The graphics is darker compared to Xbox\'s Rallisport Challenge (RSC seems to have more eye friendly "pastel" like colors)....but i\'ve played only two stages so far, Portugal and Sweden. WRC seems to offer a more realistic terrain, hence the "browness" of Portugal. Sweden was quite the opposite of Portugal since it was a winter stage. Compared to GT3, I\'d say GT3 is slightly better but mainly coz the cars reflect so much so it may be deceiving. Also, WRC, the cars are a magnet for dust. At least the lens flare and sun glare effects aren\'t so intrusive like GT3\'s over the top lens flares.
And as for the draw distance.....it\'s phenomenal! No wonder the loading takes a whole minute for each stage! It\'s HUGE! You can see for miles if your car had a particular vantage point in the stage!
Physics is slightly better than RSC (played RSC for about an hour at the ElBo store). But if there was one game to compare WRC and RSC to, it would be Colin McRae Rally 2.0 and not GT3. And still, CMR2 is the best out of the bunch.
Sound, however, goes to WRC. The cricket sound effect of the blow off valve of the WRC cars is exactly how they sound in real life. To those who\'ve never seen a WRC, they may sound like suspension creaks but they\'re not. The backfire of the exhaust note is pretty close too. The Co-Driver sounds like he speaking to you through a tube, though. But that\'s being picky.
Gameplay is fun but like I said, it\'s not better then CMR2.0 but at least it\'s better than GT3\'s rally mode, IMO. Should you drive or fly off the track, the game will put you back on the track after a countdown of 3 seconds.
The Difficulty was set at Normal and I was already leading each stage unless I had a huge "off" but I\'d still end up winning the rally regardless.
All in all, it\'s a good answer to Xbox\'s RSC....but niether one lives up to Colin McRae\'s Rally.