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Author Topic: Shadow of Colossus - on sale today  (Read 5841 times)

Offline Evi

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Shadow of Colossus - on sale today
« Reply #15 on: October 19, 2005, 01:58:22 PM »
Everyone is happy. Do you want them all to be pissed off and negative? Can you not live without everyone else being pissed off? ;)

Offline Mr. Kennedy
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Shadow of Colossus - on sale today
« Reply #16 on: October 19, 2005, 02:20:17 PM »
Quote
Originally posted by Riku
So wait, it\'s okay to have a 10 hour game now?  Now it\'s "we\'re busy people so it\'s okay" or "that\'s the perfect amount of time."  Bullshit.  I thought all the cries about Fable made it pretty clear that 10 hours was just unacceptable?  Never mind that the game clocked in double that amount if you took part in the side quests.  Don\'t even start me on how much you guys bitched about the 10-15 hour campaign of Halo 2.

Come on, tell me how it\'s okay for ICO.


You have to factor in that there is no other game like this.  The originality is what really made this game according to reviews.  Aside from the ability to be good or evil(which wasn\'t really new to begin with), Fable was like any other hack away RPG.  I own Fable, I know this first hand.  If your not going to deliver originality, you\'d better damn sure make sure its a quality game.  That\'s not to say Fable was bad, it\'s just that Shadow of Colossus has so much going for it that the legnth of the game can be forgiven.
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Offline GmanJoe

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« Reply #17 on: October 19, 2005, 02:30:08 PM »
Quote
Originally posted by Riku
So wait, it\'s okay to have a 10 hour game now?  Now it\'s "we\'re busy people so it\'s okay" or "that\'s the perfect amount of time."  Bullshit.  I thought all the cries about Fable made it pretty clear that 10 hours was just unacceptable?  Never mind that the game clocked in double that amount if you took part in the side quests.  Don\'t even start me on how much you guys bitched about the 10-15 hour campaign of Halo 2.

Come on, tell me how it\'s okay for ICO.


It\'s okay for ICO.
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Offline Viper_Fujax

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Shadow of Colossus - on sale today
« Reply #18 on: October 19, 2005, 04:08:57 PM »
definitly getting this game. have to wait till next wednesday though.

quiz tomorrow, test friday, then a 5 minute speech and a chem test next wedesday..f*cking school.
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Offline Unicron!
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Shadow of Colossus - on sale today
« Reply #19 on: October 20, 2005, 05:29:24 AM »
Quote
Originally posted by Riku
So wait, it\'s okay to have a 10 hour game now?  Now it\'s "we\'re busy people so it\'s okay" or "that\'s the perfect amount of time."  Bullshit.  I thought all the cries about Fable made it pretty clear that 10 hours was just unacceptable?  Never mind that the game clocked in double that amount if you took part in the side quests.  Don\'t even start me on how much you guys bitched about the 10-15 hour campaign of Halo 2.

Come on, tell me how it\'s okay for ICO.


Unlike Fable and Halo2 we werent bombarded by tremendous hype for years on how it would be the best think ever.

This game delivers an experience like no other game.

Offline mm
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« Reply #20 on: October 20, 2005, 06:00:32 AM »
Quote
I thought all the cries about Fable made it pretty clear that 10 hours was just unacceptable?


yeah, but fable sucked
the game had no freedom and zero replayability
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Offline JBean
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Shadow of Colossus - on sale today
« Reply #21 on: October 20, 2005, 06:48:21 AM »
and when you hype up the length and scope of a game and it falls short, that\'s unacceptable.

Difference is that Sony never claimed that this game would be very long.  Ico wasn\'t, so why the hell would you expect the sequal to be any different?

