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Author Topic: Activision does not support Xbox online.. and xbox in europe still not impressive  (Read 6989 times)

Offline nonamer
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Damn, too many people to fight off.

Quote
Originally posted by mm
ok, lets delve deep deeper

when you jack that cat5 cable into yer xbox and connect to the internet, its assigned an IP.  that makes it VERY vulnerable to network attacks, and its not far from a PC architectually.

lets say you have a online match against an opponent in some xbox online game.  whats to prevent yer opponent from going to his PC (which is plugged into same router as xbox) and pingflooding you to death?  how easy will it be to upload a virus onto the xbox harddrive?


Not really. Remember, Xbox Live is a closed network and the Xbox is a close system. It\'s a lot less vulnerable than a PC w/ BB. And just because someone has a Xbox and a PC on the same connection doesn\'t mean that they interfere with each other.


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remember, almost all broadband connections (DSL/cable) are limited to 16k/sec.  i can poop more data than that


Huh? I don\'t know about you, but AFAIK, almost all BB connections are limited to that speed on the upside only. They can still DL at 150-300k/sec. If you\'re going to "poop" data(assuming that you somehow can), you\'ll only do so at 16k/sec or so, which can be easily handled by the other person.
« Last Edit: May 25, 2002, 11:03:36 AM by nonamer »
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Offline Chrono
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yep  Clowd, money and the ablility to access BB

While the PS2 has a 39.99 adaptor and allowing 56k acess which will work with alot of games just fine

Offline mm
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every network is limited by its least common denominator, and in the broadband case, its yer upload speed 16k/sec.  xbox live will have lag just like every other entity.  what if yer 3 states and 30 hops away from the "centralized server", than what?

closed xbox system?  is that why its piracy protection was wh0red a few weeks ago, not that i condone that sort of thing.  m$ claimed the xbox was unhackable
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Offline nonamer
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Quote
Originally posted by mm
every network is limited by its least common denominator, and in the broadband case, its yer upload speed 16k/sec.  xbox live will have lag just like every other entity.  what if yer 3 states and 30 hops away from the "centralized server", than what?

closed xbox system?  is that why its piracy protection was wh0red a few weeks ago, not that i condone that sort of thing.  m$ claimed the xbox was unhackable


Yes it will have lag, etc., but much less than on a 56k connection.

Piracy protection is not network security, and, since most of those claims of hacking the Xbox seems to be false, the Xbox is still pretty safe (perhaps secret groups have hacked it, but the info probably hasn\'t spread if that\'s the case). Even if was hacked, it doesn\'t mean that it can be hacked remotely.

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yep Clowd, money and the ablility to access BB

While the PS2 has a 39.99 adaptor and allowing 56k acess which will work with alot of games just fine


Oh yeah, that reminds me. Since the PS2 requires an adaptor for online play;

# of people on the PS2 that can play online games << # of people on the Xbox that can do so.

Take that mm.:p;)
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Offline mm
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you DO know that the PS2 supports 56k, right?

online PS2 users >>>>>>>>>>>>>>>>>> xbox online users

there roughly 35 million PS2\'s out there and selling expenentially to the xbox
has xbox even hit 10% of that yet?
lets say they have.  roughly 20% of all online users are broadband.  if every xbox user gets online with thier xbox [impossible, i know], then at the max, thats roughly 7000 users
lets say 20% of xbox users get online, and thats pretty frickin optimistic [a prayer in hell], th number now becomes 1400 users.  see the numbers dropping, huh?


you cannot ever honestly think there will be more xbox online users when they shut out 56krs (extremely dominant party).  56krs\' will be able to just plug and play most of the PS2 online games just fine for free.  the broadband users will have to make a choice

secret groups?  there\'s 3 companies making chips for the xbox as i type.  the xbox has no network protection.  they will suffer in the long run for making it a PC clone

please dont waste my time with irrelevant  banter and moot points
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Offline clowd
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Quote
Originally posted by nonamer


Oh yeah, that reminds me. Since the PS2 requires an adaptor for online play;

# of people on the PS2 that can play online games << # of people on the Xbox that can do so.

Take that mm.:p;)


Doesnt x box require a $50 dollar starter kit for online gaming?  

 
Prot

Offline nonamer
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Quote
Originally posted by mm
you DO know that the PS2 supports 56k, right?

online PS2 users >>>>>>>>>>>>>>>>>> xbox online users

there roughly 35 million PS2\'s out there and selling expenentially to the xbox
has xbox even hit 10% of that yet?
lets say they have.  roughly 20% of all online users are broadband.  if every xbox user gets online with thier xbox [impossible, i know], then at the max, thats roughly 7000 users
lets say 20% of xbox users get online, and thats pretty frickin optimistic [a prayer in hell], th number now becomes 1400 users.  see the numbers dropping, huh?


you cannot ever honestly think there will be more xbox online users when they shut out 56krs (extremely dominant party).  56krs\' will be able to just plug and play most of the PS2 online games just fine for free.  the broadband users will have to make a choice

secret groups?  there\'s 3 companies making chips for the xbox as i type.  the xbox has no network protection.  they will suffer in the long run for making it a PC clone

please dont waste my time with irrelevant  banter and moot points


Um, excuse me but don\'t you need an adaptor to have even a 56k connection for the PS2!.

So in other words:

# of people who currently have an online connection for the PS2 ~ 0!

And where did you learn your math?

