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Author Topic: Sony+IBM=The future  (Read 1624 times)

Offline Nplayer-2
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Sony+IBM=The future
« on: March 15, 2001, 02:29:58 PM »
I am sure most if not all of you already know about the deal Sony IBM and toshiba have made...they will create the most powerfull CPU ever..code name "cell" it will reach REAL speeds of 1 teraflop...have atleast 32MB of on-board ram..and all of this on one chip...meaning VERY cheap....but it will be HUGE;)

With this chip running at 3Ghz can have 32 VU\'s...i already hear "WTF"....yes this is like the PS2 nightmare all over again...except sony will have vast knowledge of this technology(thanks to PS2) and there for developers will have all the source code they could want...

The chip will have HUGE HUGE pipes BILLIONS of polygons will be able to get processed.....

this chip is the HOLY GRAIL...UNLIMTED effects  will be possible(yes real-time ray-tracing...real-time renderman..real-time everything).....:D

I predict in the next 10 years sony will be KING of graphics...nvidia will be no more because they just don\'t have the vast resources sony and IBM have...

point is...PS3 is going to be the be all end all console:D
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Animal Mother
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Sony+IBM=The future
« Reply #1 on: March 15, 2001, 02:31:29 PM »
Than Microsoft will duplicate it using PC parts which will make it look superior and have stuff ported to it
\"You know back before the war broke out I was a saucier in San Antone. I bet I could collar up some of them greens, yeah, some crawfish out the paddy, yo\'! Ha! I\'m makin\' some crabapples for dessert now, Ya hear! Hell yeah, ha!

Offline Nplayer-2
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« Reply #2 on: March 15, 2001, 02:39:45 PM »
I doubt it.......the chip i\'m talking about is the low-end;)

what people don\'t understand is in the future GPU\'s will NOT be needed any more...CPU\'s will be so damn powerfull they will be able to handle everything(IBM and SONY seem to be the only ones who know this).....
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Jumpman
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Sony+IBM=The future
« Reply #3 on: March 15, 2001, 02:40:30 PM »
You have a pic under your name for a reason...I wonder if anyone will take your post seriously.

Good job. It\'s your first post this year WITHOUT insulting the Xbox. Kudos.

Offline Nplayer-2
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yawn!!!
« Reply #4 on: March 15, 2001, 02:43:59 PM »
this pic has nothing to do with consoles.
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Nplayer-2
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a little more detailed than i was:
« Reply #5 on: March 15, 2001, 03:04:06 PM »
can IBM actually deliver a teraflop part? My answer is, yes. Based
on 0.10 micron technology, EE3 will be able to clock at 3 Ghz. This means EE3 has to
deliver 333 flop per cycle to reach teraflop. Presuming that the fundamental data size of
128 bit vector does not change(there is no reason), each VU with 4 FMACs and 2
dividers will deliver 10 flop per cycle and you will need 32 VUs + CPU FPU to reach
teraflop. This is technically feasible since you have 100~200 million transistors to play
with at 0.10 micron level.

But how would programmers be able to manage 32 VUs, when they were unable to
cope with only 2 VUs of EE1? Recall that EE1 programming headache arose because of
direct VU visibility and the problem goes away if the multiple units are properly
shadowed, much like how programmers only see one pixel shader even though four are
actually present in GF3. Likewise, IBM could arrange 32 VUs in bank and keep only
one input to make 32 VUs appear as one. Under this programming mode, a programmer
would simply dump his data packet into VU bank input port; the VU manager read the
packet from input port and send it to an idle VU along with tagged script code. The
results are then sent to destination indicated by the script, be it CPU, memory, or
rasterizer.

We will have to wait until EE3 unveiling to find out about exact details, but I have my confidence in IBM and Sony.

