Yeah, I stumbled back way too late . . .
Okay, trying to keep from reiterating the extremely thorough rebuttals from Gohan, L-I-C and datamage, I shall try to address an issue not yet voiced.
How far is to far? What I mean is, simply, how far should portable sytems be taken?
Let\'s for the moment forget battery, cost, size and weight issues and consider the following.
Portable systems are fun because generally
they\'ve offered a gaming experience somewhat less intrusive and time consuming than home console units. In so doing, these games were more portable. Now, with the GBA, that gap is beginning to close, as already these first gen titles, Castlevania for example, prove to be massive platformers, rivialing in size and complexity those of only a few years ago.
Assuming portable games were to advance, no pun intended, to the level suggested by a few of the people in this thread, would the gap between portable and console units still be definable? And if not, would that be a good thing?
Would it be good for the undustry, if one could go out and purchase a portable which could offer a like experience to an expensive non-portable console? And, would the portable still be, in and of itself, a portable?
Where would it end? As the fine veil which distinguishes the markets lifts, and the two technologies become more alike, both in what they offer and what they cost, what would that do to the market? Things would certainly change, that\'s for certain. But, would the changes be for the better? Or would the sudden shift in the power struggle result in a new console war? A war between console and portable.
This is just one of my random mussing\'s, and I perhaps overstate the issue more that I ought. But I think I\'ve made my point quite nicely even if I added a flare of drama to it.
I enjoy my portabes, especially my GBA, because they offer me a quality gaming session which differs from the experience I come away with after playing my PS2 or other home consoles. Not to imply the gaming is less fun or complex, it just offers me something different, which I can enjoy in a different way, at a different pace.
I don\'t personally want portables which are the equivalent to the Dreamcast. I feel that would detract from the charm, the essence of what portable gaming is about. For me, a portable SuperNes with tweaked graphics and sound processing is a dream come true. Eventually, yes, there will have to be an upgrade. But I think portables should always remain less powerful than the current competing hardware.
In any case, these are just my personal opinions and don\'t reflect the views of others. But its how I feel, and I felt it was relevant enough to be brought into the mix.
Frodo