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Author Topic: ATI & MS unviel xbox360 gpu official  (Read 8196 times)

Offline Riku
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ATI & MS unviel xbox360 gpu official
« Reply #15 on: May 20, 2005, 10:06:20 AM »
Knotter, what are you referring to?
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Offline JBean
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ATI & MS unviel xbox360 gpu official
« Reply #16 on: May 20, 2005, 10:08:28 AM »
if anyone saw the downtown london video... apparently that was done completely using cell.  And the only reason I bring it up is to show how the CPU will be used differently than 360.

Quote
For example we showed the demo that renders London City, it\'s not rendered in the GPU but the CELL does lighting and texture processing then outputs it to the frame buffer. Even without GPU, only CELL can create good enough 3D graphics.

Masayuki "Masa" CHATANI, SCEI CTO


I have to say that the GPU in the 360 seems more powerful at this point, but Cell should make up for any shortcomings... time will tell
« Last Edit: May 20, 2005, 10:19:45 AM by JBean »

Offline Knotter8
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ATI & MS unviel xbox360 gpu official
« Reply #17 on: May 20, 2005, 10:15:34 AM »
Well, Quddus seems to make a bit of a deal about Xbox360 gpu vs PS3 GPU...
then I read this interview and Allard, who took a \'graphics stand\' with Xbox1, takes the focus off graphics now.

Specifically about Ati\'s gpu ; that\'s where they go a different way now with the unified shader architecture, opposed to Nvidia.
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Offline QuDDus
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« Reply #18 on: May 20, 2005, 10:16:26 AM »
Quote
Originally posted by JBean


and at this point I will have to say that the GPU in the 360 seems more powerful at this point, but Cell should make up for any shortcomings... time will tell


Thats exactly what I said. Both of these things are beast though.
I am hoping the cell turns out to be a great as speculation has it.
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Offline Riku
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ATI & MS unviel xbox360 gpu official
« Reply #19 on: May 20, 2005, 10:29:55 AM »
Quote
Originally posted by Knotter8
then I read this interview and Allard, who took a \'graphics stand\' with Xbox1, takes the focus off graphics now.


And you question why?  Last I checked the Xbox is still being outsold by PS2 despite being more powerful.

In the past twenty years of gaming in which generation did the most powerful console win?  The answer is none.

Microsoft\'s focus has been on games, getting more of them.  They want developers to chose their platform, and you can tell that given their effort of a "balanced system" and the development tools they\'ve created (XNA).

Games = teh win.
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Offline Knotter8
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ATI & MS unviel xbox360 gpu official
« Reply #20 on: May 20, 2005, 10:35:33 AM »
Concrete number about RSX\'s fillrate and such have not been shown nor revealed.

Thus the gpu standoff is still very undecided. Good article is here
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Offline Evi

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« Reply #21 on: May 20, 2005, 10:53:13 AM »
We will still need to see the official specs of nVidia\'s GPU before we draw any conclusions...and that probably won\'t be finished for a few months at the least.

Offline QuDDus
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« Reply #22 on: May 20, 2005, 10:57:43 AM »
Quote
Originally posted by EviscerationX
We will still need to see the official specs of nVidia\'s GPU before we draw any conclusions...and that probably won\'t be finished for a few months at the least.



Nvdia is not making a custom gpu for the ps3

 just an enhancement of Nvidia\'s G70. Where their chip fails the cell processor will pick up the slack. That is why the ps3 was built for the cell and gpu to work as one.

The x360 gpu was custom built for the system.
And ps3 has to launch 6months after x360. Umm I say the chip is done. They have to have the final specs done so they can get the chip ready for testing so they can get it into prdouction.

Isn\'t production supose to start sometime this fall for the chip?
« Last Edit: May 20, 2005, 11:13:07 AM by QuDDus »
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Offline QuDDus
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« Reply #23 on: May 20, 2005, 11:06:26 AM »
After the way nvdia screwed MS I see no reason why Sony would chose them.
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Offline Evi

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« Reply #24 on: May 20, 2005, 11:08:45 AM »
Quote
Nvdia is not making a custom gpu for the ps3

Did I say that? :stick:

Offline GmanJoe

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ATI & MS unviel xbox360 gpu official
« Reply #25 on: May 20, 2005, 11:12:14 AM »
All this techno babble makes me glad I had plenty of sex when I was in highschool and left my classmate geeks alone to do their homework so they could develop these consoles for me.
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Offline Evi

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ATI & MS unviel xbox360 gpu official
« Reply #26 on: May 20, 2005, 11:15:42 AM »
Quote
Originally posted by GmanJoe
All this techno babble makes me glad I had plenty of sex when I was in highschool and left my classmate geeks alone to do their homework so they could develop these consoles for me.
That\'s always looking on the bright side.

