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Author Topic: The Bruce Lee game for Xbox.  (Read 4222 times)

Offline Terry Bogard
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The Bruce Lee game for Xbox.
« on: February 20, 2002, 04:04:38 PM »
http://www.gamespydaily.com/news/screenshots.asp?id=2971



Wow, This game really looks like a game that CAN\'T be done on PS2. :rolleyes:  If thats how the game will look in the final build, thats gotta be one of the worst lookin games, and a big ass disgrace to the name of "Bruce Lee"


Please tell me it won\'t look this bad.
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Offline Ginko
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The Bruce Lee game for Xbox.
« Reply #1 on: February 20, 2002, 04:49:36 PM »
Quote
Wow, This game really looks like a game that CAN\'T be done on PS2.


Could have done with out this...

Anyway, the game looks horrible right now.

Offline ajoh432
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The Bruce Lee game for Xbox.
« Reply #2 on: February 20, 2002, 06:14:19 PM »
Quote
Originally posted by Ginko


Could have done with out this...
Oh cry...


Does look bad.. But it\'s the gameplay that matters.;)
.... take the skin and peel and back...

now doesn\'t it make you feel better?

Offline Bladez

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The Bruce Lee game for Xbox.
« Reply #3 on: February 20, 2002, 06:31:51 PM »
Whew!  That could be on the orignal PSX.:D   Careful no someone will come in here and say:

"How can you bash it when you haven\'t even played it?  That picture could be screwed up(or something like that) You suck because the Xbox rules and PS2\'s power couldn\'t stand up to the graphics. yada yada yada.":rolleyes:
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Offline EmperorRob
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The Bruce Lee game for Xbox.
« Reply #4 on: February 20, 2002, 08:32:08 PM »
I ain\'t playin no game where you have to wear an yellow jumpsuit.  And what\'s with the manboobs on that girl ninja??
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Offline Sublimesjg
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The Bruce Lee game for Xbox.
« Reply #5 on: February 20, 2002, 10:59:54 PM »
heh i wish i had man boobs id never leave the house

well i gotta say those are quite lacking something - well err everything actually graphicswise at least

i hope its early build though
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Offline pstwo
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The Bruce Lee game for Xbox.
« Reply #6 on: February 21, 2002, 12:58:47 AM »
Quote
and a big ass disgrace to the name of "Bruce Lee"


:laughing: :laughing:  It realy is a big disgrace!!!   To Xbox too!  :laughing:
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Offline BizioEE

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« Reply #7 on: February 21, 2002, 02:00:08 AM »
Quote
Originally posted by Bladez
Whew!  That could be on the orignal PSX.:D   Careful no someone will come in here and say:

"How can you bash it when you haven\'t even played it?  That picture could be screwed up(or something like that) You suck because the Xbox rules and PS2\'s power couldn\'t stand up to the graphics. yada yada yada.":rolleyes:


There\'re bad games,graphically,on each System,even on the more powerful...and as Ginko said above,the game looks horrible right now...

...and about Terry Bogard,I\'m so sorry for him,so obsessed by the XBox ;) ...it\'s the most powerful with the greatest potential this generation(technically)...and a bad game prove nothing...
He has the power of both worlds
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Offline QuDDus
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The Bruce Lee game for Xbox.
« Reply #8 on: February 21, 2002, 05:00:07 AM »
I hope they do bruce lee some justice with a good story plot. As for the graphics. Right now they look crappy, but it\'s early so I hope they get there act together.
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Offline Metal_Gear_Ray
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The Bruce Lee game for Xbox.
« Reply #9 on: February 21, 2002, 07:02:01 AM »


wow those gotta be the best shadows ever :eek:

 

somethinig looks odd here, but i dont know what



damn looks like a \'bad looking\' DC game
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The Bruce Lee game for Xbox.
« Reply #10 on: February 21, 2002, 09:27:59 AM »
Okay, now I\'ve gone blind, I tried too hard to find something good to say about those pics. Man, something seems to be really wrong with that girl in the second pic... can\'t quite put my finger on it... to start with, she look worried as hell, wonder why (ashamed to be in that game?).
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Offline Heretic
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The Bruce Lee game for Xbox.
« Reply #11 on: February 21, 2002, 10:46:50 AM »
Quote
Originally posted by BizioEE


There\'re bad games,graphically,on each System,even on the more powerful...and as Ginko said above,the game looks horrible right now...

...and about Terry Bogard,I\'m so sorry for him,so obsessed by the XBox ;) ...it\'s the most powerful with the greatest potential this generation(technically)...and a bad game prove nothing...


Most powerful? Fine. But by how much? Will it ever be enough for the majority of gamers to care?

Greatest potential? Maybe if your talking about its ability to bring  console gamers cleaner versions of PC ports (not that there\'s anything wrong with that!). With its greater flexibility I think the PS2 has much more potential to end up showing us the unexpected (technically)...

Maybe you would be better off feeling sorry for those who\'ve forgotten the very early screens and videos of the Bruce Lee game and all the excitment of eager fans gloating about how good it looked so soon into development. Sure, the backgrounds were almost pitch black but the look was near photo realistic. What happened? Did a 3DO team takeover production?

