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Author Topic: Let the dogs of Rampant flamers FLAME!  (Read 4929 times)

Offline Unicron!
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« Reply #75 on: October 22, 2005, 10:31:11 AM »
Quote
Originally posted by Riku
Wouldn\'t this mean that the Xbox 360 is easier to develop for since it is more familiar?

 
More familiar to him.Also that doesnt mean that PS3 wont be easy to develop for.
Quote

Perhaps not, but he has looked at both consoles and commented on them.  I believe he said something along the lines of "PS3 is a pain in my ass"...


Exactly because his personal and most experience is on PC enviroment.Thats his own problem

Quote
I have no idea what you\'re talking about here.


 He makes a choice and sais indirectly "the other one is a pain in the ass because I am personally more familiar with PC"
Quote

What about Dave Perry and Hideo Kojima\'s words?  Right now the four coincide on the same idea that PS3 is more difficult/not as accessible/not as familiar (what have you) as Xbox 360 development.  I\'d be damn impressed if you could spin them all around (and it would have to be all four of them) in order to say PS3 is in fact easier to develop on than Xbox 360.  Good luck with that.
Dave Perry and Kojima are excited for both and dont make a choice.

Offline Riku
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« Reply #76 on: October 22, 2005, 10:51:09 AM »
Quote
Originally posted by Unicron!
More familiar to him.Also that doesnt mean that PS3 wont be easy to develop for.


Exactly because his personal and most experience is on PC enviroment.Thats his own problem



 He makes a choice and sais indirectly "the other one is a pain in the ass because I am personally more familiar with PC"
 Dave Perry and Kojima are excited for both and dont make a choice.


Did you forget what the hell we\'re talking about?  PS3 is more challenging to develop for than the Xbox 360.  I did not say how much harder is was than Xbox 360, but the four developers I pointed out seem to think it\'s a difference worth mentioning.

No fucking shit, Uni.  Perry said that both machines kick ass in the very quote I supplied for you.  Perry said, "The PS3 is ultimately more powerful if you are willing to wait for programmers to master it...The Xbox 360 on the other hand is much more comfortable to develop on and I expect to see programmers pushing it harder earlier."  How could you miss the obvious comparison being made?  Is it just convenient for you to go retarded?

Kojima has expressed that he admires both machines.  You acknowledge that but you ignore that he suggested the PS3 is more challenging?  Are Kojima\'s words of \'...For Xbox 360, it’s a little bit more down to earth, more realistic so people maybe can join easily to start creating on the 360...If you allow me to express the three hardware platforms in a funny example, PS3 would be like a dinner that you only have once a year or twice a year on your anniversary etc."  He\'s comparing the two consoles and it\'s so clear which one he thinks is the more accessible machine.  

Do not interpret that as me saying which one is better or more powerful, that\'s not what I\'m talking about and I don\'t even want to go there.
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Offline Riku
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« Reply #77 on: October 22, 2005, 11:19:55 AM »
Quote
Originally posted by Knotter8
It makes one wonder though about how much effort Carmack is willing to take to create something astonishing on PS3.

If he goes on record about this, he\'d be a hypocrite to NOT take equal development effort on both Xbox360 and PS3.

If he\'s not even willing to go to even lengths on PS3, as on XBox360, then we all know it\'s a pure money/time issue for him.

His (publicised) ideas about a souped up Doom3 version for PS3 already hint, imo,
money is his incentive.


Well, if the PS3 takes a significant amount more time to get only marginally better results out of then is it worth it to really dig into the system?  Why do that when he could be focusing resources on a machine he prefers?

This reminds me alot of the Playstation versus Saturn debates.  Many developers expressed that the Saturn, with it\'s dual-core processor, was in fact more powerful than the Playstation, but that it just wasn\'t worth the time to exploit the Saturn when they could get a game up and running with less time and effort (which means less money) on the Playstation.  Now, I don\'t expect that there to be such an extreme difference between PS3 and 360, developers haven\'t gone as far to say that PS3 \'is a nightmare\' or anything to that effect...god, I\'m getting so tired of this...I think I\'m just going to quit.  How\'s that?  I have completely lost interest on this subject of the two consoles in mid-thought.  Meh.
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Offline Knotter8
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« Reply #78 on: October 22, 2005, 11:43:36 AM »
no problem Riku.

