Hello

Welcome, Guest. Please login or register.
Did you miss your activation email?

Author Topic: PS3 specs, facts, speculations and rumours !  (Read 27973 times)

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #75 on: December 19, 2005, 07:04:15 AM »
Quote
Originally posted by Unicron!
Wow man!That would be awesome!If CPU performance is greatly improved with multicore architecture, imagine the combination of both multicore CPU and GPU!



Imagine the developers cost !



Offline JBean
  • Legendary Member
  • ******
  • Posts: 2535
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #76 on: December 19, 2005, 07:07:48 AM »
who cares!  Pack as much power under the hood as possible.

Offline Unicron!
  • Legendary Member
  • ******
  • Posts: 9319
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #77 on: December 19, 2005, 10:43:03 AM »
Quote
Originally posted by ddaryl
Imagine the developers cost !
that depends I think.

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #78 on: December 19, 2005, 11:08:24 PM »
LOL !

Developers need to be fiscally smart because the line between profitable, and bankruptcy can be realized much easier when costs spiral out of control.

I\'m sure Sony will have middleware from beginning to end, or there will be great opportunity for middleware companies
« Last Edit: December 20, 2005, 02:39:46 AM by ddaryl »



Offline BizioEE

  • Legendary Member
  • ******
  • Posts: 4530
  • Karma: +10/-0
PS3 Specs
« Reply #79 on: December 20, 2005, 01:53:01 AM »
Quote
Originally posted by Unicron!
that depends I think.


it depends from development tools and developers skill, but cell and a multi core GPU would perfectly work together, hope to know all specs on CES 2006...
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline seven
  • conceptics Elitist
  • Hero Member
  • *****
  • Posts: 1743
  • Karma: +10/-0
    • http://www.conceptics.ch
PS3 Specs
« Reply #80 on: December 20, 2005, 01:54:35 AM »
Quote
I\'m sure Sony will have middleware from beginning to end, or there will be great opportunity for middleware companies


No doubt about that. In fact, Sony have recently combined their entire software development studios under one entity which is definately a nice step considering technology will be shared among them to produce better results and bring down costs somewhat.

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #81 on: December 20, 2005, 02:40:47 AM »
Quote
Originally posted by BizioEE
it depends from development tools and developers skill, but cell and a multi core GPU would perfectly work together, hope to know all specs on CES 2006...



specs are nice, but playable games is were the proof is.

No playables no spring launch, playables means a possible spring launch



Offline Heretic
  • Hero Member
  • *****
  • Posts: 641
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #82 on: December 21, 2005, 11:30:08 PM »
Quote
specs are nice, but playable games is were the proof is


I disagree

MGS2 and The Bouncer are all the proof I need there is not going to be any bait and switch from Sony this gen.

MGS2; all the naysaying about MGS4 is an exact repeat of what went on when MGS2 was first shown, which actually turned out better than that first preview.

The Bouncer; yes we got ripped off on the interactive environment, it took too long to come out, not the best game either but I still have the pre-launch clips that had me excited and there is no question the game shown then didn\'t suffer any downgrade in looks once it was finally released.

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #83 on: December 22, 2005, 12:31:41 AM »
Sorry. Nothing exists unitl it truly exists IMO.

I\'ll never fully accept what has been showned until its playable.  Proof is in the puddin.

I have no trouble believing Sony will hit and exceed targets. I just won\'t buy fully into the theory until it\'s fact.



Offline Heretic
  • Hero Member
  • *****
  • Posts: 641
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #84 on: December 22, 2005, 02:51:40 AM »
If you\'re going to speak in absolutes then of course I can\'t very well argue.

Visually meeting the targets presented is all I meant to get across so I take it  you agree with me to a point. I can tell you right now I won’t be buying a new system just for the same old gameplay with an upgrade in looks so  withholding judgment until games are playable only makes good sense.  There are only a handful of games this gen that are even close to taking gamers to the next level gameplay wise imo so prospects of seeing much early on in that regard are somewhat bleak. I really hope I’m wrong. Starved as I am for HD visuals having a BR player has  me excited for the PS3 launch more than games so far and that just doesn’t seem right.  Hope that changes for me with the next PR blitz from Sony.

Offline Knotter8
  • vaporware
  • Legendary Member
  • ******
  • Posts: 2938
  • Karma: +10/-0
    • http://www.artolive.com/artist.php?artist_id=1341
PS3 Specs
« Reply #85 on: December 22, 2005, 03:35:58 AM »
Well, as a 3D dude i can only say that the MGS4 trailer and realtime demo presentation look absolutely viable.

