But Fable is an RPG, SotC is not. Why are we comparing the length of the two? I get your points, Riku, but I fail to see how it\'s relevant. Halo 2, another of your examples, was fine in length, it just had a completely stupid single player campaign, but its length and replayability, for those who appreciate the multiplayer of Halo 2, is obviously hundreds of hours for many -- enough to even warrant an "expansion" of sorts. But SotC isn\'t like Fable. SotC isn\'t like Halo 2. I\'m trying to meet you half way on this one, but I am honestly failing miserably...