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Author Topic: A daytime soap in the industry.  (Read 1557 times)

Offline hyper
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A daytime soap in the industry.
« on: July 26, 2001, 07:08:56 PM »
http://cube.ign.com/news/36922.html

Brings tears to my eyes.

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A daytime soap in the industry.
« Reply #1 on: July 26, 2001, 07:20:34 PM »
This is the second sad-story of gc I\'ve heard of.

\'Tis a pity that politics get in the way of the raw talent of programmers.

UPDATE: I just saw the two movies!  OMFG those are awesome!  The sounds were so incredibly creepy, in a good way.  And the Matrix-style slo-mo was pretty cool too!  Damn politics had to scrap a kick-arse game!

Offline hyper
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A daytime soap in the industry.
« Reply #2 on: July 26, 2001, 07:35:02 PM »
I know man, the videos were friggin awesome!! In the end though, it\'s all about dead presidents printed on pieces of cheap green paper.

PS What\'s the other sad GC story??

Offline Halberto
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A daytime soap in the industry.
« Reply #3 on: July 26, 2001, 07:36:27 PM »
Looks very repetitive. The only thing the thing did was fight. Those  things sounded freaking demonic :laughing:

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A daytime soap in the industry.
« Reply #4 on: July 26, 2001, 07:59:29 PM »
Quote
Originally posted by hyper
I know man, the videos were friggin awesome!! In the end though, it\'s all about dead presidents printed on pieces of cheap green paper.

PS What\'s the other sad GC story??


Metroid, and all the hassles it went through, but I can\'t remeber, did they decide to scrap that too?

That\'s funny though, both are by the same developing team.

Offline Living-In-Clip

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A daytime soap in the industry.
« Reply #5 on: July 26, 2001, 08:20:32 PM »
Quote
Originally posted by Troglodyte


Metroid, and all the hassles it went through, but I can\'t remeber, did they decide to scrap that too?

That\'s funny though, both are by the same developing team.


No, Metriod has not been scrapped.

And we\'ve been over this. Nintendo gave Retro Metriod and then told them to make it a FPS. EGM reported that Retro didn\'t even want to do the franchise at first, because of the pressure. Not to mention making a classic Metriod with the FPS viewer is just impossible and Retro knew this.

In the end, if Metriod sucks it is because of Nintendo being idiots. Not because of Retro Studio\'s.

Raven Blade and other games was all scrapped so that Retro could try and dedicate everything to pullin\' Metriod out of the slump it is suppose to be.

Offline IronFist
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A daytime soap in the industry.
« Reply #6 on: July 26, 2001, 08:39:44 PM »
I\'ll download the movies over night.  Do the pictures do this game justice?  Because they look like crap.  I hope the movies look better.
[color=88bbbb]\"How glorious is the future... there never were men who had so great reason to rejoice as we, since the world began.\"[/color]

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A daytime soap in the industry.
« Reply #7 on: July 26, 2001, 08:46:38 PM »
Quote
Originally posted by IronFist
I\'ll download the movies over night.  Do the pictures do this game justice?  Because they look like crap.  I hope the movies look better.

They don\'t look that much better, but you need to remember that this was the early development stage of the game.  With that in mind these clips look excellent.  When watching, focus on the sounds and the "power-up / slo-mo" deal he does.  It\'s cool.

Offline GenjuroKibagani
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A daytime soap in the industry.
« Reply #8 on: July 27, 2001, 05:18:04 AM »
If the new METROID sucks it\'ll be more Nintendo\'s fault than Retro\'s.
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Jumpman
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A daytime soap in the industry.
« Reply #9 on: July 27, 2001, 09:33:36 AM »
After watching those videos, I\'m glad Nintendo ****-canned Raven Blade.

It barely looks better than Vagrant Story for PSX. The gameplay appeared to be repeditive too. Hacking and slashing the same enemies over and over again gets pretty boring after 1 minute.

Now atleast they can concentrate 100% on Metroid. :)

Quote
And we\'ve been over this. Nintendo gave Retro Metriod and then told them to make it a FPS.

First person adventure. As long as the game is awesome then I\'ll be happy.

We\'ll see it at SpaceWorld in real-time and some gameplay footage.

