Originally posted by Unicron!
...maybe because on XBOX you can do whatever you can do on a PC but PS2 might offer new things to do.
Nope, it\'s for the same reasons why MGS2 couldn\'t be ported
straight onto the XBox (or any other platform). Because many things have to be done so differently on the PS2, the only way to achieve similar results on other platforms is via a complete re-write! i.e. a new game engine for a different architecture written from scratch.
We dont care what you choose.Because YOU choose it, it doesnt mean its right.
????
I gave
MY opinion only. Who said anything about imposing my views on others?
But we do care about what Konami says because they know better. [/B]
It\'s was IMAMURA\'S opinion based on HIS perception only, that doesn\'t mean he\'s right, or that he speaks for the WHOLE of Konami!
What about Lorne\'s comments about the PS2 and the reasons he switched developement of Munch\'s Oddysee onto the XBox. I guess that sums up PS2 developement then...right?
What about Bioware\'s claims of texture streaming on the PS2 compared to what they actually delivered (MDK2). I guess that confirms TS on the PS2 is not as good as they claim then...right?
And what about Hideo\'s numerous comments about the difficulties, problems and disappointments he\'s experienced with the PS2. I guess that confirms the PS2 is a b**** to program and not as powerful as many thought then...right?
(Naughty Dog\'s claims may the next to add to that list....we\'ll see.
)
My point? You can\'t just take the words of
one individual from
one developer as the absolute facts or representative of the console in general!. Sure they are the
experts, but they also have their own motivations and reasons behind any comments they make.
[Post edited after Unicron\'s reply below]