Offline ddaryl
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ATI & MS unviel xbox360 gpu official
« Reply #27 on: May 20, 2005, 11:36:38 AM »
Quote
Originally posted by QuDDus
Nvdia is not making a custom gpu for the ps3

 just an enhancement of Nvidia\'s G70. Where their chip fails the cell processor will pick up the slack. That is why the ps3 was built for the cell and gpu to work as one.

The x360 gpu was custom built for the system.
And ps3 has to launch 6months after x360. Umm I say the chip is done. They have to have the final specs done so they can get the chip ready for testing so they can get it into prdouction.

Isn\'t production supose to start sometime this fall for the chip?


MS has a custom made graphics chip. Custom made could mean a few programmer headaches, but porbably not nearly as problematic as the PS2 was.


PS3 contains the "Cell" It takes many cells together to make up its the processing power, or am I understanding the concept behind the "Cell" wrong.

If it takes many cells to make up the processing power, then maybe we can assume that Sony will attach some"Cell" processors to the NVidia RSX GPU.

From premature illustration of PS3 hardware circulating it seemed like SOny was using the "Cell" for eveything. The main cell processor may many "Cells" while the Audio, video, network, I/O all have cells in place to drive them and communicate with the main processor.

This would in theory by my projections eliminate any concerns and advantage MS might have with there design.

All in all it doesn\'t matter since I will own both, but it will be very interesting to see if my theory is correct.

Of course if someone has a good article or 3 about this do share the tidbits of important info and links with us



Offline QuDDus
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« Reply #28 on: May 20, 2005, 12:14:19 PM »
Quote
Originally posted by ddaryl
MS has a custom made graphics chip. Custom made could mean a few programmer headaches, but porbably not nearly as problematic as the PS2 was.


PS3 contains the "Cell" It takes many cells together to make up its the processing power, or am I understanding the concept behind the "Cell" wrong.

If it takes many cells to make up the processing power, then maybe we can assume that Sony will attach some"Cell" processors to the NVidia RSX GPU.

From premature illustration of PS3 hardware circulating it seemed like SOny was using the "Cell" for eveything. The main cell processor may many "Cells" while the Audio, video, network, I/O all have cells in place to drive them and communicate with the main processor.

This would in theory by my projections eliminate any concerns and advantage MS might have with there design.

All in all it doesn\'t matter since I will own both, but it will be very interesting to see if my theory is correct.

Of course if someone has a good article or 3 about this do share the tidbits of important info and links with us



http://www.firingsquad.com/features/xbox_360_interview/default.asp

http://www.hardocp.com/article.html?art=NzcxLDE=
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Offline Riku
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ATI & MS unviel xbox360 gpu official
« Reply #29 on: May 20, 2005, 12:17:56 PM »
Quote
Originally posted by ddaryl
MS has a custom made graphics chip. Custom made could mean a few programmer headaches, but porbably not nearly as problematic as the PS2 was.


PS3 contains the "Cell" It takes many cells together to make up its the processing power, or am I understanding the concept behind the "Cell" wrong.

If it takes many cells to make up the processing power, then maybe we can assume that Sony will attach some"Cell" processors to the NVidia RSX GPU.

From premature illustration of PS3 hardware circulating it seemed like SOny was using the "Cell" for eveything. The main cell processor may many "Cells" while the Audio, video, network, I/O all have cells in place to drive them and communicate with the main processor.

This would in theory by my projections eliminate any concerns and advantage MS might have with there design.

All in all it doesn\'t matter since I will own both, but it will be very interesting to see if my theory is correct.

Of course if someone has a good article or 3 about this do share the tidbits of important info and links with us


The Cell is reportedly not as difficult as the EE, nowhere close, but it\'s still going to be more work to get optimum performance out of it compared to the 360.  It\'s the architecture of the system.

Cell is a multi-core cpu, and there is only one in the PS3.  

I\'ll try to find a good article on Cell that\'s easy to understand...

EDIT: Understanding Cell

Meh, couldn\'t really find an easy explanation.
« Last Edit: May 20, 2005, 12:36:27 PM by Riku »
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