But, imo, it\'s waaaay too early, for anybody, to say anything decisive, about both platforms.

Looking at the positive sides :

Xbox 360 will be easily accessible for all devs while PS3 will be not too hard for developers who already know and have invested alot in PS2 development, which are, quit many.

Time will tell. YEs, gamers are impatient ppl.
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Offline Unicron!
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« Reply #79 on: October 22, 2005, 12:55:44 PM »
Quote
Originally posted by Riku
Well, if the PS3 takes a significant amount more time to get only marginally better results out of then is it worth it to really dig into the system?  Why do that when he could be focusing resources on a machine he prefers?

This reminds me alot of the Playstation versus Saturn debates.  Many developers expressed that the Saturn, with it\'s dual-core processor, was in fact more powerful than the Playstation, but that it just wasn\'t worth the time to exploit the Saturn when they could get a game up and running with less time and effort (which means less money) on the Playstation.  Now, I don\'t expect that there to be such an extreme difference between PS3 and 360, developers haven\'t gone as far to say that PS3 \'is a nightmare\' or anything to that effect...god, I\'m getting so tired of this...I think I\'m just going to quit.  How\'s that?  I have completely lost interest on this subject of the two consoles in mid-thought.  Meh.
Sega rushed to release the saturn.

The architecture was a decision of 8 months before launch.

Sega didnt have the appropriate libraries because of that and not a singke developer has had experience with its dual CPU architecture

The difference is that Sony has spent time for it and they have also made sure that it will support previous techniques

Not to mention what Knotter said that (unlike with the saturn) there are many developers who have had experience on a different enviroment with the PS2

Offline clips

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« Reply #80 on: October 24, 2005, 04:56:36 AM »
wow...everybody has been sayin the same thing,....now i\'m not no fanboy or anything like that but i\'ll admit i\'m more of a playstation fan than xbox,..alot of cats seem kinda scurred to say which console they prefer :p..and if they do say which one they like then they\'re a fanboy or some s**t......also add to the fact that i only buy ONE console per gen period....with that said tho can we say that the ps3 hardware is setup similar to the ps2, but just a little bit easier to develop, but not nearly as easier as the xbox 360?....see? we just went through thee exact same scenario with the xbox and ps2....i\'m no tech head in the least amount, but trust,...there is nothing to worry about....
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Offline GmanJoe

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« Reply #81 on: October 26, 2005, 06:38:09 AM »
I\'m not worried. I\'ll get a PS3 and Nintendo Rev. I always get Nintendo consoles....and recently, Playstation (there\'s only been 2 so far :) ).
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Offline Knotter8
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« Reply #82 on: October 27, 2005, 04:27:43 AM »
Alot of bad PS3 press :

PS3 not fully backwards compatible ?

PS3 costs drive Sony\'s Q2 profit downwards

Of course, Xbox & Xbox360 have also been plagued alot by negative press about backwards compatibility and production costs.....
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Offline Unicron!
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« Reply #83 on: October 27, 2005, 05:18:05 AM »
PS2 wasnt fully 100% compatible with all PS1 games either anyways.

And the downfall in profts thanks to PS3 R&D is temporal and natural.

Profits are still there.There arent any losses yet
« Last Edit: October 27, 2005, 05:20:22 AM by Unicron! »

Offline GmanJoe

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« Reply #84 on: October 27, 2005, 05:53:20 AM »
R&D as well as the construction of the chip factory for the PS2 also drove Sony profits down. This is expected. Ya gotta spend money to make more money.
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Offline mm
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« Reply #85 on: October 27, 2005, 06:12:16 AM »
even the PS2 wasn\'t fully backwards compatible

personally, i don\'t care much
it\'s not like i have this huge ass pstwo i\'m trying to get rid of once PS3 is released
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