And this is just plain stupid also.
So, if a developer\'s game doesn\'t surpass the 360, it is simply because they are "lazy" and are there for passed off as crappy developers.
show me where I said this
if a developer\'s game doesn\'t surpass the 360, it is simply because they are "lazy" and are there for passed off as crappy developers.
...maybe if this game looks worst or a lot worst on PS3...which is different
What I think, and I\'ll tell you again, if multiplatform game A is looking better on XBox360 it means 1) it\'s a lazy port from XBox360 2) the dev is familiar with PC architecture/old architecture and still not confident with PS3 new hardware 3) a combination of 1) and 2) just to make it easy...
...maybe I was overdoing with the word "crap"...maybe those dev who produce games like Turok on PS3 are not the best in the World, not at the same level of Polyphony, ND, Insomniac, Square, Ico Dev, etc, etc, etc or maybe an "unlucky attempt"...sure what I see(Turok) is a very bad result!
Just plain stupid. Things such as screen tearing are common complaints among a lot of PS3 games. Is that the developers fault? Or is it Sony\'s fault? What good is "complex hardware" when a lot of developers simply are too "lazy" to develop and take advantage of that hardware?
Sure it\'s not Sony fault, and what about the "complex hardware" ?!...it\'s enough we see the best games on PS3, wich look (for me) better than anything on the X360, and it\'s just the end of 1st gen for PS3...Sony is just looking in the long term, just a different strategy...