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Author Topic: Ryu\'s GCN\\X-Box impressions  (Read 3738 times)

Offline lestat
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Ryu\'s GCN\\X-Box impressions
« Reply #45 on: October 17, 2001, 07:08:13 PM »
Quote
Originally posted by AlteredBeast
Actually Ryu, on the contrary, I believe that both systems are being rushed, since they are racing eachother. PS2 was racing a struggling DC. They just wanted the extra $$$ from Christmas shoppers, just like Nintendo and MS are now, it is no different, except thry ARE very much racing the clock and eachother.


Eric Jacob


i agree about the rush...i think they both wanted to have their consoles out before x-mas to bring in more $$$,  but were in for a battle when both consoles\' release dates were so close...and ended up not only racing with the holiday clock,  but with each other.
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Offline Bozco
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« Reply #46 on: October 17, 2001, 07:13:33 PM »
Quote
Originally posted by Goku
Why are you so dumb?

READING COMPREHENSION. LEARN IT.




I\'m sure everyone is as tired as I am of you insulting people like this, you say you got banned for no reason, yet you do stuff like this, learn some manners and start treating people with respect

Offline Ryu
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« Reply #47 on: October 17, 2001, 07:15:56 PM »
I don\'t get mad at people in forums.  It\'s all about credibility and you haven\'t posted here enough to gain any huge amounts.  Don\'t worry though, as far as flame wars go, I\'ve been in them same as the rest of us.

Quote
Different developers have different skills and different goals. It just sounded like sour grapes to me (eg pissed that Lanning left for xbox). It also is only fair to note that porting a project from one system to another is incredibly difficult especially if you keep the same time frame. I could list dozens of titles that have either suffered tremendously or have been endlessly delayed and even after a delay the end product still shows the effects.


Oh hello, last I checked, Munch was to be a Playstation 2 launch game and only when the tough got going did they decide to ditch the system and go for the big green X followed by the big green dollar sign.  Now, the game is the same as it was on the PS2 DESPITE all the hype surrounding the title talking about how much more graphically impressive the X-Box is then the PS2 and how it\'s so developer friendly.  Now, the game is releasing and we\'re finally seeing that Lorne Lanning does NOT have the ability to put his MS money where his mouth is.  I could care less about it appearing on another console, I just wanted a good game.  Instead, we got crap and that makes me sad.  If this crud was released on the PS2, I would bash it all the same.  I don\'t pick favorites in a console war, I pick games, plain and simple.

As for IGN\'s impressions of DOA3, they said the graphics are great, the control was good, meaning responsive, and the physics were great as well.  I commented on all those things, except the controls and IGN and I agree with all those impressions.  They never commented on the other fighters nor did they say how the gameplay was so great.  They merely said that moving up and down is done with a double tap on the d-pad rather than switching to the analog stick.  Anthony is absolutely right about that, but where\'s the gameplay difference from DOA2?  New moves are almost expected with a "sequel" as are  new characters.  At least Capcom VS SNK 2 implements an all new groove\\super system WITH new graphics and NEW characters.

Link: http://xbox.ign.com/news/38337.html (9-14-01)

IGN drools over graphics in almost ALL of their previews, but that\'s what most previews are expected to do.  We can all remember the Bouncer right?  Or ZOE?  Or Luigi\'s Mansion?  Or so many other games that were hyped up and spiraled straight to hell.  Now we can remember Munch and DOA3 for trying to be gameplay marvels and coming up terribly short, or at least I will be, who knows what you all will think.  Still, my opinion stands.

Quote
The problem with Dead or Alive at the show? Everyone\'s so busy trying to show off their moves with their favorite characters that no one\'s given a second look to the new fighters in the game, save for Christie, who seems to get some play -- mostly due to the cool white hair. It\'s a good way to see the game in motion, however, as any possible window to be broken and edge to fall off of is being tested in the short time limit fans have to play the game.


Show off their moves with their favorite characters?  You mean this game play so much like DOA2 in its nearly complete form that it retains the same combos as before that still work on all gamers?  Hmm... and in that article, IGN gushes all over the new levels... I already said the graphics are great, my problem was with how the game played.

