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Author Topic: WOW!! FFXI Sales are the BOMB(ing)!!!!  (Read 6376 times)

Offline AlteredBeast
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #15 on: May 30, 2002, 11:10:36 AM »
excuses, excuses :P All I know, it was previously under the notion of selling out and selling 400,000 in one week. I am just stating the cold hard facts. :) and the Japanese PSO had over 100,000 users, I believe on a game that was 56k only. but, having an installed base 1/5th of PS2 is besides the point. :P

They need to get a 2D fighter online quick before my skills deteriorate or yours get better! I still play 3rd Strike about 10 hours a week.


Eric Jacob
A funny gesture.

Offline Ryu
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #16 on: May 30, 2002, 11:13:52 AM »
Quote
excuses, excuses


I don\'t make excuses for Square.  I\'ve disliked them more and more ever since I played FFIX.  X did not please me in the slightest, and XI looks to alienate me altogether.  Although, maybe it\'s just my lack of time to spend 40 hours leveling up the same way over and over and over again.  It\'s a tired formula, but hopefully from what you told me about Project Ego, these things will change.
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Offline seven
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #17 on: May 30, 2002, 11:16:21 AM »
I thought the add-on was sold out? Maybe that\'s a nother reason to why the sales came down?!

Offline AlteredBeast
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #18 on: May 30, 2002, 11:18:36 AM »
They shipped 150,000 bba/modems, also Sony had a pre-ship thing weeks before for the combo.


Eric Jacob
A funny gesture.

Offline Watchdog
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #19 on: May 30, 2002, 11:28:09 AM »
It\'s funny watching you people react over these low sales and making excuses while you laugh and poke fun at MS for their sales in Japan.

They have a word for people like that....
Language services three functions. The first is to
communicate ideas. The second is to conceal ideas. The
third is to conceal the absence of ideas.

Offline AlteredBeast
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« Reply #20 on: May 30, 2002, 12:02:49 PM »
Nintendo\'s 2nd-Half Profit Rises 8% on Yen, GameCube (Update1)

By Hiroshi Suzuki

Tokyo, May 30 (Bloomberg) -- Nintendo Co. said net income rose 8 percent in the second-half because of a weaker yen and the release of its GameCube game console, leading to record profit at the world\'s second-largest video-game maker for a second year.

Group net income for the six months ended March 31 was 72.1 billion yen ($581 million), or 508.92 yen a share, up from 66.5 billion yen, or 470.01 yen, a year ago. Aided by the GameCube in the U.S. and Japan, revenue rose 21 percent to 329.2 billion yen.

Faced with mounting competition, Nintendo cut the price of the GameCube last month to ensure the machine is the lowest priced among consoles from Sony Corp. and Microsoft Corp. The cuts may be eating into profit. While Nintendo said sales will rise 15 percent this year, net income will probably decline by the same percentage because of a stronger yen and the price cuts.

``The forecast is a signal to competitors that Nintendo will match any price cuts if that\'s what is required,\'\' said Ben Wedmore, an analyst at HSBC Securities Japan Ltd., who has a ``Buy\'\' rating on Nintendo\'s shares. ``Nintendo has been expecting a price war in the console market for at least nine months. That is in the forecast.\'\'

For the full year, Nintendo\'s profit rose 10 percent to 106.4 billion yen on a 20 percent gain in sales to 554.9 billion yen. The profit results were slightly worse than the company\'s April forecast of 106 billion yen in full-year net income while sales exceeded the company\'s 550 billion yen sales estimate.

Nintendo does not report second-half results. Bloomberg News calculated the figures by subtracting first-half results from full- year earnings.

Shipment Goals

This year, the first full year Nintendo will have sold the GameCube, the company plans to sell 12 million of the consoles and 36 million software titles for the machine.

Nintendo began selling GameCube, successor to its N64 game player, on Sept. 14 in Japan and later in the U.S. and Europe. Console shipments in the fiscal year ended March 31 totaled 3.8 million, Nintendo said. The company had hoped to ship 4 million GameCubes in the period.

To lower costs, Nintendo said it plans to start production of the GameCube in China.

Along with the GameCube, Nintendo is also the maker of the GameBoy Advance hand-held player and its predecessor, the GameBoy. The company dominates the hand-held market with sales of more than 110 million units worldwide since the GameBoy\'s introduction.

This fiscal year, Nintendo said it aims to sell 19 million Game Boy Advance players, or 11 percent more than last year. Sales of software for the player, which features a larger screen and faster processing power than the original GameBoy, are estimated at 57 million units.

Management Changes

Changes may be ahead this year for the company behind video- game characters Mario the plumber, Donkey Kong and Zelda. Hiroshi Yamauchi, who transformed the company from a local card game maker into the video-game industry\'s leader at one time, will resign from his position as president, handing management duties to Satoru Iwata, who joined Nintendo two years ago.

