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Author Topic: Constant PS2 problem (even with Bouncer !!!)  (Read 3624 times)

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Constant PS2 problem (even with Bouncer !!!)
« on: December 21, 2000, 08:25:24 AM »
PS2 texture quality. This is the main problem of this "well-designed", "state-of-the-art" console... Sadly the quailty isn\'t 2000 (2001 ???) ready ! :( Seen those "nice" pixels (I could even count \'em) on the floor... how cute ! :) I\'m not satisfied. This is the point of it all. I\'m not going to get a PS2 coz of that. Have you ever seen a PS2 games with MANY HIRES textures... you can barely see HIRES at all (maybe the startscreen).

PS2 was over-hyped. When the first demos (shots, movies) came out we saw HIGH texture detail, antialiasing, and things we\'ve never seen since. I\'ve got that feeling that it was a big FAKE ! :( Sometimes SONY maybe get confused ??? I mean just look at those pics.. they look if they were CG .. Let\'s get it short, I\'m SURE THEY WERE! khmm...

Polygon-count is really fine! No probs on that. But that damn video memory... how the hell could thet blow it !? Grrr..

Have you seen MGS2 ? GT3 ? BOUNCER ? DARK CLOUD ? RIDGE RACER V ?  WOuld you say by heard that these games are NICE ? And really revolutionary ??? Maybe you would after a PS but after a Dreamcast, naahh...

Ok, please list here the titles you think worth even a look! Or which you think is "stunning" in quality.

No flaming, just the facts!

By,

Fan@X


Offline Chrono
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Constant PS2 problem (even with Bouncer !!!)
« Reply #1 on: December 21, 2000, 08:28:25 AM »
lol, when I saw the new user on the main page, just basing it on the name I knew you would post something like this.
Since you were nice i will say this. Remember generation 1 PSX games? look at newer games, thats what I expect the ps2 to evolve to over time, the same leap in graphics!

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Constant PS2 problem (even with Bouncer !!!)
« Reply #2 on: December 21, 2000, 08:30:18 AM »
Nothing you stated in your thread is fact.SSX is a good game.Just wait for gt3,mgs2.zoe,ac4 plus many more.

Offline kirath
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Chrono
« Reply #3 on: December 21, 2000, 08:36:02 AM »
Why even bother...??  Just another fan-boy trying to bring trouble to our forum with worthless posts and no data to back up his statements..

And nice first post dood.  Please if you have an opinion on something post it.  But this means nothing, you did not say anything that we have all not heard before.  Prepare for a pretty good flaming.  Peace  :burn: :burn:
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Constant PS2 problem (even with Bouncer !!!)
« Reply #4 on: December 21, 2000, 08:38:15 AM »
I was prepared for some answers, but I think you don\'t understand in general. The problem is not the generation of games. Yep, PS1 games changed much 100-1000%, amazing! But the video memory (texture memory) is STATIC! IT\'s 4MB at all and there\'s no texture compression! There\'s an older console out there with 8MB AND texture compression (guess you know what it is...) It can store up to 16MB texture! And as we speak of PS2 as a NEW console it would be the minimal (I mean 16MB here too). There will be no revolution in MEMORY, only in code! Pheeew.. don\'t get me writing on coding ! :))) It\'s a hell of a bitch on PS2! I\'m a fan of the PS but I work in the game industry, and I KNOW WHAT I SEE!!!

Sorry, happy X-mas! :)


Offline Chrono
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Constant PS2 problem (even with Bouncer !!!)
« Reply #5 on: December 21, 2000, 08:40:18 AM »
Quote
Originally posted by FAN@X
I was prepared for some answers, but I think you don\'t understand in general. The problem is not the generation of games. Yep, PS1 games changed much 100-1000%, amazing! But the video memory (texture memory) is STATIC! IT\'s 4MB at all and there\'s no texture compression! There\'s an older console out there with 8MB AND texture compression (guess you know what it is...) It can store up to 16MB texture! And as we speak of PS2 as a NEW console it would be the minimal (I mean 16MB here too). There will be no revolution in MEMORY, only in code! Pheeew.. don\'t get me writing on coding ! :))) It\'s a hell of a bitch on PS2! I\'m a fan of the PS but I work in the game industry, and I KNOW WHAT I SEE!!!

Sorry, happy X-mas! :)

 


Close this thread mods, we have a kid thats REALLY stupid that does not even know about the ps2 streaming capibilitys that give it more textures then it can handle. The ps2 has MORE BANDWIDTH then any other console in history, thats how its builit for, not ram, bandwidth

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Constant PS2 problem (even with Bouncer !!!)
« Reply #6 on: December 21, 2000, 08:52:06 AM »
Everyone knows that streaming is a dead-technology. If you stream from a DVD you lost your god-damn bandwith! I don\'t want to talk all day. I know many ppl. coding for PS2 and it\'s really hard. But I really know that this is not the way! If you use streaming you can trash almost all of the specification! (it\'s written for MEMORY)

BUT let\'s say you can stream from DVD, ok. THen why aren\'t anyone doing it ??? Don\'t tell me it\'s not yet available or it\'s a long learning curve thing, coz you just said PS2 WAS MADE FOR STREAMING! By the way I have no time for gamers... any serious ppl here? Ppl who knows what they\'re talking about are pretty welcome here!

