Of course it\'s not your typical PC! But from a developers stand point, it is very much a PC. As I said, it might have a UMA, it might not have the typical northbridge bottlenecks, but
from a developers point of view it is damnwell a PC. That\'s all I\'m saying and that\'s all that\'s relevant. And yes, it does hold back the Xbox and in the very same sense even the GameCube. The PS2 has a significant advantage thanks to its "non PC architecture". People don\'t believe me? Fine, I\'m not the crusader to defend it from fanboys. You\'ll see for yourself once Xbox and GameCube max out and PS2 is still there being optimized.
Oh and one more thing Blade, please don\'t take this personal as it isn\'t ment like that in anyway. I just get a little tired when members post things that they don\'t fully comprehent. Many things are not as they seem and I fortunately have a job to back me up with my knowledge. Nothing against you. I\'m here for one thing, and that\'s for debating. That\'s all.
EDIT: Blade, this post btw, wasn\'t directed to you in the first place anyway... just thought I\'d clear that up before you reply. 