Link: http://xbox.ign.com/news/39110.html

That was from TGS by the way.  Still doubt what I have said?  Grain of salt you say?  It\'s cool.  No love lost between us man, I encourage you to wait and see like I do with everyone though.
Don\'t you ever touch my cape.
-Ryu

Offline IronFist
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Ryu\'s GCN\\X-Box impressions
« Reply #48 on: October 17, 2001, 07:18:38 PM »
Lestat, both you and Goku are pathetic, but at least he was the bigger man and walked away first (unless he posts something while I\'m typing this.  DON\'T DO IT GOKU!)

Goku,
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Wow, way to bull-doze words into my mouth.

I\'m implying that gameplay MATTERS THE MOST. Atleast that\'s why I thought I was implying...And if you cared about gameplay, then this is the bottom line that he was trying to make(I think, can\'t read minds so could be wrong_). I think I worded it wrong. I never said Nintendo is better at gameplay than everyone else and if I did then I don\'t mean it that way. I was just saying, gameplay ownz. I\'m saying it now and that\'s what counts.  

I was just saying what you were implying (or what it sounded like you were implying).  The part where you said, "Here\'s the bottom line for anyone who still cares about gameplay in games(me and 5 other people at these forums)" is what made you sound like a fanboy.  If you think that the only reason hundreds of PS2 fans at these forums play the PS2 is because we love Sony so much, you are only fooling yourself.  Even the people who post Xbox pictures saying they blow away anything on the PS2 like good gameplay.  Gameplay is why all of us play video games.


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No, he said.

I don\'t think anyone can argue that GE for the N64 offered some of the best gaming moments.

In different words...

No one can argue that GE for the N64 offered some of the best gaming moments( which means it didn\'t have any... )

What he was saying that not even he could deny that GE offered some of the best gaming moments.  No one can.
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Offline Ryu
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« Reply #49 on: October 17, 2001, 07:28:10 PM »
Quote
Actually Ryu, on the contrary, I believe that both systems are being rushed, since they are racing eachother. PS2 was racing a struggling DC. They just wanted the extra $$$ from Christmas shoppers, just like Nintendo and MS are now, it is no different, except thry ARE very much racing the clock and eachother.


I forget, but didn\'t MS or some developers for MS claim it only took like a week to port their stuff from old dev kit to the new dev kit and another week to implement the new graphical touches to show that the system was so easy to program for?  Or was that the Cube?  You know much more about the X-Box then I do dev wise.
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Offline lestat
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« Reply #50 on: October 17, 2001, 07:29:33 PM »
Quote
Originally posted by IronFist
Lestat, both you and Goku are pathetic, but at least he was the bigger man and walked away first (unless he posts something while I\'m typing this.  DON\'T DO IT GOKU!)


why?..because he got sleepy before i did?
if you know jumpman,  he\'ll be back tomorrow and continue this in another thread...
btw,  i dont care about being the bigger man....the one who walks away may be the bigger man,  but he\'s also the p-ssy.
and i dont walk away from a fight.

"i want you to hit me as hard as you can"
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Offline Watchdog
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« Reply #51 on: October 17, 2001, 07:39:12 PM »
Yes, I meant that you can\'t argue against the virtues of GE.  It\'s a poorly worded sentence, my apologies.

All I said is that it sounds like you have sour grapes over his departure and what he said about the system.  Good game, bad game, it makes no difference, that isn\'t the issue here.  Every company has made bad games, bashing one man on a dev team is a little too focussed to be fair.  Sour grapes.

As for the IGN, I\'m sure they said somewhere, something about it redifining or the best or something.  I\'m too lazy to find it and it is moot anyway because they love the game and so does almost everyone that\'s played it.  Even if they didn\'t say anything remotely resembling that, there are MANY other places that do.

