A few more Ted Price quotes:
"Sometimes you\'ll be in the midst of a large battle surrounded by 30 or more allies."
"Resistance: Fall of Man will indeed have more destructible environment parts that ultimately affect gameplay decisions. Players will not be able to hide comfortably behind a lot of the cover objects in the game because they\'ll either chip, splinter, shatter, or be shot away in varying rates based on the weapons firing at it. Plus, we\'ll be littering the environments with a lot more moveable or breakable objects -- stuff which not only makes the world more believable but a lot more chaotic during combat."
"In Resistance: Fall of Man, players will experience a greater variety of environments than is typical for FPS games. As we\'ve done in all of our past games, we\'re placing a strong emphasis on presenting fresh backgrounds as players progress. Our environment team has been taking full advantage of our proprietary rendering engine to create some very cool open levels including larger, more open and interactive environments - huge battlefields, canyons, and massive Chimeran structures among other things."
"The "Hero Moments" in Resistance: Fall of Man give players the chance to alter the course of a firefight by saving allies from certain death or letting them suffer a horrible fate. At E3, we showed our Leapers ambushing several hapless British soldiers, and a large Gray Jack strangling another ally. It\'s up to you how to react to these gameplay situations. You can shoot the Leapers off the soldiers\' backs, or watch as they stab their pincers straight through your buddies\' skulls. For the most part, "Hero Moments" occur organically throughout the levels, though their onset may be triggered by a scripted sequence. Chimeran enemies will have their own unique attacks, allowing for a wider variety of "Hero Moments" throughout the course of the game.
At this point in development, the primary reason for saving a buddy is to keep him in the fight longer. Since there will be hordes of enemies, the more allies you have at your disposal, the better. Allies will also recognize your heroics (or lack thereof) with various comments. We\'re looking at other cool enhancements to our "Hero Moments," so check back with us closer to launch."