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Author Topic: Ps3 = Madness  (Read 5091 times)

Offline BizioEE

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Ps3 = Madness
« Reply #75 on: May 13, 2002, 07:33:52 AM »
Quote
Originally posted by Bobs_Hardware
so all this comes down to a theorrtical possibility that may/may not ever come into effect onto XBox games?  :)

bah, such a ho-hum ending  :(

it prooves neither person right, nor wrong!  baaah!  screw you BizioEE!  screw you Seven!  *shakes fist VIOLENTLY while making a menacing face*


Sure? BizioEE is not the only one who thinks seven is full of BS CRAP...

>>>>If you would have taken the time to look at what I wrote down, you would have seen that I took for 32 pixels for the size of one polygon. And we are comparing two systems, so in order to do that fairly, we have to compare them both using the same conditions. <<<<<

A 1.94 million poly scene and a 1.1 million poly scene are hardly the same conditions, now are they?

>>>>Now, I don\'t know what you know or where you do your research little guy, but speaking strictly of rendering polygons (you know the "drawing those polygons on screen") is dependend on fillrate.

Now, off course a game could be drawn with smaller polygons (i.e. less pixels), but don\'t forget we want to compare both systems under the same conditions right.

Not much point in Microsoft saying that the NV2a can draw 116.5 MTris/sec of 8 pixel Polygons (compared to the 75 MTris/sec of 32 pixel polygohns that the GS can render) right? <<<<<

WRONG.
Just what part of more polys = smaller polys don\'t you understand?
I\'ve changed my avatar to an illustration of the phenomena to make it simpler for you...
<-----------------------------

116.5 million polys per second WOULD likely mean that each poly would only be approximately a fourth the size of the polys of a 31 million poly per second game. (an average of 8.5 pixels in size vs. 32 pixels, so it\'s a perfectly fair comparison.

>>>>Other people have done the maths and quoted a performance of 125 (now 116.5) MTris/sec using 32 Pixel Triangles. That was asuming a drawing fillrate of 4 GPixels/sec. <<<<

The 125 million and 116.5 million triangle figures for Xbox were NOT derived from fillrate specs.
They are transform rate specs, like the 66 million poly figure for PS2.
The specs also claim that Xbox can draw those 116.5 million polys to screen with two textures per poly, and real-world benchmarks bear out this claim.
---------------------------------------------------------------------------


seven reasoning is based on flawed logic=seven is wrong!
XBox can really process more than 50-60 mpps in game while PS2 can not even dream that=XBox>PS2 in real world number(technically)
Why XBox can do it technically? in a few words,because it has enough memory bandwidth,enough fill rate to draw whatever it wants at least at 640X480! yes sir...58-59 Gouraud-shaded, two-texture triangles per second,with one infinite hardware light added! PS2 can not even dream to do this "in game" !

...but I don\'t expect someone believes me on a PS2 forum:D
« Last Edit: May 13, 2002, 07:39:45 AM by BizioEE »
He has the power of both worlds
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AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
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Offline seven
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Ps3 = Madness
« Reply #76 on: May 13, 2002, 07:47:09 AM »
Quote
The 125 million and 116.5 million triangle figures for Xbox were NOT derived from fillrate specs.
They are transform rate specs, like the 66 million poly figure for PS2.
The specs also claim that Xbox can draw those 116.5 million polys to screen with two textures per poly, and real-world benchmarks bear out this claim.


Okay, fair enough. But you still missed the original point. Under the same circumstances, PS2 can draw more polygons on screen, due to the GS having a much higher draw fillrate. The picture changes while rendering more than 1 texture layer, but that\'s besides the point. Don\'t bother anymore Bizio. I proved you wrong on the drawing fillrate debate, by sources and facts confirmed by Microsoft themselves. You should know when to stop, but what you\'re trying to prove is pathetic.

