Originally posted by Lord Nicon
No offense but you sound like such a posterboy right there.
"The great thing is that all these things pertain to new gaming experiences"
Everything mentioned is more or less everything mentioned by "Nintendo Reggie" at E3 \'03. Nothing new. Im more or less waiting for a game or a person to show/explain why this dual screen feature is so wonderful. Sure its a nice extra but what is so important about it that it could possibly raise the price as well.
WiFi is great - old news (but still promising). Picto chat? - Im getting giddy. Sounds like yahoo chat (on crack) on a handheld.
Jeez im being an ass.
The voice recognition is somewhat new news (good news) and with a screen size of the DS i hope the touch screen isnt clumsy. And it would have to be right for the game. Anything semi fast i think might be a little difficult to work the game pad and the touch screen.
Im not uninterested, just sceptical.
You
are an ass so this post doesn\'t offend me in the least.
Uni, Nicon...the price has been officially announced and set at $150, it\'s not going anywhere.
I didn\'t say I was going to post new information, I stated this thread is for everything DS. I\'m using IGN, Gamespot, and the DS site for sources.
Aside from the pictochat there is also the ability for wireless multiplayer games and the DS can download a game and play it on the fly.
The dual/touch screen setup had me wondering as well but after some reading I\'m starting to see the possibilities...
Wario Ware DS"The minigames we played were a mix of familiar games we\'ve seen before given a stylus centric twist on the DS. In a few cases we found ourselves timing a stylus tap on the A or B button on an image of an original GBA with one of the original minigames playing on it. In addition to old classics there are quite a few new games on hand that simply require you to swipe your stylus on the touchscreen to cut rope and fruit or push buttons among other fast paced tasks."
Yoshi\'s Touch & Go"At the beginning of the demo, Baby Mario began falling through the sky, suspended by a cluster of balloons. This was a treacherous sky, full of bad guys (but also full of coins), and it was up to us to direct Mario\'s descent to earth by drawing lines of cloud with the DS\' stylus that would gently guide him along."
Metroid Prime Hunters"Previously, Hunters used the bottom, touch-sensitive screen both for input and to display the action. This required you to literally move the stylus where you wanted to look, and awkwardly tap the screen to shoot. The far superior new setup has the action view moved to the top screen with the map being displayed on the bottom. This allows you to essentially use the stylus like a mouse, moving your perspective around without actually having to look at the pointing device (and part of your hand) obscuring the action.
In fact, this scheme does work amazingly like a mouse with a PC first-person shooter--when we first saw a video of the game being played today, it looked like the player was using a mouse, and it felt like we were using one when we got to play the game, too."