I can see how the models are built polygon-wise ; the Snake model is actually very conservative when it comes to polygon count.

I saw engine demo\'s during my time at Streamline studios with ultra cool physics running on mere AMD64 workstations with a 6800GT ; cows which you could pull apart with the mouse cursor.

Then there\'s project Offset ; upcoming pc game which uses object based motion blur . Until now, most cgi blur is actually 2D.

Project Offset will be playable on affordable pc\'s.

My point is ; MGS4 graphics in game, with all the AI and physics going on will be doable for most PS3 devs.

Anyone who can\'t comprehend the working of such graphics makes a complete fool out of himself by saying that won\'t be possible in PS3 games.
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline ddaryl
  • He shoots, He scores
  • Legendary Member
  • ******
  • Posts: 4377
  • Karma: +10/-0
    • http://
PS3 Specs
« Reply #86 on: December 22, 2005, 05:14:46 AM »
Quote
Originally posted by Heretic
If you\'re going to speak in absolutes then of course I can\'t very well argue.

 



Yeah I\'m an absolutes man these days. No real reason to argue with fanlads of other consoles because they keep using the proof rebutttal, and won\'t except anything until its true



Offline BizioEE

  • Legendary Member
  • ******
  • Posts: 4530
  • Karma: +10/-0
PS3 Specs
« Reply #87 on: December 23, 2005, 02:32:17 AM »
DECEMBER 22, 2005
-------------------------
"the machine we have is 10 times slower than the PS3 should be..."

...that\'s the latest I read....


Quote

But at this point, nobody besides Sony has any idea what the Cell will allow the PS3 to do. Game developers say they haven\'t seen a prototype that comes close to the blazing processing speeds and life-like graphics of the commercial-ready console Sony is promising. Though Sony declines to comment on such complaints, in November it failed to deliver on a promise to send game creators an upgraded prototype containing a graphics chip made by Santa Clara (Calif.)-based nVidia (NVDA).

Without the souped-up graphics chip, "the machine we have is 10 times slower than the PS3 should be," says an exec at a game software maker who spoke on condition of anonymity. "The graphics chip was supposed to be ready by November. But we\'re still waiting."


http://www.businessweek.com/technology/content/dec2005/tc20051222_242937.htm

...just for a nice reading...
« Last Edit: December 23, 2005, 02:37:55 AM by BizioEE »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline Knotter8
  • vaporware
  • Legendary Member
  • ******
  • Posts: 2938
  • Karma: +10/-0
    • http://www.artolive.com/artist.php?artist_id=1341
PS3 Specs
« Reply #88 on: December 23, 2005, 06:08:48 AM »
:eek: What a fvcked up article ! Makes zero sense.

That dev quote lays bare EXACTLY what he\'s doing wrong ; relying his game code
on purely the (devkit) GPU (while that one is no slouch for ff-ing sure).

In other words ; They\'re not optimizing multithread code (if at all) for Cell while that is the point of having such a multicore cpu. For each sucha quote I can find five other dev quotes about the PS3 dev kit saying the opposite.

Also, why is the article pitching Intel\'s P4 as the platform for Cell to best !?  :confused: Apples to ..... say it damnit !

Read this and be enlightened about the Pentium 4

And we all know who has the current crown in desktop computing. We have an A and a M and a Deeeeeee !

No my dear friends, this article from Businessweek is incoherent garble from
the viewpoint of panicky stockholders.
This is a money article. Technically it makes no sense.
« Last Edit: December 23, 2005, 06:10:47 AM by Knotter8 »
\"Enemy show me what you wanna be, I can handle anything even if I can\'t handle you !\"

Offline BizioEE

  • Legendary Member
  • ******
  • Posts: 4530
  • Karma: +10/-0
PS3 Specs
« Reply #89 on: December 29, 2005, 04:02:02 AM »
news about Nvidia G71, G80...

Quote
G71 will be based on 90nm technology and pressumably get a GPU frequency at about 750MHz, in other words incredibly fast! G71 will according to nvnews will be called 7900 Ultra and appear on the market around April, 2006.



http://www.nordichardware.com/news,2583.html

Can\'t wait to know what PS3 RSX will share with these new GPU...\'cause you can bet they will share a lot, that\'s what I think...
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

 

SMF spam blocked by CleanTalk