Offline fastson
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« Reply #77 on: May 13, 2002, 08:05:42 AM »
BizioEE, you disappoint me..

http://forums.teamxbox.com/showthread.php?threadid=90846

http://forums.teamxbox.com/showthread.php?threadid=90841

:rolleyes:

Letting other people fight your battles.. Now THATS really brave..
Copy and paste.. Copy and paste.. :laughing: :laughing: :laughing:
« Last Edit: May 13, 2002, 08:12:37 AM by fastson »
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Offline Tyrant
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Ps3 = Madness
« Reply #78 on: May 13, 2002, 08:18:55 AM »
Quote
Originally posted by fastson
BizioEE, you disappoint me..

http://forums.teamxbox.com/showthread.php?threadid=90846

http://forums.teamxbox.com/showthread.php?threadid=90841

:rolleyes:

Letting other people fight your battles.. Now THATS really brave..
Copy and paste.. Copy and paste.. :laughing: :laughing: :laughing:


hehehehe:laughing:  

that was a good one fastson
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Offline SonyFan
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Ps3 = Madness
« Reply #79 on: May 13, 2002, 08:38:50 AM »
Slam....




Dunk.....





Score!!!!!


Bwahahahahahah... BizioEE, that\'s some funny schiznits. Telling seven he\'s an idiot when you don\'t even know what the hell you\'re talking about in the first place.. jus letting other people fight your battles for you!! Not to say that he\'s right or anything (I don\'t have the technical knowlage to say what\'s what) but he has a f*ckload more credibility than you do now.

You can just go hang yourself from the rafters now... it\'s over. Great Job Fasty! *Thumbs up*
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Offline nonamer
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Ps3 = Madness
« Reply #80 on: May 13, 2002, 09:02:48 AM »
AAAAHHHH!!!! TOO MUCH BS WHILE I WAS GONE!!!

Let me say this: It takes four clock cycles for each vertex shader on the NV2a to do a transform, so 250Mhz/4 = 62.5M polygons per second(not using 233Mhz for simplicity\'s sake). Since it has two, it becomes 125M polygons per second (or 116 or whatever). That is all there is to it. I don\'t what you two are trying to get with fillrate but that\'s relatively independent of geometry. All I can say about the fillrate it that it won\'t be a problem since where not dealing with hi-rez monitors.

Quote
Originally posted by fastson
Letting other people fight your battles.. Now THATS really brave..
Copy and paste.. Copy and paste..[/b]


As if seven doesn\'t do that either.:rolleyes:
Here lies a super cool sig

Offline seven
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Ps3 = Madness
« Reply #81 on: May 13, 2002, 09:22:35 AM »
My very last contribution to this thread (in a reply to nonamer):

Calculation perspective transformation and actually rendering the polygons on screen are two different things. I never said that Xbox couldn\'t perform the calculations on 125 MTris/sec (or 116.5) necessary for perspective transformation - I was simply argueing the fact that Xbox can not render more polygons under the same conditions as PS2 which was proven above (given that the fillrate is important when it comes to drawing those "triangles" on screen). You guys should really read my replies more careful before jumping to conclusions. ;)

As I said before this debate started rolling: polygons aren\'t everything. I also appologise for taking this off topic, eventhough it wasn\'t my intention to do so.

As for Bizio, well, don\'t have much to say about that, as it really speaks for its self.

Offline BizioEE

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Ps3 = Madness
« Reply #82 on: May 13, 2002, 11:58:58 AM »
Quote
Originally posted by fastson
BizioEE, you disappoint me..

http://forums.teamxbox.com/showthread.php?threadid=90846

http://forums.teamxbox.com/showthread.php?threadid=90841

:rolleyes:

Letting other people fight your battles.. Now THATS really brave..
Copy and paste.. Copy and paste.. :laughing: :laughing: :laughing:


you are a poor idiot...most of posts are mine and then I added in other posts(and I said that) what other members think about the fool seven...

BizioEE thinks seven if a BS fool...much other members think seven is a BS fool...is it enough simple for you slowson?:D
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Ps3 = Madness
« Reply #83 on: May 13, 2002, 12:03:47 PM »
Quote
Originally posted by Tyrant_246


hehehehe:laughing:  

that was a good one fastson


naah...slowson is only a poor idiot:)

I\'ve already said I opened another thread about this...to show what other members think about the crap of seven...

I ""fought"" with my strenghts here...and then I added something else for the reason I\'ve just explained...

I easy kick the ass of the fool seven...all his posts are based on flawed logic...
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Ps3 = Madness
« Reply #84 on: May 13, 2002, 12:17:29 PM »
Quote
Originally posted by SonyFan
Slam....




Dunk.....





Score!!!!!


