IMO, Hideo is brilliant and I can see why he\'s getting the attention, that IMO he deserves. He\'s made a game with MGS (on PSX) that has a great appeal and is very story driven. It\'s the first of its kind to really introduce true espionage in 3d where the main object isn\'t kill kill kill but to really use your brains of how to get passed those soldiers without drawing as much attention as possible. Of course you can go off in the almost standard manner with the weapons drawn, but in MGS - that won\'t get you far. The next thing that makes him brilliant as a director is the realism involved in the game. The detail. It\'s just amazing how much effort has gone into this game (and with that I am primarely refering to MGS:SOL) and I bet, most people don\'t even notice those details. Like the soldiers, how they react and how they communicate with eachother. Then the interactivity with objects around you. It just isn\'t dead - but you can effectively use the whole environment for your strageties or turn them against you. That\'s what makes it so amazing. Sure there might be a lot of cut scenes - but, this is a game that masterly combines an action movie with a game. And at that, it isn\'t a cheap B plot storyline either, but much better. And if anyone wants to argue this, then they probably didn\'t get the storyline - it\'s that simple.
Now to the main part: is he overrated? I\'d say no... the MGS2 has proven to be marvel in almost every aspect and therefore it isn\'t a suprise that it\'s one of the fastest selling games outthere. I don\'t know the actual sales for these 2 games, but they prolly sold more than most other games outthere. Sure one can argue that Suzuki or others may be better, but I really think there\'s no comparasment really. Their both great at what they do and both deserve a lot of respect. I can see how people can dislike either games, but IMO, that shouldn\'t end in disrespect for such an achievement.