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Author Topic: UMD on the way out..  (Read 8015 times)

Offline Living-In-Clip

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UMD on the way out..
« Reply #60 on: July 21, 2006, 03:42:54 AM »
Who mentioned third party?
What does it matter?
If they put out enough solid first party titles, there isn\'t a drought. Doesn\'t matter if it\'s first party or third party. If anything, lack of third party cuts down on ports.

Offline mm
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« Reply #61 on: July 21, 2006, 04:00:01 AM »
ummm...you?  like 4 hours ago?

Quote
The PSP has had a serious drought since launch and if it wasn\'t for all the third party applications, most people would of given up on the system along time ago.

but this is where i find the slight enjoyment that you guys get pulling bits and pieces of what i say to throw it back.  it\'s relatively easy to do, it just lacks funny.
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Offline Eiksirf
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« Reply #62 on: July 21, 2006, 05:10:00 AM »
I\'m pretty sure by third party applications he was referring to homebrew apps, etc.
 
And Nintendo does have third party support for its handhelds. Even Rare makes games for them, and they\'re owned by Microsoft.
 
PSP\'s problem is that its games aren\'t typically made for a casual gamer\'s handheld appetite. Short play time, particularly. The controls are a little wonky on the system too. It really kills games like GTA, for me at least.
 
So it has the wrong games, a user-unfriendly interface for mp3s and what we\'re calling third-party applications, it\'s expensive, the games are expensive, and the movie feature is not something people are interested in. In its soft carrying case, it\'s also pretty big for a portable system or certainly for a music player.
 
It does some things right and is a decent system, and if you can wrap your head around the technology needed to fully exploit the system, you can do some cool things with it. So it\'s ok.
 
The PSP is ok. As a toy and as some kind of pseudo-multimedia machine, the PSP is average.
 
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Offline mm
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« Reply #63 on: July 21, 2006, 06:29:34 AM »
Quote
PSP\'s problem is that its games aren\'t typically made for a casual gamer\'s handheld appetite.

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Offline Blade
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« Reply #64 on: July 21, 2006, 06:50:34 AM »
Eik is right. It\'s not that the PSP sucks, or is even bad. It\'s just a disappointment from a company that thought they were invincible. Perhaps if it debuted at a different time in gaming history, it would be more heralded. We will never know.

When you introduce the DS (especially the DS Lite) into the picture, it becomes even more disappointing. I\'m with Tycho from Penny-Arcade all the way with my interpretation of the situation: in April 2005, I thought the handheld battle was over. I thought that the DS was a noble but misguided attempt at innovation (based on its weak library and gimmicky titles) and that the PSP would easily overtake it in worldwide sales and high-profile game releases by the end of 2005. Cut to July 2006, and I have been proven very, very wrong.

In fact, the very next month (May 2005) Kirby: Canvas Curse came out and frankly the DS never looked back after that. Now then, on to specifics.

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Instead of talking bs, and throwing things in the air leaving things open to interpretation. Say what you’re "trying" to say and stop talking shit.


I don\'t talk shit. I say what I mean, and I mean what I say. Sometimes I make it blunt, and sometimes I don\'t. We\'re all adults here, right? I figure I have some room to make pop culture references, use metaphors, and fire off innuendos in this discussion. My problem is that I sometimes hinge an argument on one word and it\'s one that people\'s brains overlook, for some reason. Scientists say that the human eye catches a lot less than you\'d expect upon first glance. Have you ever been asked by a friend to grab an item off a shelf, and been playfully scolded when you couldn\'t find it... but it was "right in front of you" the whole time? Same principle.

The following is in response to this quote:

Quote
Near polar opposite of N64? and i wouldn\'t compare GC/DS games to ps2, you won\'t win.


"GCN" stands for Nintendo GameCube. "N64" stands for Nintendo 64. I said "near polar opposite of GCN" but I could have easily slotted N64 in there instead. Why? My point was that the DS\' bread-and-butter games (for the most part, so "near polar opposite") aren\'t available on either GCN or N64. Animal Crossing is, Mario Kart is. These games support your argument, my friend. They also support mine. Mario Kart DS and AC:WW are actually better than their GCN counterparts, minus the graphical edge that the home console provides.

Curious. What do you mean by "don\'t compare GCN games to PS2 games"?

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I\'m just wondering what you\'re gonna say when nintendo release a handheld on the same level as GC.


What would I say? It\'s hard to tell at this point. If it\'s laden with the same issues that the PSP has, I\'m not going to be ga-ga over it. Earlier in this post I told you that I was enthralled with the PSP at launch and ho-hum over the DS. I quickly changed my tune of course, and saw how much of a sap I\'d been to grab a $249 handheld at launch.

What Sony did wrong (and I assume that Nintendo will do right, if anything) is release the next handheld when the technology is there to support it. People whined that the GBA was 10 years behind in technology. They said the DS was 8 years behind. When the dust settled, it became clear that Nintendo had taken the correct route. Sony jumped out of the gate with a system that, when compared with the DS, is certainly stronger. A system that needed its powerful 333MHz CPU underclocked from launch just to last more than an hour or two on the road.

A system that despite a neat format (UMD) still struggles from difficult-to-stomach loadtimes. I\'m not even going to approach the UMD-Movie fiasco. When I saw that you could buy only the 2-part Pilot of LOST on UMD for upwards of $14.99 (where as the full 25-episode season complete with extras on DVD was $~34.99~) I laughed out loud in the store.

Thankfully for Sony, the PSP is upgradable. I\'m really proud of them for making the battery easily removable, for instance. I cited things like that as the reason I bought it. I knew it\'d last. I still think it\'ll last, it\'s a Playstation for Christ\'s sake. I just find it sad that only one or two games between Hot Shots Golf and Loco Roco had me salivating. One of them was Mercury, the other was Exit. GTA:LCS looked great, but I haven\'t even opened my copy of SA.

