Hello

Welcome, Guest. Please login or register.
Did you miss your activation email?

Author Topic: The nVIDIA Cg Compiler works on Xbox:  (Read 2577 times)

Offline fastson
  • Keyser Söze
  • Legendary Member
  • ******
  • Posts: 7080
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #30 on: June 16, 2002, 02:20:34 PM »
Quote
Originally posted by Watchdog
And there he goes again spouting off at the mouth on a subject he knows nothing about, making a comparison that has no relevance.

Well done.


Try and prove me wrong instead.. Or cant you?

Ive read what other developers say about this program..
I can give ya a link if you want.. (and a translation program, I think you\'ll need it)
One of the devs is from Dice.. Know them? *hint* RalliSport *hint*
(<--- Notice the hint)
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Ginko
  • hello again
  • Legendary Member
  • ******
  • Posts: 3087
  • Karma: +10/-0
The nVIDIA Cg Compiler works on Xbox:
« Reply #31 on: June 16, 2002, 02:45:26 PM »
looks around

Where\'s seven?  He usually eats this stuff up...I\'d like to see his view point on this...not that any of this really matters.

The proof will be in the games...

Offline fastson
  • Keyser Söze
  • Legendary Member
  • ******
  • Posts: 7080
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #32 on: June 16, 2002, 03:01:42 PM »
Btw Watchy, you told me to be critical towards Appeal and not to swallow every word they say..

Then why aren’t you being critical towards this article? Instead your swallowing every word from the article.. :eek:
Are you a hypocrite? Sounds like it.

Ill say what you said:
...it will not be what the devs say, and you are one biased son of a *****.

Peace! :cool:
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Watchdog
  • Hero Member
  • *****
  • Posts: 1457
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #33 on: June 16, 2002, 06:46:06 PM »
No the difference is we have about 25-30 of the top devs speaking about the compiler:

http://www.3dgpu.com/previews/devquotes.php

And I myself have a degree, and have worked with assembly--sure, I haven\'t done any of the crazy shaders or anything like that, but I atleast have a clue of what\'s going on.

You...you hugged your PS2 and made a wish.
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

Offline fastson
  • Keyser Söze
  • Legendary Member
  • ******
  • Posts: 7080
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #34 on: June 17, 2002, 12:56:23 AM »
Quote
Originally posted by Watchdog
No the difference is we have about 25-30 of the top devs speaking about the compiler:

http://www.3dgpu.com/previews/devquotes.php

And I myself have a degree, and have worked with assembly--sure, I haven\'t done any of the crazy shaders or anything like that, but I atleast have a clue of what\'s going on.

You...you hugged your PS2 and made a wish.


:laughing:

You dont know half the story so dont go there..
Like Ive said (3 times now? damn you must be thick) Ive read what OTHER developers and programers think.

Dont forget that the article is a PR article from nVidia, do you think they\'re going to say something negative about it?

I stand by my words (facts).

How about you honeypuff?
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Watchdog
  • Hero Member
  • *****
  • Posts: 1457
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #35 on: June 17, 2002, 05:07:38 AM »
I thought so.  You believe the Outcast devs, but not these.  No surprise there.

No, I don\'t know how everything works but I have a MUCH better idea than you do.  Can\'t say I\'m surprised at all.
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

Offline fastson
  • Keyser Söze
  • Legendary Member
  • ******
  • Posts: 7080
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #36 on: June 17, 2002, 05:14:01 AM »
Quote
Originally posted by Watchdog
I thought so.  You believe the Outcast devs, but not these.  No surprise there.

No, I don\'t know how everything works but I have a MUCH better idea than you do.  Can\'t say I\'m surprised at all.


:laughing:

You haven’t proven ANYTHING!
Debate me instead of sitting there and saying "Oooh Im so right! I scream my own name when I have sex!"

Common..
:cool:
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline mm
  • clyde\'s boss
  • Legendary Member
  • ******
  • Posts: 15576
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #37 on: June 17, 2002, 05:38:03 AM »
good to see someone else fighting with watch for once

:P
\"Leave the gun. Take the cannoli.\" - Clemenza

Offline seven
  • conceptics Elitist
  • Hero Member
  • *****
  • Posts: 1743
  • Karma: +10/-0
    • http://www.conceptics.ch
The nVIDIA Cg Compiler works on Xbox:
« Reply #38 on: June 17, 2002, 09:57:02 AM »
IMO, the CG Compiler is a great thing for developers. It will not only help small developers get some more stuff out of the hardware, but thanks to that also reduce development costs - which can only be a good thing in the end. Will it be revolutionary? Hardly, unless all the developers that have worked on Xbox are complete amateurs. The thing is, this CG will never be as efficiant as hardworked hand-coded assembly, so this will only be a good way to reduce cost, time for the big companies instead of "much better graphics". For the small, lazy or untalented developers this will be nothing but good though.

---

LMAO - you kill me Watchdog. Judging by your long post in reply to Fast, one could hardly believe you\'ve ever programmed ANYTHING in assembly. This line...

Quote
Sure, if an entire game was written in assembly it would theoretically be more effecient, but that would take a hundred years (literally).


