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Originally posted by 182Ways Looks like ho3j beat me to it. Low-quality, but still nice. Finally a PS2 platformer to get excited about.
Originally posted by DirectXbox Nothing special. Still no shadows? Hell, even the little circular Bouncer shadows would have done. I\'ll reserve my judgement until the game is done, though. Needs real-time shadows and dynamic lighting before it can compete visually with such platformers as Shrek on Xbox and Luigi\'s Mansion on GCN. Hardcore gamers may be in anticipation, but it\'s going to take more than Naughty Dog\'s name to compete with a lucrative movie license and an old time favorite.When J & D can pull off graphical tricks like bump-mapping and self-shadowing, call me. Look at the lighting and real-time shadows. Look at the complex texture work.It\'s no longer about how many polygons you can push, it\'s now about making the polygons you can push look better. If these three games where running on their respective kiosks at a game retailer, do you think J & D has the goods to compete? C\'mon Naughty Dog, surprise us!