Offline IronFist
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« Reply #10 on: July 27, 2001, 10:11:14 AM »
LOL, I didn\'t even know it was cancelled until I read Jumpman\'s post.  I didn\'t bother reading anything on the page and just went strait to the movies, and I think a lot of you guys did the same. :)  For the record, Raven Blade has been cancelled.  And I agree with Jumpman.  The game looks worse than even some PSX games.
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« Reply #11 on: July 27, 2001, 10:14:24 AM »
Quote
Originally posted by IronFist
LOL, I didn\'t even know it was cancelled until I read Jumpman\'s post.  I didn\'t bother reading anything on the page and just went strait to the movies, and I think a lot of you guys did the same. :)  For the record, Raven Blade has been cancelled.  And I agree with Jumpman.  The game looks worse than even some PSX games.



Those videos were not finnished product, but just the beginning.  I\'m sure that is not how the battling was supposed to go, with just villian after villian popping out of the floor.  I bet that was the only room that had somewhat finnished, and were testing out the battle system.  And the graphic-wise that was the first "sweep through."  Of course they would be refined before final production.

What, do you all think that games come out perfect the first time through?  This was just to give an idea of what it would be like, not close to the final product.

Sheesh, some people.

Jumpman
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A daytime soap in the industry.
« Reply #12 on: July 27, 2001, 12:07:29 PM »
Quote
Originally posted by Troglodyte



Those videos were not finnished product, but just the beginning.  I\'m sure that is not how the battling was supposed to go, with just villian after villian popping out of the floor.  I bet that was the only room that had somewhat finnished, and were testing out the battle system.  And the graphic-wise that was the first "sweep through."  Of course they would be refined before final production.

What, do you all think that games come out perfect the first time through?  This was just to give an idea of what it would be like, not close to the final product.

Sheesh, some people.

Let\'s take notes.

-Retro has been working on this project for a long time now( since Oct at the least)

-It\'s gameplay looks repiditive and boring.

- It\'s graphics are nothing impressive. Soul Reaver on the DC looks better.

I think I have a right to be disapointed. (Old-skool smiley time!)


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A daytime soap in the industry.
« Reply #13 on: July 27, 2001, 12:16:22 PM »
Quote
Originally posted by Jumpman

Let\'s take notes.

-Retro has been working on this project for a long time now( since Oct at the least)

-It\'s gameplay looks repiditive[sic] and boring.

- It\'s graphics are nothing impressive. Soul Reaver on the DC looks better.

I think I have a right to be disapointed. (Old-skool smiley time!)



-With all the changes in the development team, it seem that they really didn\'t get into the graphics part head-on until February.
The team working on the RPG went through several reorganizations. The first came in February shortly after Nintendo cancelled the company\'s secret pigskin GCN title Football 2002, and members from the game moved over to Raven Blade.

-Repetitive, how?  I thought the video was of a TEST room, one that would infinately produce villians to battle.  That would not be a part of the actual game.

-This was the first stage of the graphics.  Sure they probably wouldn\'t have produced the best graphic ever, but it would be signifigantly better than what it was in the movies.

But here we are, arguing over the specs of a game that will never exist.  All I\'m trying to say is that it could have been a great game, had the "big \'N\' " not scrapped it.

Jumpman
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« Reply #14 on: July 27, 2001, 12:28:23 PM »
Quote
With all the changes in the development team, it seem that they really didn\'t get into the graphics part head-on until February.

Graphics are usually the first stage of a game. Ever see any other NGC games? They blow that video away. Retro had PLENTY of time to have good graphics instead of second generation DC qulaity graphics.

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Repetitive, how? I thought the video was of a TEST room, one that would infinately produce villians to battle. That would not be a part of the actual game.

Mindless hacking and slashing=boring.

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This was the first stage of the graphics. Sure they probably wouldn\'t have produced the best graphic ever, but it would be signifigantly better than what it was in the movies.

Luigi\'s Mansion\'s first stage of graphics looked A LOT better than what I saw(poor textures, low polygon models, ect). I don\'t expect them to look perfect, but I don\'t expect them to look like a DC or PSX game either. Oh, and Mr. Supposed Dictionary, it\'s spelt significantly. :)

Once again, I have a right to be disapointed.

 

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