Investors say they\'ll be interested in how the new management copes with Yamauchi\'s legacy while contending with competition from Microsoft\'s Xbox and Sony\'s dominance of the $20 billion video-game industry. Underscoring that fact, many of Nintendo\'s gains last fiscal year came not from its video-game operations, but from the yen\'s weakness.

At the end of March, Nintendo held cash and deposits worth $3.06 billion and 1.64 billion euros, up from $1.94 billion and 1.54 billion deutsche marks a year ago.

The company uses exchange rates at the end of its first half or yearend to re-evaluate the worth of its foreign-currency assets, whose value in yen terms surges when the Japanese currency weakens.

This fiscal year, Nintendo sees a loss of about 10 billion yen from its foreign-currency assets because of the yen\'s current strength.
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Whoopdeedoo, looks like all I needed to do was wait for another Nintendo article to have my arguments validated. They already said they shipped 1.57 consoles in Japan. Well using my super-computer like brain, 3.8 million shipped - 1.57 million shipped for japan = 2.23 million shipped for North America! Previously, those 2.23 million were believed to have been sold-through numbers, and previously they were thought to be USA only, where as actually they were shipped numbers to all of NA.

Yeah, it feels damn good rubbing it in. ahhh, but you guys may not know what being right all the time feels like. :p


Eric Jacob
A funny gesture.

Offline seven
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #21 on: May 30, 2002, 12:22:35 PM »
Oh Altered, are you going to post your "GC-Sales article" in every single thread here at psx2central or what?

And another thing, what\'s your point with this thread? Are you trying to prove that add-ons == failure or that a few people were wrong in the other thread about the FFXI sales numbers?

Offline Ryu
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #22 on: May 30, 2002, 12:25:17 PM »
I don\'t mock XBox sales numbers in Japan.  In all honesty, they don\'t affect me in the slightest.  We\'re still getting Panzer Dragoon Orta, Splinter Cell, and about one or two other games that I am excited about.  Why should the Japanese sell through rate disturb me?  This particular game was set to do bad from the start though.  Add-ons fail, we all know that, it\'s just a matter of time until we\'re all proven correct. :)
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Offline Blade
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #23 on: May 30, 2002, 12:28:09 PM »
AlteredBeast: Thanks for clearing up that GCN US sell/ship confusion. :)

Hey, you can\'t blame us for not trusting your comments.. you appear to be strongly biased!
Blade
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Offline AlteredBeast
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #24 on: May 30, 2002, 12:34:40 PM »
I am strongly biased, but I have no reason to lie. :) It just feels good to be right.
 
seven, I could give a rat\'s ass about FFXI\'s sales numbers and I don\'t care about add-ons = failure (since I own about every game-type addon released). I just care about proving people wrong :) I didn\'t get this tag for nothing, you know. If something smells fishy, I will seek out to know the truth.


Eric Jacob
A funny gesture.

Offline Watchdog
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #25 on: May 30, 2002, 12:36:52 PM »
Ryu, that comment wasn\'t directed at you.
Language services three functions. The first is to
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Offline Ryu
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #26 on: May 30, 2002, 12:38:51 PM »
Ah, then all is well, Watchdog. :)
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Offline Heretic
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #27 on: May 30, 2002, 12:53:19 PM »
According to the latest scuttlebutt I read, an IGN article about FFXI selling out the first day of release (no actual #s were reported), the HD/BBA combo are difficult to get a hold of at this stage. It requires applying to Sony or one of its ISP partners, most of which want potential players to sign a long term contract in order to buy or lease the needed addons and start up kit. Tell me how that shouldn\'t affect early sales. Considering the cost alone amounts to nearly the price of an xbox (now that the price has been slashed over there) just to try a version of FF the Japanese weren\'t even lukewarm about to begin with, these early numbers ain\'t all that shabby.

Okay, enough excuses. If the BB only aspect is true, I would say those number are very impressive. Yeah so what if mm\'s off the wall # was a bit premature, so is saying the game is bombing when already Square is almost halfway to their own break even point.

Nintendo #s?? WTF? Start a new thread

Offline Chrono
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WOW!! FFXI Sales are the BOMB(ing)!!!!
« Reply #28 on: May 30, 2002, 01:07:27 PM »
Square is also only expecting 200k users in the summer, they are already halfway there.. and with shortages

Offline AlteredBeast
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« Reply #29 on: May 30, 2002, 01:08:36 PM »
why start a new thread and clutter everything like Chrono?


it isn\'t bb only, take that as fact. I know this. Only 40,000 people so far have signed up to play. This was stated a couple days ago by a square press release.

So they are actually only 1/5th of their break even point. But then these people have to be constant subscribers. They are getting it for free right now, when they start getting charged at the end of june is when you will start to see the numbers of average usage at one time get\'s really low. I think the peak after the initial sign-on frenzy was 25,000 units, so I don\'t think they will be reaching 200,000 constant subscribers any time soon, much less 300,000 sold anytime (if ever)


Eric Jacob
A funny gesture.

 

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