Speaking of EE3, it is quite evident than GS3 will not have T&L since the so much
computational power is focused on EE3. From Sony\'s ISSCC2001 presentation, the GS3
will have 32~64 MB of eDRAM and clock at 714 Mhz. Sony\'s continued focus on
eDRAM makes GS3 T&L unlikely due to low clockspeed and die-size limitation. ***3 will have a very good CPU but the GPU could stay underwhelming.----DM


i think this is to complicated for most of you so this will be my last post in this thread.
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Ginko
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Sony+IBM=The future
« Reply #6 on: March 15, 2001, 03:07:55 PM »
:p

Offline ddaryl
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Sony+IBM=The future
« Reply #7 on: March 15, 2001, 03:13:52 PM »
interesting, but its so far off, I\'ll wait till the articles and the chips are shown off to dissect it

Its going to be a heluva beast thats for sure.



Offline EThugg
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Sony+IBM=The future
« Reply #8 on: March 15, 2001, 03:31:53 PM »
I care about games, not planned chips by Intel....
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Offline Nplayer-2
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okay a couple more.
« Reply #9 on: March 15, 2001, 03:47:24 PM »
ddaryl:

i agree with you....damn sony had to let us know about this:D..

i expect PS3 to handle episode1 CG with no problem in-game....if they come through with the teraflop claim;)...which IS possible.
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

Offline Ginko
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Re: a little more detailed than i was:
« Reply #10 on: March 15, 2001, 03:49:38 PM »
Quote



so this will be my last post in this thread.


You lied, so you really are a troll...

Offline Kenny--73
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Sony+IBM=The future
« Reply #11 on: March 15, 2001, 05:48:20 PM »
It looks like some pretty good news.  But I think it would be best to wait until it\'s further in developments.  Who knows what kind of obstacles they\'ll have to overcome to make this chip. :cool:

Offline jm
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« Reply #12 on: March 15, 2001, 05:55:31 PM »
This product in 10 years right? Look what the GeForce 3 is doing right now. God knows what nVidia has in stock for its 4th edition. No way is Sony going to be ruler of graphics when your speaking about nVidia. Nobody thought they would beat 3dfx, now look today. 3dfx bought by nVidia, nVidia controlling the graphics market for the most part. Plus lets not forget ATI, another strong companion.


Will this PS3 be able to make my bed? Make coffee? Brush my teeth? If so, count me in on buying one.

jm
You think positive, I\'ll think realistic.

Offline nO-One

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Sony+IBM=The future
« Reply #13 on: March 15, 2001, 05:57:40 PM »
Having huge pipelines isn\'t always an advantige.Alot of processing power can be wasted if the pipeline is to deep.The P4 has a 20 stage pipeline which is one of the reasons it get\'s to such high clock speeds but it does have disadvantiges.A G4 processor has a 7 stage pipeline and it can process a sertein amount of information on a few clock cycles,the P4 with it\'s deep pipeline will take more cycles to process the same amount of information.
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Offline Nplayer-2
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« Reply #14 on: March 15, 2001, 06:12:10 PM »
What is geforce3 doing?..simple, BARELY beats the Ultra, and the KYRO2 for god sakes beat the ultra in some benchmarks.....

their method for 3D chips has reached it\'s limit..tilers are the future not brute force....

it\'s good you brought up 3dfx because THAT CAN HAPPEN TO NVIDIA TOO...oh it can\'t?(dejavue;))

What sony is trying to do is FAR beyond what nvidia can even think of today.....

just look at what the "cell" might do...Sony will be king of graphics in 5 years...mark my words.

NO-one:

i think the reson why it seems to be useless is because well no one has made any apps which need the P4...it is crap...but the "cell" is going to be built from the "ground up" 100%....it\'s going to be BRAND NEW TECHNOLOGY...scary eh?;)

we\'ll see where nvidia and sony are in 5 years i guess.
. I\'ve said it before and I\'ll say it again, in terms of ingenuity, exclusivity, and console competition, X-Box brings nothing to the table except a fat wad of cash and some rehashed PC components wrapped with a DC controller and a plastic black box.----RYU

\"With Windows 95, we were standing on the edge of a cliff. With Windows 98, we took a big step forward.\" -- Bill Gates

 

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