AN IDEA. If any of you have done something like this before or have any suggestions then please REPLY. I desperately need help. I\'ve been out for the last week so this all came down on me today. Just help me,PLEASE. I\'M BEGGING YOU! :(

The reward- under my name it will say " *the person who helped me out* is cool. I know its not much but I NEED HELP!

Don\'t ignore this! Reply!

Offline FatalXception
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I NEED HELP NOW!!!(reward involved)
« Reply #1 on: April 10, 2001, 08:23:17 PM »
The easiest way to incorporate math into science is probably to do something physics related.  Depends on where your math skills are/what grade you\'re in.  Some calculus would make this really, really easy, as there are a billion thing physics does that use calculus.

Neways, some ideas:

Pendulum/gravity study, ie weight vs period vs length of string.

Test different bridge types (ie, bust wooden models, and graph what kinds of bridge work best, mass/weight held ratio)
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Offline Sublimesjg
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« Reply #2 on: April 10, 2001, 08:24:42 PM »
well i never had to do this in school but how about if you did a experiment involing solution mixes - where you find the conentration of solution a with solution b - that sorta thing

or...

How about trying some Physics by making a catupult and showing how the angle and power behind the catupult changes the velocity and distance of the thrown object

hell i am having a hard time as well - just think Chemistry or Physics really - those are your best bets when it comes to mixing Math and Science

sorry i tried as well
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Jumpman
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I NEED HELP NOW!!!(reward involved)
« Reply #3 on: April 10, 2001, 08:29:09 PM »
I\'m only in grade 9 so lets keep things simple here ;)

I haven\'t too, physics yet, and I don\'t know what calculus means either.(yet I still get 90s...)

Your suggestions are good, but a little too complicated for the likes of me. Keep it simple, REAL simple...

Quote
How about trying some Physics by making a catupult and showing how the angle and power behind the catupult changes the velocity and distance of the thrown object

hell i am having a hard time as well - just think Chemistry or Physics really - those are your best bets when it comes to mixing Math and Science

Thanks for the tip.

Offline Sublimesjg
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« Reply #4 on: April 10, 2001, 08:36:33 PM »
the catapult deal is actually very simple all you have to do is write down the result and then graph it and chart it

pretty simple - i did it in my Physics class and we had to make a catapult that weighed almost nothing and chunk a Pumpkin

all you have to do to build a catapult is get some good wood and go at it - it is not as complicated as you think

to cange the angle all you have to do is change the height of the piece that the catapult bends over

hope this will help a little
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Offline Dolbytone
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« Reply #5 on: April 10, 2001, 08:40:08 PM »
lol, I don\'t know if you could get away with this \'cause it would seem too fun to do but here goes:

The object is to prove that HP is inversely proportional to the time it takes a car to travel 400/1000 meters (you choose).

1.  Load up Gran Turismo or Gran Turismo 2

2.  Purchase a car and buy all the upgrades leaving out the ones that can\'t be undone like port polish and engine balancing (come back and do it later or something to give you more hp values).  Note:  A car that allows both NA and Turbo would give you the most versatility

3.  Start testing on the track you chose (400 or 1000m) keeping track of the time it takes to make each run and the hp of the car that made that run.  If you want, make three runs at a time and average the results.

4.  Repeat this process for as many different hp values you can get for the same car using different combinations of parts.

5.  Combine data on a spreadsheet and graphs illustrating that your theory is true and voila!

Guaranteed A+ dude.

Jumpman
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« Reply #6 on: April 10, 2001, 08:49:21 PM »
Quote
Originally posted by Sublimesjg
the catapult deal is actually very simple all you have to do is write down the result and then graph it and chart it

pretty simple - i did it in my Physics class and we had to make a catapult that weighed almost nothing and chunk a Pumpkin

all you have to do to build a catapult is get some good wood and go at it - it is not as complicated as you think

to cange the angle all you have to do is change the height of the piece that the catapult bends over

hope this will help a little

building something requires way too much work. your suggestions are good but they\'re just a little too complicated for me.

Quote
lol, I don\'t know if you could get away with this \'cause it would seem too fun to do but here goes:

The object is to prove that HP is inversely proportional to the time it takes a car to travel 400/1000 meters (you choose).

1. Load up Gran Turismo or Gran Turismo 2

2. Purchase a car and buy all the upgrades leaving out the ones that can\'t be undone like port polish and engine balancing (come back and do it later or something to give you more hp values). Note: A car that allows both NA and Turbo would give you the most versatility

3. Start testing on the track you chose (400 or 1000m) keeping track of the time it takes to make each run and the hp of the car that made that run. If you want, make three runs at a time and average the results.

4. Repeat this process for as many different hp values you can get for the same car using different combinations of parts.

