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Author Topic: Have any doubts about Nintendo?  (Read 2321 times)

Offline Eiksirf
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Have any doubts about Nintendo?
« Reply #45 on: March 27, 2002, 07:47:27 PM »
Quote
Originally posted by ##RaCeR##
Nintendo is for kids. All their stuff sucks unless your under 10.


Being a hardcore Nintendo fan, I\'m inclined to argue with you.

However, you\'re lucky.  I happen to be 9 and a half.  Just you wait, though.  In six months I\'m gonna tear you a new one...

...

...and those boys in the shower can play with that, too. ;]

-Eik
\"What are you supposed to be, a clown or something?\"
\"Sometimes.\"
 
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Offline SonyFan
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Have any doubts about Nintendo?
« Reply #46 on: March 27, 2002, 07:56:15 PM »
Quote
If Sega can get a better board for their arcade games with MS\'s Xbox board than they can with Nintendo, they\'ll go with MS\'s board.. strengthening the bond between Sega and MS again. - Blade


That\'s a weak point. Like the artical said, Sega prefers Xbox arcade hardware over the Triforce, and it doesn\'t mention any other arcade hardware. They might even prefer Xbox arcade hardware over System 256 or a similar Namco board. Still, that doesn\'t mean they\'re going to be lessening their support of those boards.. only of the Triforce board. So yes, you could interpret the news as Sega slightly strengthening ties to MS when looked at in contrast of Nintnedo arcade hardware.

I still fail to see the relevance of this news. In a years time, Sega will still be supporting all the consoles equally with a vast amount of great games for each system.. and 99.99999% of people will forget all about this announcement. This news = no relation to the console market and doesn\'t reflect in ANY but the most innane and obscure way that Sega is siding with Microsoft.
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Offline Blade
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Have any doubts about Nintendo?
« Reply #47 on: March 27, 2002, 08:58:13 PM »
SonyFan:

I was a little off with my view of the Microsoft/Sega relationship.. fine. I was wrong. End of story.

Anyway, there\'s a more.. accurate bit of news on that announcement. From IGN:

Sega\'s Tetsu Kayama Speaks with Famitsu

The company spokesman discusses Xbox, Triforce and the future of Virtua Fighter.
 
March 27, 2002 - In a recent interview with Japanese publication Famitsu, Sega`s Chief Operating Officer Tetsu Kayama (who was recently spotted chilling with Sonic Team\'s Yuji Naka at the AOU arcade show) offered up a few comments on all things Sega gaming.
Kayama addressed some issues in the company\'s arcade plans. "Xbox is not Sega`s basic arcade hardware," commented Kayama. "The system\'s specs are high, and thus our lineup for the system is greater than our lineup for Nintendo`s Triforce system. However, there are also games for which Triforce must be used." Sega has yet to announce arcade titles for either board, although AM2`s newest titles are expected to make use of the Xbox compatible board.

Virtua Fighter seems to be the big game on everyone`s minds of late, with the PS2 version`s recent American release along with rumours going around of a version for the Xbox. Kayama didn\'t discuss these two issues, but did mention the series in a couple of contexts. He first mentioned an Online game which uses Virtua Fighter 4 as its base. No such game exists at this point -- it`s just something that Kayama was thinking of -- but apparently AM2 also feels that such a project would be interesting. Kayama commented that such a game would be different from Phantasy Star Online.

Perhaps less relevant to the company\'s future plans is Kayama`s mentioning of a Virtua Fighter Kids title in relation to the GameCube. While we`d love to see such a game some day (the first VF Kids for the Saturn was a blast), Kayama only mentioned the title as an example of what he thought would be appropriate for the GameCube market. Kayama initially commented on how he`d like to see the GameCube version of Eternal Arcadia (Skies of Arcadia in America) be tuned up so that children can enjoy it, mentioning the excited feeling of flying the game\'s trademark sky ships. He believes that games need to be tuned to GameCube users, rather than doing straight ports. As an example, he mentioned Virtua Fighter, commenting that bringing the game to the GameCube as is would be "nonsense." Instead, it would be better to bring something akin to Virtua Fighter Kids, and then once gamers have played the game, take them to the next step with the real Virtua Fighter. Once again, this is not confirmation that Virtua Fighter exists in any way, shape or form for the Nintendo hardware.

Kayama is expected to speak with Famitsu again in the issue due out on Friday, on the eve of Sega`s big Game Jam festival. Expect more then.

-------------------------------

It sounds like the Xbox arcade hardware might just be a lot stronger than the Xbox console.
Blade
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