Offline BizioEE

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« Reply #12 on: February 21, 2002, 01:42:47 PM »
Quote
Originally posted by Heretic


Most powerful? Fine. But by how much? Will it ever be enough for the majority of gamers to care?


In the next years? maybe...but not only for the greater graphics capabilities...

Quote

Greatest potential? Maybe if your talking about its ability to bring  console gamers cleaner versions of PC ports (not that there\'s anything wrong with that!). With its greater flexibility I think the PS2 has much more potential to end up showing us the unexpected (technically)...


You have no idea what you\'re speaking about:)

I stopped to lap up each Sony\'s words...or some developers...
...Sony really pissed me off this time...you speak about flexibility,potential,magical unexpected and untapped power...can you prove something?...the answer is NO! Because there\'re not magical formula in hardware...if you have limitations,if you have not enough texture bandwidth,for example,there\'s nothing you can do...
Why Texturing on the DC(Shenmue2) is still equal or better than PS2?
I\'m not sure why people are arguing that the PS2 and Xbox are nearly equal in power....while the PS2 does contain some interesting parameters in its architecture the end does not necessarily mean that it can recoup its deficiencies with the Xbox and the GC. The PS2 design is a bit of a revolution, but that 4 MB of eDRAM on the GS is something that took alot of devs some time to get used to. Instead of giving them a measly small cache with vast amounts of graphics memory, Sony evened the playing field by giving a hefty 4 MB of super fast memory so you could use the cache to maximum efficiency without the need for external memory. That tradeoff didn\'t do too well. That damn cache is very fast, but it has no external memory to feed it regularly aside from the main memory of the machine, which IMO should be kept entirely for the EE. The PS2 is going to have some very geometry intensive stuff going on in games over the next years and this will be the most impressive part of its visuals. In terms of geometry, I\'m pretty sure it will outclass the GCN in polygons just because it can push more geometry around......but the more geometry we get the more aliasing we will see. I think that without a doubt, at least for the most part,the Gamecube will be far more efficient in terms of modelling with their geometry to offset the rather weak dynamic T&L it can do. But GCN does have the textures and TEV to do some shader ops so that will be a big bonus. Xbox on the other hand, can do more dynamic and static T&L from what I\'ve seen so it just might be the best of both worlds in terms of geometry. High geometry levels with grand amounts of textures along with all the vertex and pixel shaders effects. I do think the Xbox will be a much better performing machine than either PS2 or GCN in the future, but it will take some time before we will really start to see the difference.

Again, wait until the 2nd and 3rd generation games come out for the Xbox and GC....it will be more clear then.


And another little thing...about "tricks"...texturing and streaming from DVD...

Do you think that the magic streaming technique will solve the problem?...streaming from DVD?  the macical technique exclusive to PS2?

People sometimes really show some ignorance(not speaking of you Heretic :) ...)

What some guys can\'t realize is that the total 48GB/s bandwidth is between the GS and its embedded DRAM. And not all of those bandwidth can be used for texture.
Infact, the texture read/write bus width is only 512-bit. Thus, by multiplying it by the GS\'s clock speed (147.5 MHz), you get 9.4 GB/s texture read/write bandwidth.
Anyway, back to the topic of streaming. Memory bandwidth plays almost no roll at all in streaming data from the DVD drive to memory. Why? Because the data transfer rate is limited by the DVD drive\'s own data transfer rate. At it\'s fastest, the PS2\'s 4x DVD drive can only transfer 5.5 MB/s (4 x 1,385 KB/s). It can NEVER read any faster than this. This 5.5 MB/s bandwidth is NOTHING compared to Xbox\'s or PS\'s memory bandwidth. If it\'s possible on the PS2, it\'s possible on the Xbox. Actually, the Xbox can do it better. It can use the built-in HD to stream textures much faster than even the fastest DVD drive in world.

Please note that PS2 has to use trick to keep up, while Xbox games look better in almost every aspect without using any trick at all !
And why PS2 should be more flexible?

XBox and PS2 are both 3 processors machine,Main CPU + Vu0 + Vu1 "linked" to the GS for PS2 and the XCPU + NV2a + MCPX for the XBox...

...but the difference is that XBox is almost more powerful in each department...and it\'s easier to develop for...

PS2 could be more competitive in physics and collision-system...but you should sacrifice a LOT,a LOT graphics and sound!
« Last Edit: February 21, 2002, 03:05:21 PM by BizioEE »
He has the power of both worlds
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AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
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Offline Heretic
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The Bruce Lee game for Xbox.
« Reply #13 on: February 21, 2002, 04:21:41 PM »
Quote
Originally posted by BizioEE


You have no idea what you\'re speaking about:)
I stopped to lap up each Sony\'s words...or some developers...
...Sony really pissed me off this time...



I\'m talking about these extremely cheesy Bruce Lee shots compared to what was being shown for xbox a year ago. What in the world are you talking about with all this tech mumbo-jumbo/easy-to-develop-for xbox crap? From where I sit you should be more pissed at MS than Sony. I guess that\'s just me...