You just need to bitch about something I guess

Offline Viper_Fujax

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« Reply #22 on: October 20, 2005, 08:34:56 AM »
seeing as i just bombed my chem quiz..im buying the game later today or tomorrow..lol.

studied the crap out of a practice quiz..and the actual quiz was nothing like it..so screw school..im playing this game all weekend.
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Offline mm
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« Reply #23 on: October 20, 2005, 08:57:53 AM »
good luck getting a career playing video games
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Offline Viper_Fujax

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Shadow of Colossus - on sale today
« Reply #24 on: October 20, 2005, 09:20:15 AM »
i know..

i just dont get why i have to do all this complex, 40 different chem calculations/constants were supposed to know/etc..

im going into biology with an emphasis on zoology, which obviously uses chem as a language..but im not going to be taking NaCl and mixing it with other random shit..i just think i should be taking a chem class that deals more with biology rather than straight up chemistry.

:jacked:

anyway..this games going to be awesome no matter how "short" some people think it will be.
« Last Edit: October 20, 2005, 09:22:21 AM by Viper_Fujax »
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Offline FatalXception
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« Reply #25 on: October 20, 2005, 10:44:46 AM »
UNfortunately, organic chemistry plays a major part in biology, and is a helluvalot more complicated than straight chemical interactions.  Wait till you\'re trying to identify interactions between molecules that have the same description, but numbers to tell you where they branch, or if they\'re branched off a ring formation or something...  Throw in the odd ionic or polar molecule, and stuff gets REALLY irritating (Organic chem is my most hated course of all time).

example?

Hexane - C6H14 - straight chain.
Isohexane - C6H14 - Same friggin chemical formulae, oh, wait, it\'s got a chain coming off it, which you have to describe.
Cyclohexane - C6H12 - at least it\'s a different formulae.  Same compounds but in a ringed structure.

Heh heh, wait till you hit shit like:
ethyl-1,1,3,3-tetramethylcyclopentane  (yes, this exists, I had to go dig up my organic chem book to find a good example)

BACK on topic...
Length of a game is really only important for certain types of game.. like RPGs or immersive games.  10 hours really is a LONG time if it\'s all quality gaming time.   Prince of Persia (the original) was a good game, but if you knew what you were doing, it took, what... 2 hours (5-10 the first time)?  Yet one of the best games ever.. if they wanted, they could have made it 20 - 50 - 1000 hours long, the levels were pretty easy to program... but that would have SUCKED.  It was a perfect balance of complexity/innovation to it\'s length.  

A game that they say takes 10 hours, generally means it\'s about a 3-4 hour game if you sit there and follow a walkthrough, and 10-25 if you take your time, do it yourself, and explore all the possibilities.
« Last Edit: October 20, 2005, 10:48:56 AM by FatalXception »
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Offline Blade
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« Reply #26 on: October 20, 2005, 10:46:58 AM »
It\'ll have shot at GOTY, but RE4 is probably still top dog.
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Offline Riku
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« Reply #27 on: October 20, 2005, 11:48:38 AM »
But Shadow of the Colussus is climb, kill, repeat.

I\'m not saying to be all pissed off about it.  I\'m okay with 10 hour games.  I finished Wind Waker in just over 10 hours, Jak & Daxter in 12, Jak 3 in 11, and more right around the 10 hour mark.  Those are three of my absolute favorite games of this generation so it\'s obvious I\'m okay with 10 hours.    

It\'s just that you guys are such hypocrites.  It\'s fucking pathetic.  Don\'t make excuses, it just makes you seem like more of a jackass.  I just came in here to call you guys on it.
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Offline Riku
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« Reply #28 on: October 20, 2005, 11:50:36 AM »
Quote
Originally posted by JBean
and when you hype up the length and scope of a game and it falls short, that\'s unacceptable.

Difference is that Sony never claimed that this game would be very long.  Ico wasn\'t, so why the hell would you expect the sequal to be any different?

You just need to bitch about something I guess


The hype is irrelevant.  Games are judged on what they are, not what some blog told us it was going to be.
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Offline Unicron!
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« Reply #29 on: October 20, 2005, 12:00:53 PM »
Quote
Originally posted by Riku
The hype is irrelevant.  Games are judged on what they are, not what some blog told us it was going to be.
Fable was well recieved anyways.No?

 

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