Originally posted by TheOgodlyThing
Oh boy, your going to be eating those words of yours, when XBOX and GC comeout.
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I guess everyone\'s entitled to their own opinions. To me, there were dramatic differences between the N64 and the PSX. First off, the platform was completely parallel; Nintendo utilized catridges, while Sony went with CD\'s. All the next-generation consoles however, will be using some form of DVD. The N64 never had a mass amount of developers to begin with, while the PSX had pretty much everyone in their bandwagon. The GC, X-Box, and the PS2 will all be garnering about equal amount of developer support. The N64 and PSX relied on completely different system architecture, resulting in different graphics, gameplay, and audio. This time around, the consoles will only have certain advantages over each other. 10, 000 million polygons or not, what we will see on our television, IMO, won\'t be as different as it was the last generation. I could go on and on with this list. I\'d appreciate it though OGodly, it you could tell me why I\'d be eating my words come the GC and X-Box launches.
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What are you talking about, oh yeah that\'s right your a FANBOY, it\'s the only way your statement makes sense. [/QUOTE]
I try my best not to resemble a fanboy, but think as you will. If you must call me one though, I\'d be thankful if you could give out reasons so that I may improve in the future. Now, I\'ve read over what you were confused on, and I apologize for wording it so awkwardly. What I meant was that all three next-gen consoles will have distinct advantages. But from what I can judge based on existing information, the PS2\'s difficult development system will hinder developers from making full use of its advantages. The GC and the X-Box however, because of their simpler development system, will allow developers to make use of their special benefits easier. I hope that clears up a few things.