20% of all Xbox users, assuming 2-3 million currently, is 400,000 - 600,000! 20% of that is 80,000 - 120,000!

No bets on the future of either plans for me, but IMO the dominance of 56k is overated. BB\'s imfluence is growing rapidly and AOL and its stock has be suffering as of late due to this.

And where do you get the idea that the Xbox has no network protection? You\'re just making this stuff up. So what if 3 companies make chips for Xbox? Doesn\'t the average electronic device have dozens of companies making parts and still have security?
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Offline nonamer
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Quote
Originally posted by Clowd


Doesnt x box require a $50 dollar starter kit for online gaming?  

 
Prot


No. Where did you get that idea? If your talking about a router, you could simply unplug the connection to you PC and connect it to the Xbox. No big deal, unless you want to use your PC and your Xbox at the same time.
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Offline clowd
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Quote
Originally posted by nonamer


No. Where did you get that idea? If your talking about a router, you could simply unplug the connection to you PC and connect it to the Xbox. No big deal, unless you want to use your PC and your Xbox at the same time.


You dont know as much about x box\'s online plans as you think.  To gain access to their "x box live" you need a $50 starter kit.


Prot:alien:

Offline nonamer
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Quote
Originally posted by Clowd


You dont know as much about x box\'s online plans as you think.  To gain access to their "x box live" you need a $50 starter kit.


Prot:alien:


You must be confusing yourself. I\'ve looked it up and that "starter kit" is just signing up for Xbox Live but with a voice communicator and a game for free. Looks more a marketing attempt to get people to sign up by rolling up than an actually "starter kit."
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Offline clowd
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Quote
Originally posted by nonamer


You must be confusing yourself. I\'ve looked it up and that "starter kit" is just signing up for Xbox Live but with a voice communicator and a game for free. Looks more a marketing attempt to get people to sign up by rolling up than an actually "starter kit."


It is still required, and is still $50.

Offline mm
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yeah, the average xbox user is gonna unplug the cable from the back of thier PC and magically make it reach thru the walls of thier house to reach the xbox

:rolleyes:

the network adaptor is 45+ and will include a free copy of TMB.  how much did we pay to watch DVD\'s on the xbox?  how much did we pay for a digital out port?  both of which come stock on the PS2, huh?  oh yeah

where did you get that the xbox HAS network protection?

my math is fine, i used a 2% model and not 20%
im being realistic
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Offline nonamer
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Quote
Originally posted by mm
yeah, the average xbox user is gonna unplug the cable from the back of thier PC and magically make it reach thru the walls of thier house to reach the xbox

:rolleyes:


Buy an extra long cable or move the Xbox. Surely if anyone was willing to play online games with the Xbox they\'ll be willing do a few minor things.

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the network adaptor is 45+ and will include a free copy of TMB.  how much did we pay to watch DVD\'s on the xbox?  how much did we pay for a digital out port?  both of which come stock on the PS2, huh?  oh yeah


how much did we pay to get a HD on the PS2?  how much did we pay to have 4 controller ports?  both of which come stock on the Xbox, huh?  oh yeah.:p

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where did you get that the xbox HAS network protection?


Where did you get the idea that it doesn\'t? Do you really think that MS would put all sorts of security features on the Xbox except when it comes to network protection? There will be some, at least in software.

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my math is fine, i used a 2% model and not 20%
im being realistic


Huh? 2% of 2-3 million is 80,000 - 120,000, and 2% of that is 1600 - 2400! To get 7000, you\'ll need .35%-.233% of 2-3 million! You\'re math still doesn\'t make sense.
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Offline mm
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again, i used the wrong decimal point
lets recap

lets say xbox has hit 10% of PS2 sales, thats 3.5 million
20% of those that get online is 700,000
20% of those that actually have broadband is 140,000
how low of a % of the owners are willing to do the little things to comprimise?

extra long cable?
so the PC loses its connection to feed the xbox?

yer full of moot points
HD\'s on consoles werent thought of back when PS2 launched
two controller ports keeps cost down
a small minority of consoles get more than two players at a time

here\'s a hint, yer wasting yer breath

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"toot on"
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Offline seven
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I think you guys have wandered a bit off topic and missed out on the important thing:

While Xbox may come with more for its price (HD + Ethernetcard), it is loosing out on a lot of users simply due to its broadband only. Debate what you want - that is a serious drawback for the average Xbox buyer outthere that would love to use it but can\'t.

Secondly, the Xbox Live. Thanks to this brilliant idea (and the marketing gimmick of "having the best in mind for the consumer"), they are getting a lot of companies having second thoughts about making online games for their system. EA and Activision might be the only ones at the time, but I\'m sure lot more will follow if Microsoft doesn\'t ease up and do something about it. Missing out on those potential online games is a big minus. While Microsoft will be trying to get those online games on their own server, we on PS2 will be playing heaps of online games thanks to the support by developers. Yeah, the add-on is necessary, but Japan is already proving that it can be succesfull if the price is right. With a $80 dollar price here in the states for the HD (which is 5 times the size of Xbox\'s HD), I\'m sure it will find enough buyers to ensure good support.

And nonamer, even if mm\'s numbers are a bit off target, the princible is still the same: their will be more users online on PS2 than on Xbox, because it\'s not BB-only and more support by developers as it seems. Also bigger userbase on the PS2. You don\'t really have to do the math - it should be quite clear like this already.

 

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