I swear , some people don\'t understand "real-time" and "real-time scripted".
Let me explain this.
When it is "real-time scripted", then the CPU isn\'t doing nearly as much work. You don\'t have to worry about draw distance as much. Dropping frames due to camera turning and what not. Yes, it is the engine of the game, but it is not what you\'ll see in the end. It is not with everything turned on.
Show me someone, with a controller, PLAYING the games. That is true real time. That is when you can expect a game to look like that.