Forget those kiddy comments too like STUPID and stuff... I\'m really talking about FACTS and I just want to save you from buying something because it\'s a SONY! that\'s it...


Offline Chrono
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Constant PS2 problem (even with Bouncer !!!)
« Reply #7 on: December 21, 2000, 08:56:45 AM »
ROFL!!
Its another "I know people"
ROFL!

know what... "I see dead people"!

I hate blind people that refuse to accept new technology and the time it takes to learn to use it

Offline CygnusXI
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Constant PS2 problem (even with Bouncer !!!)
« Reply #8 on: December 21, 2000, 09:09:30 AM »
FAN@X said:

Quote
By the way I have no time for gamers... any serious ppl here?


....I think that\'s about all we need to know, thank you.:p
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Offline kirath
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Save me...??
« Reply #9 on: December 21, 2000, 09:09:37 AM »
Wants to save me from buying sony...!!  Nice ... to late dood, I have already seen the dark side and I have turned.  But maybe the valiant X-Box on its white (or pale) horse will come in and save the day..  

What does it really matter...??  Do the games look good..??  YES   Is it fun to Play..?? Yes  ok then, end of discussion.  Its all about having fun, not debating how much bandwidth it can push, now much memory it has.  Do you develop games, do you know what your doing when it comes to building a game and what to do with system resources...??  I would guess not, and neither do I.  Appearantly someone out there does, becasue they are making some pretty fine looking games.  

Another question, why come in here and do this.  You could have easily added on to one of the threads in Console debate, or even started a new one in there.. :burn:

peace :burn:
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Offline Seed_Of_Evil
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Constant PS2 problem (even with Bouncer !!!)
« Reply #10 on: December 21, 2000, 09:11:28 AM »
:D :D :D :D crazy people!!
Todas estas cosas se perderán en el tiempo como lágrimas en la lluvia.

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Constant PS2 problem (even with Bouncer !!!)
« Reply #11 on: December 21, 2000, 09:15:20 AM »
Quote
Originally posted by CygnusXI
FAN@X said:

Quote
By the way I have no time for gamers... any serious ppl here?


....I think that\'s about all we need to know, thank you.:p [/B]


OOOHHH so its not about the games, its about the numbers.  Damn Im dumb, I should have realized this.  Why did none of you guys ever tell me this.  Thanks a lot

And there are serious people here dood, you just not comming acorss very good..  

peace
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Jumpman
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Constant PS2 problem (even with Bouncer !!!)
« Reply #12 on: December 21, 2000, 09:17:23 AM »
Quote
Remember generation 1 PSX games? look at newer games, thats what I expect the ps2 to evolve to over time, the same leap in graphics!

I don\'t know about you but I didn\'t see any large leap with the PSX graphics over the years.FFVII came out around a year after the launch,right(around there}?That game was without a doubt the best looking game for the PSX yet.It really maxed out the power of the PSX,really.There was no huge leap between FFVII and FFIX,was there?There was no phenominal leap between FFXII and any other PSX game(RE,GT,whatever). Don\'t worry,that just shows how easy developing on the PSX was. They managed to put out one of the best graphical games within the first year!

If we were to see the same leap with graphics with the PS2, then I would shoot myself.But I know the first generation PS2 games are only showing 50% or less of the PS2\'s true power. There will be a huge leap in graphics over the years, but I\'m just saying with PSX,there wasn\'t really a huge one like there will be with PS2.

And FAN@X,bandwidth is the asnwer to the texture problems. But NGC will still own PS2 in the texture department! * evil laugh*


Offline EmperorRob
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Constant PS2 problem (even with Bouncer !!!)
« Reply #13 on: December 21, 2000, 09:22:37 AM »
I haven\'t read into detail about any other games other than DOA2.

Team Ninja, the creators, said that during the fight intros they stream the fight data by using the DVD process so that there is no "LOADING..." screen.  They said that the DVD-RAM made this "streaming" possible.

I really don\'t think any company is going to mass-produce a 256MB RAM system and sell for $300.  Not too feasible.

The Sony hardware architecture has a different structure.  There is a post earlier in this forum with an article on it from the "Ars Technica" website that is really good.  Check it out.
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Constant PS2 problem (even with Bouncer !!!)
« Reply #14 on: December 21, 2000, 09:25:41 AM »
Look at Ridge Racer, then at RR type 4. Look at wipE\'out", then wip3out. There IS a difference :)

FFVII used pre-rendered backgrounds, making it a prettier cake than the shallow 3D offerings. Same with FF8 & RE. GT is no more a 1st gen game.

The leap between generations seems to be more apparent with PS2 games. Some delicious stuff heading our way :D

Fan@x you\'re really funny you know that? :p
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