Soul Reaver,
we\'re aware that they are on alpha kits, but regardless, Rare has made a design choice in that their game is targeting 30 Hz, not 60 Hz. It really doesn\'t matter on what dev kits it\'s running on now - the end result will be a Xbox360 first generation game.
Guess what, even on the difficult PS2 we had launch games like TimeSplitters that went for that 60 Hz. There were many other games that followed suit. How does alpha dev kits excuse anything?