Wow, if this pic have the following, it could nearly mistaken a CG.
1) Full Screen Anti-Antializing
2) Real animation shadow
So far one thing I figure out about this game that really prove other wrong about ps2 vram limitation. Very high texture. They\'re colorful and bright. This game which I believe is 2nd to 3rd generation does a better job on texture, maybe higher than FFX. And the game is loaded up with the whole 3rd environment that is so huge and still maintain high quality texture. I believe Naughty Dog have gone through streaming texture ever furthur. FSAA is usually done through V-RAM but I wonder if it could be stream like texture. and you already know ps2 can\'t do shadow except with a software that do shadow for ps2 hardware.