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Tekken Resurrection is not a ps2 game. Tekken 5 is. Tekken Resurrection is a upgrade from tekken5


This is like saying that Street Fighter 2 Turbo is not a Street Fighter 2 game.

Tekken Resurrection is great, though, and we shouldn\'t knock it. Too bad the PSP\'s D-Pad sucks.
« Last Edit: July 21, 2006, 06:58:08 AM by Blade »
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Offline Eiksirf
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« Reply #65 on: July 21, 2006, 07:22:22 AM »
Quote from: mm
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Unfortunately, we do. ;]
 
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Offline §ôµÏG®ïñD

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« Reply #66 on: July 21, 2006, 08:23:45 AM »
Quote from: Blade


This is like saying that Street Fighter 2 Turbo is not a Street Fighter 2 game.

Tekken Resurrection is great, though, and we shouldn\'t knock it. Too bad the PSP\'s D-Pad sucks.


eh, it\'s not like saying its from the same game series..  I said TDR isn\'t a ps2 game, not TDR isn\'t a tekken game, Apples and oranges...  Comparing it to T5 is almost like comparing T3 to TTT.
Tekken Resurrection isn\'t on PS2, as far as i know, theres no set release date. I\'m not even sure if it\'ll end up on ps2. Go play it before you compare it to T5, It has a shit loads of improvements.   As for the Dpad issue, use the analog stick.  If you can\'t use it, practice.
« Last Edit: July 21, 2006, 08:28:33 AM by §ôµÏG®ïñD »
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Offline Blade
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« Reply #67 on: July 21, 2006, 08:50:24 AM »
Or I could buy that new D-Pad Capcom put out that permanently sticks on top of the old one.

Improvements don\'t change the fact that it is literally Tekken 5.5.

Why argue this? Nintendo did it too, with Animal Crossing: Wild World. For all intents and purposes, it\'s Animal Crossing 1.5. I\'m not bashing Resurrection here at all, I\'m just setting the record straight.
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Offline BrianT
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« Reply #68 on: July 21, 2006, 10:49:26 AM »
Quote from: mm
i swear noone reads my posts

 You finally notice that.
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Offline §ôµÏG®ïñD

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« Reply #69 on: July 21, 2006, 10:58:09 AM »
if i really wanted to "fix" the dpad, i\'d just make a plate for between the rubber pad and dpad.  Problem fixed.  But the analog does me fine.. Tekken 5.5 or not, it\'s still not console port.
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Offline Blade
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« Reply #70 on: July 21, 2006, 11:23:03 AM »
It\'s an arcade port of a game that was, earlier... in a reduced state, ported to the PS2.

So technically it\'s not a "port" port and I\'ve never argued that point. Notice how you\'re focusing on one game that\'s been considered either the best or near the best title on PSP...

Do you want to draw out this discussion to cover every other PSP game that appeared on the PS2 in the past year?

You still haven\'t answered my question regarding GCN and PS2.
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Offline §ôµÏG®ïñD

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« Reply #71 on: July 21, 2006, 11:42:15 AM »
What question?  and i\'m not focusing on anything. People keep claiming tdr is a ps2 port. I say otherwise.  
You keep acting as if DS hasn\'t got any ports.   If psp has mainly ports, do i care?  nope.  
It\'s portable and thats why i bought it.  When you can play Tekken, Defjam, Fight Night Round 3, Snooker, Streetfighter, Mercury, DBZ, etc and all the nice neogeo, snes, megadrive, GBA, N64 games on the DS give me a buzz, because until then, it doesn\'t interest me.  
You\'ll notice i\'m mainly into fighting games, if u see my IGN list for ps2 (although outdated by months/years) most of the games are also fighters. Hence why i bought it.  Fighters, Homebrew and all the rest is just a bonus.
« Last Edit: July 21, 2006, 12:09:13 PM by §ôµÏG®ïñD »
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Offline Eiksirf
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« Reply #72 on: July 21, 2006, 01:36:28 PM »
Hands down you have the best handheld for your tastes.

I\'m the complete opposite. I don\'t want ports or clones. I want new titles for short bursts of play. I don\'t want multimedia or mp3\'s and I want it to be cheap.

In fact, SM64DS is one of my least favorite DS games. (Least is Nintendogs, boy did they sucker me into that.)

Before the DS really started taking off with fun software, I was buying more games for my PSP than the DS. Lumines, Need for Speed, I tried Mercury.  I wanted Hot Shots Golf but after EA sent me a few BIG titles and other games like Tiger Woods and then I got burned with a lame duck GTA title, I lost interest and haven\'t looked back.
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Offline Blade
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« Reply #73 on: July 21, 2006, 01:48:24 PM »
I\'m not bashing you, Souly. I just needed to hear your full opinion without the fanboy nonsense.

I agree 100% that PSP is the portable fighter king.
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Offline Living-In-Clip

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« Reply #74 on: July 21, 2006, 02:06:15 PM »
Quote
I agree 100% that PSP is the portable fighter king.

That like saying it is the fastest kid with autism. Not saying a lot really.

Quote
ummm...you? like 4 hours ago?

Quote:
The PSP has had a serious drought since launch and if it wasn\'t for all the third party applications, most people would of given up on the system along time ago.

but this is where i find the slight enjoyment that you guys get pulling bits and pieces of what i say to throw it back. it\'s relatively easy to do, it just lacks funny.

Eh? Your point?

Third Party Applications  = Homebrew stuff. Maybe I should of made myself more clear with that. I was not reffering to actual developers.

Nice try tho\'.

 

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