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Author Topic: American consoles cannot be successufl  (Read 2273 times)

Offline DJ Tiesto
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American consoles cannot be successufl
« Reply #30 on: October 03, 2001, 11:51:38 AM »
Quote
Originally posted by Titan
Megiddo, just because an American system enters a Japanese market, doesn\'t mean that it will suck. That is way stereotypical. American\'s enter the market big deal but will it suck? We don\'t know. I don\'t want x-box but I\'m glad it entered the gaming race.



Tell me what american systems was successfull over there then? the 3DO?nope. THe Jaguar? nope...

Offline Nu
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American consoles cannot be successufl
« Reply #31 on: October 03, 2001, 11:59:55 AM »
Didn\'t Microsoft release a system before that did kinda/sorta okay in Japan? I believe it even had a version of Metal Gear on it...
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Offline Titan

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American consoles cannot be successufl
« Reply #32 on: October 04, 2001, 12:18:09 PM »
Quote
Originally posted by DJ Tiesto



Tell me what american systems was successfull over there then? the 3DO?nope. THe Jaguar? nope...


3DO was just a stupid system. It wasn\'t even succesful in America. I\'m too young to remember it though. I don\'t even know about the Jaguar. I can\'t come to a conclusion except to wait for the X-Box to be released then we\'ll see who\'s wrong.
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Offline Simchoy
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American consoles cannot be successufl
« Reply #33 on: October 04, 2001, 01:28:28 PM »
There was the MSX. Which, isn\'t really a game console (more of a PC then a console). It was successful pretty much everywhere but the US. And MS involvement, the firmware in the systems. While the system itself, was manufactured by a ton of companies, including Japanese companies (example...Philips, Yamaha, and Sony ;)).

Anyways, the reason why 3DO failed, $700 for this system. Even then, thats expensive. Not to mention, not a whole lot of support to justify that absorbed price. Atari Jaguar. Part timing (its been how long since Atari released a successful console?), part price ($400?), company mishandling (ownership of Atari has changed hands over and over, and eventually, lead to its fate) and lack of developer support again doomed this system.

Xbox, doesn\'t appear to have these problems. Tons of support, and even the price ($300) is somewhat reasonable (afterall, the PS2 is...$300 [before the expected price drop, but in the mean time, $300]).
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Offline Stupid Mop
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American consoles cannot be successufl
« Reply #34 on: October 04, 2001, 04:07:17 PM »
I dont see why Japanese game developers would lose millions if the gaming industry was dominated by an American company. US game developers can do well. Just look at EA. Perhaps the most successful developer in the world. They are a US company and the gaming industy at the moment is dominated by the Japanese
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