Yes they drool over graphics; that\'s all anyone can do before the game is released.  


quote:
--------------------------------------------------------------------------------
"(IGN)The problem with Dead or Alive at the show? Everyone\'s so busy trying to show off their moves with their favorite characters that no one\'s given a second look to the new fighters in the game, save for Christie, who seems to get some play -- mostly due to the cool white hair. It\'s a good way to see the game in motion, however, as any possible window to be broken and edge to fall off of is being tested in the short time limit fans have to play the game.(/IGN)

Show off their moves with their favorite characters? You mean this game play so much like DOA2 in its nearly complete form that it retains the same combos as before that still work on all gamers? Hmm... and in that article, IGN gushes all over the new levels... I already said the graphics are great, my problem was with how the game played.
--------------------------------------------------------------------------------

Hm, and you\'re telling me you can\'t show off an old combo or two in TTT? SF?  C\'mon, like I said you are being unfair and that\'s why I question your opinion.  And that quote says moves, not combos anyway.
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Offline IronFist
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« Reply #52 on: October 17, 2001, 07:52:28 PM »
Quote
Originally posted by Watchdog
Hm, and you\'re telling me you can\'t show off an old combo or two in TTT? SF?  C\'mon, like I said you are being unfair and that\'s why I question your opinion.  And that quote says moves, not combos anyway.

But like Ryu said in his DOA3 thread, DOA3 is not a big enough change to be considered the "next game" in the series.  TTT was just a intermission in the Tekken series between T3 and T4.  It was made only to make the fans happy, not to be bran new.

It took Street Fighter years and years to advance onto the next number.  There were probably more than 10 different versions of SF2, that were all a tiny bit different.  But when they switched over to SF3, it was a whole new game.
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Offline Ryu
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« Reply #53 on: October 17, 2001, 08:57:39 PM »
Ironfist nailed it on the head.  I\'d add more, but why?
Don\'t you ever touch my cape.
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Offline Watchdog
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« Reply #54 on: October 18, 2001, 01:02:58 PM »
But that makes the game bad?  I liked all of the SFs.  Without those little improvements the SF series would never be where it is right now.

I\'ve never seen a bad review of a SF game (2d), and for good reason.  TTT got great reviews.  WHo the hell cares what it is called?  

DOA is a good base to start from.  There were some serious issues with the first two installments, but they were still fun.  DOA3 is creeping its way up and by most accounts it is a serious contender in the 3D fighter market crown.

I know, without a doubt, that the graphics and sound are competely unsurpassed anywhere.  Gameplay is the only thing in question and it is the biggest concern obviously, but from most accounts it seems pretty solid.
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Offline Ryu
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« Reply #55 on: October 18, 2001, 01:34:40 PM »
Like any fighter, there are people who love it and hate it for what it brings to the table.  To date, every preview of it has lavashed on DOA3 for one thing: Graphics.  Now why has gameplay been completely ignored?  Great graphics do not make a great game for me.  It takes great gameplay to do that and DOA3 does not offer that to me.  When I already think DOA2 was pretty trite, just how much credit can I give DOA3 when it\'s the same thing?  End of story.
Don\'t you ever touch my cape.
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Offline Watchdog
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« Reply #56 on: October 18, 2001, 05:50:59 PM »
Don\'t force me to dig up an IGN preview because I\'m almost sure they said the gameplay was amazing.  Like I said, I\'m too lazy to hunt for it.  However, I know for a fact that NextGen said that DOA3, at 60% complete is better than Tekken or VF4.  And they also gushed about graphics.
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Offline Ryu
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« Reply #57 on: October 18, 2001, 08:52:11 PM »
Go ahead and find your preview, but the impressions that I quoted are from the LATEST articles posted on IGN from nearly complete builds of the game.  Besides that, I\'ve played the damn thing, you haven\'t.  I can\'t believe you\'re arguing with my opinion of the game using someone elses opinions that concur mostly with my own.  The only difference is, they think the graphics are more then enough, I don\'t.
Don\'t you ever touch my cape.
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Offline mejilan
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« Reply #58 on: October 18, 2001, 09:22:30 PM »
Wasn\'t it a member of Team Ninja that harshly criticized Tekken 4?  Very unprofessional of them.
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Offline Samwise
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Ryu\'s GCN\\X-Box impressions
« Reply #59 on: October 18, 2001, 11:38:49 PM »
Oh, just got home from vacation. ;)

Play nice kiddies. Stop flaming and debate properly like most people fortunatly do.
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