FPS view has the most slowdown in the game. I notice it happens quite frequently, more moreso then in any scenes from MGS2 on the PS2 if that\'s any comparison. In fact, the only slowdown in MGS2 on the PS2 was when you switched to FPS view while fighting multiple guards on the top-most level during the tanker mission. Otherwise, it was damn consistant all the way through and still managed to look especially good.
As for this version, well, I\'m dissapointed really. I really don\'t like the Cube controller for this game. I just don\'t think it was meant for it and using the Z-button is so daunting whether it\'s a constant on - off thing or holding it. It just seems really out of place. Not to mention of course that the new custscenes, especially in the beginning, are really drawn out. Even MGS2 cutscenes seemed a lot faster and to the point by comparison -- and I don\'t mean the Codec conversations either.
Don\'t get me wrong, I\'ll give it a chance and play with it a great deal right through to the end, but for a remake of this magnitude, I think they should have let it stay in-house at Konami and let the team redo it entirely for the PS2 after MGS3 was complete. Just my opinion of course.