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Author Topic: Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?  (Read 2772 times)

Offline Toxical
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« on: June 19, 2001, 07:58:02 AM »
I read that Naughty Dog\'s Jak and Daxter displayes up to 10 Million polygons a second, wow, if true.  :D

It got me thinking though, if they took 2 years to make the game in its current form, what does that say about the PS2 Hyped about 66 Million polygons?  I guess at most the PS2 will do about 12 - 15 Million polygons, now that is ok, but it makes me wonder about SONY and the "hype" :D

Offline tHe GaMe
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #1 on: June 19, 2001, 08:12:57 AM »
Quote
Originally posted by Toxical
I read that Naughty Dog\'s Jak and Daxter displayes up to 10 Million polygons a second, wow, if true.  :D

It got me thinking though, if they took 2 years to make the game in its current form, what does that say about the PS2 Hyped about 66 Million polygons?  I guess at most the PS2 will do about 12 - 15 Million polygons, now that is ok, but it makes me wonder about SONY and the "hype" :D


I have to get this game.
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Offline Futami
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« Reply #2 on: June 19, 2001, 08:15:59 AM »
It makes me think that you\'re a loser troll. PS2 is an amazing system. You don\'t agree? Then stay the **** off this forum.
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Offline Hawke
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #3 on: June 19, 2001, 08:22:39 AM »
I remember reading it was 19million. 21 when ND\'s finished tweaking the game. Whatever. It looks good enough to warrant a purchase. Now I can only hope it\'s not gonna be another bog-standard clichéd platformer.
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Offline JerginsSoft
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #4 on: June 19, 2001, 08:36:34 AM »
Futami, take a coffee break, man.  You\'ve been sitting at the desk too long.
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Offline rastalant
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #5 on: June 19, 2001, 08:45:57 AM »
Whoa your back futami, what\'s up?
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Offline Falcon4
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #6 on: June 19, 2001, 09:32:28 AM »
Quote
Originally posted by Hawke
I remember reading it was 19million. 21 when ND\'s finished tweaking the game. Whatever. It looks good enough to warrant a purchase. Now I can only hope it\'s not gonna be another bog-standard clichéd platformer.


yep, thats what naughty dog said it was running at :D

you better believe it guys. they are rendering a whole world. no load times.
Quote
I read that Naughty Dog\'s Jak and Daxter displayes up to 10 Million polygons a second, wow, if true.  

It got me thinking though, if they took 2 years to make the game in its current form, what does that say about the PS2 Hyped about 66 Million polygons? I guess at most the PS2 will do about 12 - 15 Million polygons, now that is ok, but it makes me wonder about SONY and the "hype"  


you have to realize that it will take a long time for developers to get the ps2 to its full potential.
i say they will get to 80% of its power in its 2nd to 3rd gen titles.
given, this game IS ahead of the curve a bit.
but who really cares about the graphics? im happy with the graphics right now, they rock. its the games that make (or break) the console.
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Offline Sublimesjg
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #7 on: June 19, 2001, 09:43:24 AM »
well i don\'t think we will hit the 80% mark till sometime after MGS2 - becuase it isn\'t using but something around 40-60% - so i figure those are gonna come around the 3-4 generation games
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Offline Zavijava
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #8 on: June 19, 2001, 09:52:47 AM »
According to OPSM Jak and Daxter is currently at 12 million pps. From what I recall, MGS2 is utilizing 30% of the known power of the PS2. If I\'m wrong, I\'m sure I\'ll be corrected....
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Offline pstwo
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #9 on: June 19, 2001, 10:10:19 AM »
Naughty Dog\'s Jak and Daxter is going to have some serious graphics!  :D
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Offline Falcon4
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #10 on: June 19, 2001, 10:10:40 AM »
Quote
Originally posted by Sublimesjg
well i don\'t think we will hit the 80% mark till sometime after MGS2 - becuase it isn\'t using but something around 40-60% - so i figure those are gonna come around the 3-4 generation games

