I\'m not talking about the In-Game faces here Nikon. I\'m talking about the busts of the character who explain the game features on the Passport disk. Those models use extreemely high polygon counts because all you ever see is the immedeate enviroment and their head & shoulders. Segafanboys used to come in here all the time with screenshots of Chi\'s face which was detailed down to ever last bump in the earwax stuck in his lobes. The DIDN\'T show the old man who explains the "Magic Weather" features of Shenmue. His wrinkles are also animated, and it creates a very impressive look while you move the lightsource and camera around. I have the tech demo movie for the old man on my PC.. and yes.. Shenmue\'s old man does beat it. In the actual game though, his face is only comprised of around 15 to 20 polygons at most which are extreemely well textured.
Yeah, I\'m sure Barry will improve. I just don\'t think that THIS screen is anything to get excited about. That\'s all.