I believe Halo does make some use of the HDTV support. Also, your statement, "I\'d rather see that performance for HDTV support go into better graphics" is rather dumb considering games that take advantage of the HDTV support will graphically look better.
LOL. Do you even knot what HDTV is? Let me explain what it is:
HDTV stands for High Definition Television. HDTV enhances the quality of the picture on your screen and the quality of the sound. In the future HDTV will allow the connectivity of computers and televisions. Some of the features of HDTV are:
- Higher picture sharpness
- Larger picture
- More colors
- Wider picture
- Multi-channel digital cd quality sound
Under the proposed HDTV standard pictures will have 6 times the resolution of current TV and it will be a full 60 frames per second temporal resolution which is twice the current NTSC images. Motion will be seen smooth and the picture will be clear enough to sit very close to a very large screen. The picture will be displayed in a panoramic 16:9 horizontal-to-vertical aspect ratio to be more like movies and add the feeling of realism to TV.This does not equal better graphics. Better picture quality and higher resolution yes, but that does not equal better graphics. Adding a higher resolution will result in more performance being used - and as PC games prove: better resolution does not mean better graphics.
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I don\'t know what you paid for your PS2. But mine cost $300 and my XBox also cost $300. Yet my XBox came with a hard drive. So I dont quite understand your price arguments.
If you look at how this thread started, it\'s about a guy who\'s friend want to buy an Xbox today. Not in the past, not yesterday - presence. Right now, PS2 is less expensive than an Xbox.
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First off, just because you can hook up your DD receiver to your PS2, it doesn\'t mean that the PS2 takes advantage of the DD receiver\'s capabilities. Here is a quote from an XBox release statement "The PS2 proudly trumpets the fact that it supports Dolby Digital 5.1 sound, but what it doesn\'t say is that it only supports it during DVD movies and FMV sequences - not during gameplay. Nor does the GameCube support Dolby Digital 5.1 in gameplay."
Boy you\'re going to be kicking yourself after this one. Latest games from EA do support DTS
during GAMEPLAY. Here\'s a quote out of the IGN review:
All in all, the game\'s audio is quite commendable and unless you\'re turned off by the overly comical color commentary or arcade sound effects, you\'re going to love what you hear. And if you have yourself a stereo receiver that supports DTS 5.1 surround sound and an optical cable to connect your PlayStation 2 to it, you\'re going to get even more out of it as NHL 2002 is the first game that supports this audio format. The surround sound won\'t jump out at you, but you\'ll actually be able to tell if a defenseman is approaching you if you listen carefully and it does make a little bit of a difference in this regard. The biggest thing you\'ll notice, though, is that the sound when using DTS is a lot fuller, is more crisp and clear, and simply sounds a lot better.And mind you, GameCube could do DTS too - it just fails since it doesn\'t have a digital output. Got to laugh about the release statement about the PS2\'s DD capabilities though and I feel sorry for the people who even believe it.
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NOW!
First off, they aren\'t my specs. They are the consoles specs. The specs show the limits of the system. Knowledgeable developers can push a system to it\'s limits. My point is that the XBox leaves room for a little bit more pushing.
Okay, based upon what specs? I would like to see your reasoning behind those specs. Tell me, based upon the specs, what is the limit of the PS2 and the Xbox?
You seem to have taken my preference for whatever reason personally. And that, my friend, is sad.
I respect your opinion for liking the Xbox better - I just find your reasoning behind it to be laughable. You point out things that even PS2 supports. Your reasoning should be the games, the rest is just a gimmick, which sadly a lot of people fall for.