oh.... ok... but the percentages are just estimates, remember......
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Offline Futami
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #11 on: June 19, 2001, 11:15:27 AM »
Don\'t criticize me for deflecting this troll\'s poor attempting at inciting the board. I\'m tired of anti-PS2 trolls coming to a forum dedicated to the adulation of the PS2 and infecting perfectly reasonable and civil chat with their venom. This guy\'s intentions weren\'t exactly subtle..Read the original message.
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Offline AjT004
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #12 on: June 19, 2001, 11:26:57 AM »
Blah blah blah!!!  Those percentages are just a bunch of BS.  Think about it, if the power of the PS2 is comletely unknown, then how can they derive a percentage.

Oh, and the thing Zavijava said about MGS2 only using 30% of the known power of the PS2, I don\'t know where you read that, but that is a bunch of crap.  That\'s just a number derived probably from someone who thinks the PS2 is going to have a set number at like 20 million polies a second or something close to that...and guess what, we don\'t know what the PS2 can max out at.

The real truth of it is the max amount of polygons your going to get out of a system is going to waver.  For instance, let\'s say you used all of the PS2\'s power for a Waverace type game.  A large chunk of that power will be used for physics calculations (given the flexibility of the system), and then the rest will be used for other various things, one being polygons, obviously.  Now, let\'s take a side-scrolling, um...let\'s say......Castlevania game and make it use the full power of the PS2.  It won\'t need a bunch of power for physics calculations or other various things that take up some power.  So, the backgrounds could be packed with massive amuonts of polygons.  Probably more then any other game on the system.  Why?  Because it has more power to.

My whole point was that when people start nearing the usage of the full power of the ps2, the games are just going to vary in which uses more.  It will all be based probably on what type of game it is, or what element are emplemented in the game.

So all this talk about percentages and such is just a bunch of BS.  No one really knows.  And, while they are estimates, people just really don\'t know.  Why don\'t you go ask a programmer over at ND or Square.  I\'m sure they\'ll have a much more educated guess at the true power left in the PS2 to be tapped.  I mean, they\'re the ones actually working with the system and seem to be getting some of the most out of it.

Although, just to finish this, Jak and Daxter looks great and I\'m sure this wil end up in my game collecction when it comes out, unless of course it sucks, but doubtful.  I do agree that we still have a little bit to go before we see what the PS2 can really do.  I don\'t really care all that much though, I\'m happy with the graphics now.  Just as long as the gameplay is fun.  But hey, better graphics can just make an already amazing game even better, right!?

Offline espo
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #13 on: June 19, 2001, 12:48:54 PM »
Futami, you do know that your acting like a troll? right?

Offline Toxical
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Naughty Dog\'s Jak and Daxter 10Million Poly\'s a sec?
« Reply #14 on: June 19, 2001, 01:23:10 PM »
"Don\'t criticize me for deflecting this troll\'s poor attempting at inciting the board. I\'m tired of anti-PS2 trolls coming to a forum dedicated to the adulation of the PS2 and infecting perfectly reasonable and civil chat with their venom. This guy\'s intentions weren\'t exactly subtle..Read the original message. "

========================================


Damn you need a coffee break Futami, How the Fu@k am i criticizing the PS2? damn, i really hope you are 10, and don\'t know how to read. :D

Did i say PS2 Sucks major donkeys balls? no, i just wrote what i read in a magazine.

I got the PS2, I love the games i bought for the system except for Street Fighter, now that game sucked! :D


Jak and Daxter looks awesome, and i will get it once it comes out. So how am i criticizing the PS2?

The only remark i made is SONY\'s hype about the 66 Million polygons, and that was with humor too.  :D

I’m gonna quote myself:  “I guess at most the PS2 will do about 12 - 15 Million polygons, now that is ok, but it makes me wonder about SONY and the hype  “
I said the 10-15 Million polygons were ok, did I say “Sony sucks, Xbox rules!” NO !  
I got 15 games, meaning I invested a lot of money in this system, so I don’t think you should be so worked up about my opinion. Right?

BTW:  How am I interrupting your chat?

 

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