You guys have no idea what to expect ?
Well, use deduction. Extrapolate from the latest PC graphics tech features and general CGi knowledge.
Concerning graphics engines we should see, or glimpses of :
- no more blob shadows, hard shadows
unless they\'re intentional.
- global illumination set to WORLD
- maaaaybe some real raycasting & radiosity in realtime. Since those are extremely heavy FX we might see \'mimics\' of them.
- shader model 3 as minimum standard
- realtime displacement mapping
Next gen stuff should imo deliver on those points to justify a 400 Euro purchase.
Yeah I know MS\'s bragging about HDTV but the MAJORITY of ppl do NOT have HDTV. Btw, computational strength matters more than an obscene big big widescreens imho.
Imo more important than graphics are advancements in AI and physics ! Of course, all forum talk will be solely about graphics again, but i think next gen games will stand or fall by AI & physics.
The latest pc developments with add in cards for AI & physics is testimony to the need for this. Unless all next gen games will be mindless online shooters, Ai is next gen priority.
Nintendo\'s focus on user interface renaissance is nice, but imo AI is way more important.
I still love single player adventure games, but i\'m getting a bit sick of too much and too obvious scripted events and repetitive game feedback . It\'s about time we see immersive gameworlds which react to player input analog to the realworld, rather than just slick visuals with scripted events and static geometry.
So, all this sums up pretty much a list of things i perceive as within grasp of next gen gaming. It\'s way too easy to avoid discussion by simply saying " I dunno".