...is laughable. Too bad, only people who actually have experience in Assembly and other low level programming languages will find this as funny. LOL - are you sure you\'ve programmed assembler?

Offline Watchdog
  • Hero Member
  • *****
  • Posts: 1457
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #39 on: June 17, 2002, 12:04:53 PM »
Anyone who has taken any programming in university has had to take a course in assembly.  Like I said, I haven\'t done anything really ground breaking, only the introductory class (x86 basic crap, sorting algorithms, that kind of stuff), but I know enough, certainly more than most ever will.  But this isn\'t a pissing match to see who is the bigger aficiano, it\'s about the compiler and like you said, it\'ll be a huge help.

You telling me a fully optimized 3D game from engine to menu, coded from scratch in assembly would take less time?  Anyone, who\'s worth anything in assembly can code a data app. using only assmebly in fairly short order, but to write an entire modern game would take years upon years.  If you say any differently, then I really question the education you claim to have recieved.

I do think we\'ll see better effects and graphics because of the cg compiler.  Devs are under time restrictions (how many times have we heard that things had to be cut, or they want to do this?), with this tool, it\'ll only help that out.  They\'ll be able to spend more time and see things much more clearly than if they were on a wild goose chase, hunting for algorithms that may or may not need optimization.  

What\'s there to proove Fatson?  I\'ve proved you\'re a a fanboy through and through.  I merely pointed out a contradiction.  You say you believe what the devs say about Outcast and have optimism for the game, then you say you don\'t care what the devs say about the cg compiler (something you know NOTHING about), that of course they are going to come off sounding positive.  Obviously arguing with you is pointless, I\'d rather not bother.
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

Offline seven
  • conceptics Elitist
  • Hero Member
  • *****
  • Posts: 1743
  • Karma: +10/-0
    • http://www.conceptics.ch
The nVIDIA Cg Compiler works on Xbox:
« Reply #40 on: June 17, 2002, 12:33:04 PM »
That\'s okay, I was just refering to the first bit of your quote (I should have deleted the second bit). Assembler is a ***** to program and it takes its time, but hand-coded code is always better (more efficiant) in the end. Still though, CG is a good option for devs to reduce cost and effort for their games and making it thus more accessible even for the lazy/untalented devs outthere.

I read up on the arguement you had with Fast and I must say that he did bring up some very valid points - if you would overlook peoples biasness in here, you would find that they (we) often post quite relevant stuff most of the time. Calling names and criticizing members for their bias is pretty premature afterall. ;)

Offline BizioEE

  • Legendary Member
  • ******
  • Posts: 4530
  • Karma: +10/-0
The nVIDIA Cg Compiler works on Xbox:
« Reply #41 on: June 17, 2002, 01:12:22 PM »
Watchdog seems the only one who knows what he\'s talking about...

...what about fastson and seven...well...their fanboysm speak for themselves...and it\'s ****ting ridiculous when they try to appear unbiased:laughing: ...

...however...I\'m cooking something special for these "informed":rolleyes:  guys...wait and see...:D
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Watchdog
  • Hero Member
  • *****
  • Posts: 1457
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #42 on: June 17, 2002, 01:17:47 PM »
About the theoretically bit--if it was all masterfully coded and optimized, then yes, absolutely it would be better, faster, prettier.  No question.  But we\'re talking about humans here.  Any given studio has maybe a handful of assembly experts, maybe even one if it\'s a small house.

Now how skilled is this person?  We both know assembly is a complete *****--it takes a genius, it really does.  It also takes an incredible amount of time to optimize, let alone the knowledge required.  If a studio only has one or two people that can really get dirty coding low level stuff, where\'s that leave the project?

The cg compiler will allow almost anyone with C knowledge the ability to write, share ideas and optimize.

This is not something to so easily dismiss.  That\'s why I went after Fatson, because obviously he didn\'t have a clue.  

I cannot accept a biased opinion, I\'m sorry.  I think black people are smarter.  I think Canadians are the best hockey players.  I think Brazilians are evil.  These too are a biased opinions, and they have no merit.

Even if Canadians are the best hockey players overall, that does not dismiss every single Sweedish born person from having skill.  People around here piss on anything that is xbox related.  I call them on it.  It\'s true that occassionally they\'ll say something that has merit, that I may even agree with, but that doesn\'t mean I agree with their ideology.

Even a bigot is right sometimes, but that doesn\'t mean I have to agree with him.
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

Offline fastson
  • Keyser Söze
  • Legendary Member
  • ******
  • Posts: 7080
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #43 on: June 17, 2002, 02:34:32 PM »
Quote
This is not something to so easily dismiss. That\'s why I went after Fatson, because obviously he didn\'t have a clue.


Bah, do you read what I write?

Ive said that Cg will be usefull for smaller developers.. But Cg WILL not give the same result as if you coded the effects in Assembler.

Get it?
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline Watchdog
  • Hero Member
  • *****
  • Posts: 1457
  • Karma: +10/-0
    • http://
The nVIDIA Cg Compiler works on Xbox:
« Reply #44 on: June 17, 2002, 07:14:27 PM »
Yeah, I get it, but I disagree with it.

Get it?
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

 

SMF spam blocked by CleanTalk