Bwahahahahahah... BizioEE, that\'s some funny schiznits. Telling seven he\'s an idiot when you don\'t even know what the hell you\'re talking about in the first place.. jus letting other people fight your battles for you!! Not to say that he\'s right or anything (I don\'t have the technical knowlage to say what\'s what) but he has a f*ckload more credibility than you do now.

You can just go hang yourself from the rafters now... it\'s over. Great Job Fasty! *Thumbs up*



great fasty?   I said I started a thread about it...to show what other members think about his crap...

I fought with my strenghts(my own posts) and then added(in other 2 posts) what other members think about seven...but I said that...

read all my posts and then read the thread at Team !
Quote
Sure? BizioEE is not the only one who thinks seven is full of BS CRAP...


and I added something from another guy...but I said that a line before!   read before talking crap!;)



...and then come back dear Sony!


Fastson is only a poor and bs fanboy who spend his whole life on videogames-forums...I know very well that the "time waster" fast er...slowson could easy find the thread(and I said that) and I would never have pasted and copied things and pretend to be mine--->I wrote my posts and added other 2 from other 2 guys!!


Quote
As if seven doesn\'t do that either.


He\'s the only one who pastes and copies garbage from arstecnica...
...the posts are mine! apart from2--->and I said that!


Try again fasty fasty slowly:)
« Last Edit: May 13, 2002, 12:35:52 PM by BizioEE »
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline fastson
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« Reply #85 on: May 13, 2002, 12:48:46 PM »
Hahaah.. :laughing:

Pure comedy.. That’s a desperate man speaking.. :laughing:

Don’t boil over with rage BizioEE -->

Thanks, I needed that laugh :cool:
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

Offline BizioEE

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Ps3 = Madness
« Reply #86 on: May 13, 2002, 12:56:59 PM »
Quote
Originally posted by seven
My very last contribution to this thread (in a reply to nonamer):

Calculation perspective transformation and actually rendering the polygons on screen are two different things. I never said that Xbox couldn\'t perform the calculations on 125 MTris/sec (or 116.5) necessary for perspective transformation


opss...but you said(look at second page)...""That is incorect. Xbox CAN NOT render more than 31.25 MPolygons. Forget the 125 MPolygon/s number, you\'ll never see it.""

it isn\'t true...because XBox can render more than the number you said!  ops...first bul**** at the beginning of the debate...

Quote

- I was simply argueing the fact that Xbox can not render more polygons under the same conditions as PS2 which was proven above (given that the fillrate is important when it comes to drawing those "triangles" on screen).


Which conditions? you mean utopian with no textures and lighting?   let\'s come to "in game" conditions...you\'re talking nonsense...

Quote

As I said before this debate started rolling: polygons aren\'t everything. I also appologise for taking this off topic, eventhough it wasn\'t my intention to do so.


ohh...I\'m starting to cry...

Quote

As for Bizio, well, don\'t have much to say about that, as it really speaks for its self.


as for seven,well,don\'t have much to say about that, as it really speaks for its self....look slowson...I pasted and copied seven\'s comment:)
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline BizioEE

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Ps3 = Madness
« Reply #87 on: May 13, 2002, 12:59:08 PM »
Quote
Originally posted by fastson
Hahaah..

Pure comedy.. That’s a desperate man speaking..

Don’t boil over with rage BizioEE --> Thanks, I needed that laugh


why...it\'s simply the truth...read all my posts...you have so much time to waste...:)
He has the power of both worlds
Girl: What power… beyond my expectations?
AND IT\'S PERSONAL
Demon: No… the legendary Sparda!?
Dante: You\'re right, but I\'m his son Dante!

Offline QuDDus
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Ps3 = Madness
« Reply #88 on: May 13, 2002, 01:03:48 PM »
Hahahaah to funny faston, but I it very interesting on how much time your spending at Txb???:confused:
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Offline fastson
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« Reply #89 on: May 13, 2002, 01:06:56 PM »
Quote
Originally posted by QuDDus
Hahahaah to funny faston, but I it very interesting on how much time your spending at Txb???:confused:


Not much.. I spent 5 mins looking for the post :)
I already knew BizioEE\'s username..

Quote
why...it\'s simply the truth...read all my posts...you have so much time to waste...


Yes.. Today I had. Im was free from school.
\"Behold, my son, with how little wisdom the world is governed\"
-Axel Oxenstierna 1648

 

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