Refute I will, and refute easily.
EVERY fighting game remains the same so that players of previous versions can easily play again.
You are telling me that hardcore SF2 players would have to learn the basics again if they want to play SFA? Absolutely not. SFA added some elements like air block, power meter, etc, but the basics are intact. You guys are so quick to jump on anything that can possibly be negative that you IGNORE what else is said in the article. Truly pathetic. In case you missed it, here\'s a quote that was curiously omitted from your post:
IGN:
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"[Tomonobu Itagaki] talks trash about Tekken and boasts his game as the best 3D fighting game. And after spending a few sleepless nights with our version of Dead Or Alive 3, I\'m inclined to agree with Mr. Itagaki that DOA3 is by far the most entertaining fighting game I\'ve played and one that comes with a good number of play options.
As I stated before in previous write-ups, the control in DOA3 is so responsive, it\'s almost as if the game is reading your thoughts
DOA3 is one of the most responsive 3D fighting games I\'ve played.
We\'ll be back with more preview updates on what\'s looking to be the best 3D fighting game ever. "
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You forgot about these I\'ll assume. And it\'s entirely likely that the pics of the reflections in the ice level was from a version further along than the IGN preview version--same goes for the water effects. You guys aren\'t able to make that intellectual leap of faith. You guys believe just what you want to believe. So go ahead and dissmiss this too.