5. Combine data on a spreadsheet and graphs illustrating that your theory is true and voila!

Guaranteed A+ dude.

errr....a video game wouldn\'t give the exact results and I know my science teacher wouldn\'t approve of that. Its just too inaccurate and well...its just weird.  

Cmon people...think back when you were in grade 9. think of the stuff you did then. or you can even go all the way back to grade 8...

Offline Dolbytone
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Dude, that was an AWESOME idea! lol
« Reply #7 on: April 10, 2001, 08:57:09 PM »
Microwave some water (the same volume and temperature of course) at different lengths of time and chart the resulting temperatures.  Then you could calculate the calories necessary to heat the water to each of the resulting temperatures, and approximate how many cals/minute your microwave puts out.

Offline Sublimesjg
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« Reply #8 on: April 10, 2001, 09:00:57 PM »
ok sorry just trying to help but what about...


ummm...mixing some vineger and baking soda and make a volcano - :D j/k

but seriously - what about get some hot wheels cars and make a ramp with some books and weigh each car and roll the cars down the ramp and measure how far they go

that way you can figure out what difference weight makes on the distance of each car goes

well if thats not simple enough i am at a loss

sorry jumpman but i tried
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Jumpman
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I NEED HELP NOW!!!(reward involved)
« Reply #9 on: April 10, 2001, 09:03:03 PM »
Quote
Microwave some water (the same volume of course) at different lengths of time and chart the resulting temperatures.

heh, thats not bad. i could use diffrent liquids too for some creativity.

Quote
Then you could calculate the calories necessary to heat the water to each of the resulting temperatures, and approximate how many cals/minute your microwave puts out.

ah too many big words.

I\'ll wait to hear from Ryu before I start writing. He\'s pretty smart and hopefully he can think of something good.

Offline Dolbytone
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« Reply #10 on: April 10, 2001, 09:03:20 PM »
He\'d need some dope scales for that Sublime, the bathroom model couldn\'t do it.

I think that for easy experiment with absolutely no tools or materials to work with at 1:30am, the water/microwave idea is about as simple and noncomplex as it gets.  All you have to do is a little research on units of heat, and grab your mamma\'s thermometer and a measuring cup with metric units... tell me you have this stuff in the house.

Quote
cal·o·rie (kl-r)
n.

Abbr. cal Any of several approximately equal units of heat, each measured as the quantity of heat required to raise the temperature of 1 gram of water by 1°C from a standard initial temperature, especially from 3.98°C, 14.5°C, or 19.5°C, at 1 atmosphere pressure. Also called gram calorie, small calorie.


All you gotta do is convert the volume of water into grams.  I think 1cc of water equals 1 gram.

Jumpman
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I NEED HELP NOW!!!(reward involved)
« Reply #11 on: April 10, 2001, 09:05:34 PM »
Quote
but seriously - what about get some hot wheels cars and make a ramp with some books and weigh each car and roll the cars down the ramp and measure how far they go

that way you can figure out what difference weight makes on the distance of each car goes

well if thats not simple enough i am at a loss

sorry jumpman but i tried

Dammit, thats pretty good( trust me, my class is doing simpler stuff than I am). I\'ll take that into consideration too. But there are many variables for that one too...meh.

Still waiting for Ryu.

Jumpman
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I NEED HELP NOW!!!(reward involved)
« Reply #12 on: April 10, 2001, 09:25:41 PM »
Bah, I won\'t wait any longer for Ryu. I have to make my decision now because I\'m getting extremely tired.

My choice is.....Sublimesjg!!! I like the ramp idea. I can do a lot of easy math with that and the science part of it is pretty basic too. Thanks. And thanks for your help too dolbytone. I appreciate all of your help. Thanks for getting me out of a major jam.

Does anyone wanna right the proposal for me to? ;) j/k

Offline Dolbytone
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« Reply #13 on: April 11, 2001, 07:46:02 AM »
Oh man, you should have done the GT experiment, that one rocked!

Offline kopking
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« Reply #14 on: April 11, 2001, 08:27:05 AM »
dont know if this is to late but you needto do is get a piece of wood, put a weight on it, you will need a weighing device, like what you use to weigh fish,( you know with a hook either end, you have put one hook on a object, then hang the fish on the other hook to see its weight) but instead of using a weight as a guide you can get ones that show force (science lab should have one, you have to do it during break or bunk from scool when you get one) then simply pull the wood by the force meter over different  floors such as wood, plastic, glass, sand paper, carpet etc, and write down the amount of force needed to pull a object over different surfaces, you can do it at a few weights aswell. hope you understand it, i done it a while ago, quite simple really, if all fails copy off your mate, but dont forget to change it a bit, or say you worked together on it
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