Quote
Originally posted by BizioEE

you speak about flexibility,potential,magical unexpected and untapped power...


Woah, just a minute now, your the one dragging magic into it, not me...

Quote
Originally posted by BizioEE

Please note that PS2 has to use trick [i.e. magic?] to keep up, while Xbox games look better in almost every aspect WITHOUT USING ANY TRICK AT ALL.


WITHOUT USING ANY TRICK AT ALL? So 30 fps is not a trick and everyone is satisfied it shows vastly superior power. Hey, if you say so...

I\'m quite pleased with what I\'ve seen the PS2 do so far, you wanted/expected a lot more. Can\'t please everyone.


Quote
Originally posted by BizioEE


And why PS2 should be more flexible?



Come on, a tech savy guy like you needs to ask? Let\'s say we give all three consoles another year, then butt heads some more. It\'s only fair. Right?

Quote
Originally posted by BizioEE

XBox and PS2 are both 3 processors machine,Main CPU + Vu0 + Vu1 "linked" to the GS for PS2 and the XCPU + NV2a + MCPX for the XBox...

...but the difference is that XBox is almost more powerful in each department...and it\'s easier to develop for...



Them\'s some hasty words. You know darn well the PS2 CPU puts the xbox CPU to shame. That\'s a nasty slip for someome so full of tech jargon.


"and it\'s easier to develop for..." Going back again to screens from last year I would have to say it\'s not so easy as it was cracked up to be.

You\'re pissed and write off Sony for all the hype you heard but haven\'t seen in action. I write off MS for what I remember seeing a year ago and hearing then that xbox was showing only 50% of it\'s true power . Until I see otherwise, a mountain of tech talk won\'t change a damn thing.

Offline BizioEE

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« Reply #14 on: February 22, 2002, 02:10:54 AM »
Quote
Originally posted by Heretic


Them\'s some hasty words. You know darn well the PS2 CPU puts the xbox CPU to shame. That\'s a nasty slip for someome so full of tech jargon.


I see you can\'t catch the point...
The PS2 CPU has to do everything,while the XCPU has to calculate "only" meshes of polys,animations,physics and AI fundamentally...

Look at PS2 like a 3 processors machine...

  • 1 The Main CPU

  • 2 The Vu0

  • 3 The Vu1 linked to the GS
and look at the XBox in the same way...

  • 1 The XCPU

  • 2 The MCPX

  • 3 The NV2a
In a over simplified way...you have to compare The Main CPU + Vu0 of PS2 to the XCPU + the MCPX of the XBox and the Vu1 linked to the GS of PS2 to the NV2a of the XBox :

Main CPU + Vu0  ------> XCPU + MCPX

Vu1 linked to GS ------> The NV2a

Did I ever compare the EE to the XCPU directly? It has no sense...they have to do a different bulk of work...

I think you\'re the one who had a nasty slip ;)


Quote

"and it\'s easier to develop for..." Going back again to screens from last year I would have to say it\'s not so easy as it was cracked up to be.

You\'re pissed and write off Sony for all the hype you heard but haven\'t seen in action. I write off MS for what I remember seeing a year ago and hearing then that xbox was showing only 50% of it\'s true power . Until I see otherwise, a mountain of tech talk won\'t change a damn thing. [/B]


XBox is easier to develop for than PS2...not easy to develop for !
That\'s what I said :)
XBox is a complex piece of hardware and developers will have to fight to squeeze the MS console dry! MS hyped the "easy to develop for" side...that\'s why people caught a "misleading" message...I mean...""it\'s easy to push the XBox to its limits""...but it\'s a bull**** !

EASIER to develop for doesn\'t mean easy in absolute terms!

Metal Gear Solid 2X,Ninja Gaiden,Project Ego,Doom3 will show the potential of this console and a lot of blind people will change idea!;)

Wait till the next E3...

Quote

WITHOUT USING ANY TRICK AT ALL? So 30 fps is not a trick and everyone is satisfied it shows vastly superior power. Hey, if you say so...

I\'m quite pleased with what I\'ve seen the PS2 do so far, you wanted/expected a lot more. Can\'t please everyone.


You\'re complaining about the 30 fps of Halo...when we had Eternal Ring at first ?



...
DOA3 and PG are great technically,they\'re launch games,developed on the ****ty original buggy development kits and beat each 2nd gen game of PS2 in the corresponding category,overall!

Quote

...What in the world are you talking about with all this tech mumbo-jumbo/easy-to-develop-for xbox crap? From where I sit you should be more pissed at MS than Sony. I guess that\'s just me...


?? :rolleyes: see above...

Why? Should I be more pissed at MS than Sony?
I gave almost 2 years to PS2...and I\'ve not seen the potential I was waiting for...now are Nintendo and MS on duty !


Please,have an ounce of sense and stop to reply to me  ;)
« Last Edit: February 22, 2002, 03:35:54 AM by BizioEE »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

 

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